3.19.0f Patch Notes

Heist league 2.0. All loot is in heist. Maps 0 drops, Lake 0 drops. Heist hoarding all the loot confirmed.
You try too hard to come up with something, but it's wrong.
The game has not become dependent on the development in terms of mechanics in order to be able to farm as much currency as everyone can. That's what a casual game is all about. Players who are happy with the changes generally don't spend many days on the game (standard players), and those who really try hard don't get much more than they used to, although this is the basis of development in the game, when you can surpass someone that you know locations, what things to pick up, what to buy first, and now it makes no sense to build narrowly focused builds, rush forward, this applies not only to the MF, the difficulty of the game is not in being one shot, you have been going through the content for a long time, but in the fact that you need IQ to be stronger than someone else in crafting, farming, etc. when you upgrade first and outperform someone in farming, other lower level people are required in the items you already have, and in the current development of the game, loot non-endgame players can afford the same as yours, because you can't do anything that will give you an advantage. I encountered when I sped the atlas with the fact that I could not buy or sell something, I had to wait until someone got the currency for the items in order to buy items from me and the currency was already me, I just stood afk because I can’t improve , I want to say this to the fact that this makes the game casual, everyone has the SAME development (we do not take into account those who come in for 1 hour and most of the time look at the floor and cannot develop in any way)
Why is casual this shit? - the game becomes deader, not interesting, boring because of this, players who want to be better want to convey this because they played 3-12 thousand hours, you make a game that players play 500 hours maximum and they get bored with it ! I had the pleasure of doing something faster than others, and in this league I felt that I was on an equal footing with a player who plays 500 hours and wherever I go, I can not make currency, I have to use TFT and resell bulk fragments or expedition logs, the most profitable farm!!! And this is not fun! There is no more farm in the game! What is better to do, in order for the game to be as cool as before, everything has already been written to you! All the changes that are happening right now, it feels like they are being made not for the main audience that has been playing this game for so long, but for the whiners who can't get through the acts...

I understand that you want to make a game that you like, because YOU are the developers of the game, but I believe that you need to be friends with the players, for bad deeds, we can do nothing but leave, but if you do something better for us, we write good reviews, we donate and we all are happy

It's time to listen, you don't need to respond to bad things with bad ones too, I never wrote anything on any forums, but in this league you imposed too much, that I was surprised that I lost the desire to play longer and not only me, this is not a threat, this disappointment, I advise you to relax morally, we are all people, make new content, but do not change the basic one, for which people love POE
Last edited by GrimoSs#1725 on Aug 29, 2022, 11:11:51 AM
patch 3.19.0z1a3d4f soon to fix the fix
You need to fix the loot before It is too late.
Console updates when? We are already patcheS behind…
Loot is still inconsistent !
I played ssf this league, killed all bosses (not uber)

I didnt droped a single influenced base in maps

Elder scarabs a now useless how about that?

The only influence drops are on bosses now and you pretend loot is still ok? I Don't think so...

And you should remove AN lootgoblins instead of wasting your time trying fixing it, there is no fun.
"
loudpinks2000 wrote:
"
speedbump858 wrote:
No new recipe to use the bonus Armor and Weapon scraps?


You can turn them both into alts. Are you brand new? Or just don't craft?


Here you go! Enjoy!

hmm looks better. because now rare mobs are waaaaaay tankier and more dangerous than bosses... and that just wrong. also blight maps are fuckin impossible. like wtf. maybe make its so you have a pause in between X runs to build turrets. dumb shit.
Last edited by Rekill#3893 on Aug 29, 2022, 2:57:21 PM
what is the huita sunshine i wanna keep suf, keep pref and not ebaniy METAMORF IN OZERO KALA why you dont SLushaete communiti M?
Currency and Loot still sucks compared to other leagues going way back for me.

This shouldn't be hard at all for most to relate too

We had a 70-90% nerf which GGG gave us back a meager 2-4% on from the nerf.

If that was 100% we would be left with less than 15% even with improvements and what's worse GGG wants us to take it while going get gud on a game they keep making harder to deal with.

It's not just difficulty but QOL. How is it the dev can implement instant whispers on trade but not a better trade system in general?

Trade is worse because retention sucks and other player mentioned has made buying in general worse.

You can't fix crap like this without sucking some pride GGG and if you don't you're ok with effectively giving up crap. That's ok check my actual time on mechanics or maps vs in town in others league or anyone elses notice something yet.

A dev who thinks they are right has lost the plot you exist because of your consumers not the other way around. It's a give and take and you've forgotten something basic nobody offering a service should forget.


Stop wasting the time on MTX you do maybe if the efforts you spent on the presentation of the game was spent on mechanics or getting the right people we wouldn't be here. A lot of people warned about the dangers of listening to garbage ideas on power creep and yet here we are. High risk no reward isn't something anyone is asking for.

Kiting is not a bad thing and is a result of bad dev balance. No smart player wants to be lacking in defense, which you've made harder and gated in higher tiers over time plus the BS needing to kill higher tier content to generate pinnacle content. So we can't be facerolling tanks anymore and we can't kill the content in enough time to prevent a one shot. We also get crap for the risk you make us take. Doesn't require a rocket sciencec to see why people aren't playing so much or already left. You're not from software stop trying to make a game that isn't dark souls or elden ring function like it when the rewards of the game are infinitely better for the investment. Stop trying to copy that style or roguelike or beatem ups when you're combat engine suck in design or movement.

You ignore image reconstruction tech when it would make the game prettier and run better.

You ignore making a better combat engine yet have no problem amplifying their ability to kill while you nerf kiting, basic movement, keep a crap netcode, and take defense mechanic after defense mechanic that keeps us alive. Which is made even better by a map instance loading system that now crashes more than it's ever crashed.

Yet your still not happy nothing has made you happy in the quest to control us and it's pathetic you don't see the destruction it's doing. You had your wish with archnemesis now it's time to reward players for making the base of the game that much harder. Otherwise I'm saying this for myself as I started with you want to accept the crap you're feeding us.

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