What Happened with Items

unnerf heavy strike. while you're at it, make melee not suck
You guys still need to recheck drop rates, struggling to even sustain alchemy orbs, i'm literally forced to pick 2 inventories full worth of rare crap and ID'ing it to sustain and i really mean sustain, cuz i'm not getting more than what i'm investing into my maps.

You guys should also make a testing server for when you do big changes such as drop rate nerfs etc, where every joe player can at least test it somewhat, if only for a weekend for example.

Chris please listen to the playerbase!
GGG : No game can kill POE
also GGG : Lets destroy it then :D
Last edited by jhamezsky#5179 on Aug 26, 2022, 12:41:28 AM
this is by far the biggest amount of bs i read in a log time. take ur crap AN and all the rest of that bs and be happy with it, im out no king rules forever.
GGG,

Your game is free to play. you can do with your game what you want to. You do not even have to explain and be sorry what you do/did. If someone does not like a direction the game going no-one force them to play your game. There are so many games around to choose from. The only impact for You GGG is you will not get our support, so if someone does not like the changes just do not pay. Easy
ARCHNEMESIS CAN NEVER BE BALANCED

don't get it? how many times have we been through this?

take the impact of archnemesis modifiers on crit bleed bow (there's like 8 of them that destroy that build) and compare them to how a spark inquisitor can just ignore them

you're not even BEGINNING TO UNDERSTAND the problems

compare all the on-ground effects that f*** melee specifically which was already in a bad spot

your team has NO CLUE what they are doing anymore and you would be well advised to hire anyone who plays the game at a high level (maybe octavian) or even idiots like me to balance your game...anyone but the people currently balancing it

SECONDLY

there was like 3 or 4 skills that could clear SSFHC UBERS and you chose to nerf them rather than buff all the skills that couldn't (note that I'm fine with "bugfixes" and seismic trap was too powerful)

do you understand how BAD skill disparity is right now? and how much archnemesis modifiers have done to make that disparity worse?
Last edited by wreathe_incarnate#2464 on Aug 26, 2022, 12:40:28 AM
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IchiMorghulis wrote:
You're wrong about the average player not being affected. Your currency drop is way too low, take a look at currencies in my stash, I'm at t7 maps and I have 3 alchs to my name and I only use them to buy maps from Kirac and roll yellow maps.

I don't fully understand half of what you said but I know that I have never been this cash poor in any other league.

You need to revert these changes (back to 3.18) and thoroughly test it before reintroducing it again.

I am not a happy camper!


You need to roll item rarity and quantity on all your gear🤦🏻
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Kayn69 wrote:
Can we Just either Revert or fix it this is getting out of hand Reviews on steam are very negative. player retention is at an all time low. and even streamers who live off the money they make playing the game making content are quitting.
This vision is not worth losing your entire playerbase and fandom.
They are killing the game and the "fun" this league its sad but true, also no one will be playing in a month Sadge

no players in trade will equal dead league also the drops don't get me started about that, you should get loot by killing monsters not once in a lifetime also armor scraps arent loot / hoping for certain "touched" monster to get a single divine thats just super bad design and will make it feel super awful as why are you even killing monsters.
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For regular players who are just alching their maps and adding difficulty where they feel they can handle it, we think that drops are in a pretty good place after this week's changes.


No. They are not. There's no reason to do any of the nerfed content now. only Legion, Heist, Expedition, etc.

Everything else, regardless of what your cold, fun-loving automated tests for averages, feels bad for rewards. I can't tell the difference b/t chisel+alch+frags+corrupt and alchs. I can't feel it at all.

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or find over 50 Divine Orbs from a single monster


... and you think this is okay? You find the 400 Blacksmith Whetstone drop okay? The 40 flasks at once?

I was wondering what kinda BUG made it live. It feels like the game literally has a JIRA-ticketable-problem with it.

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There was not sufficient time to playtest the change properly for feeling. It is unacceptable that I allowed a change like that to make it into the patch without a big chunk of time allocated to making sure the game still feels great afterwards.


It still feels horrible.

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For players who are juicing their content to extreme levels with six-person parties, dedicated MF cullers and stacked league mechanics, they no longer have Beyond to push things over the edge. But they still find ridiculous amounts of stuff.


But it is destroyed for solo juicers too.

---

Why would I want to build a strong character if juicing maps feels horrible? As soon as I get a max-res character I'm going to get everything I need from a Heist. No gear required.

Your AN 50-divine explosions are skewing your numbers.

Also, AN just reminds me of pink lasers from D3. It's wholly uninteresting AND it's worse than what existed before. Also, what's the point of character stats if everything is "dodge or die"?

This whole game feels worse than what it has been before. There have been highs and lows, but nothing like this.

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I have let you down and I will not allow it to happen again.


Yeah, I've read that one before.

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