Improvements to Item Drops
I want to go back to good old times when you can farm your hh in 5 days in spider forest. How often you can find the doctor now ? two times per league from stacked decks. Chris, your game is not a job it still a game. We don't want to play 8 + hours in day to improve our builds. We have full-time job. I want fun and various crazy builds which i can play every league. Now i leave and i will not purchase any supporter pack because i don't want to support your game on this stage.
Kind regards. |
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nice 3 days league. god job ggg
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WHEN ARE YOU GOING TO FIX ARCHNEMESIS, I EVEN TOLD YOU MULTIPLE TIMES HOW TO:
Here's how you can actually fix Archnemesis & IMMEDIATELY. By making these changes monsters will still be strong and unique. Archnemesis mods should have never had these effects to begin with as they don't make sense and bypass defensive layers, all you need to do is change these to fix the game: Hasted- REMOVE "Nearby Allies have 30% increased Attack and Cast Speed" CHANGE "Nearby Allies have 40% increased Movement Speed" to 10% Deadeye- REMOVE "Nearby Allies have 100% increased Accuracy Rating and 100% increased Critical Strike Chance" Bonebreaker- REMOVE "Nearby Allies have 40% increased Global Physical Damage" Malediction- REMOVE "nearby players TAKE 30% INCREASED DAMAGE" Rejuvenating- REMOVE "Healing Nova applies a debuff causing 60% reduced Recovery Rate of Life and Energy Shield" Executioner- REMOVE "Nearby Enemies cannot Recover Life or Energy Shield to above 50%" Drought Bringer- REMOVE "Nearby players cannot gain Flask Charges" Effigy- REMOVE IT Vampiric- REMOVE "Enemies Cannot Leech Life, Mana, or Energy Shield From you" Take a look at the full mod list on the wiki (https://www.poewiki.net/wiki/Archnemesis_modifier) and you'll realise removing these will still leave the archnemesis mods with loads of other lines, so technically this is a minor change. My life is slipping away...
Addiction is a harsh drug... |
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" wait you guys getting alch drops ? as a test i run 25, +%75 quantity T5 rare white maps got exactly 0 alch, and 4 chaos. no uniques what so ever, not even trash ones. had to click more than actual gameplay to collect rares so i can compensate my expenses with chaos recipe from those runs :D oh i forgot to mention best thing about it, when i start this test i had 25 T5 White maps, now i have 3. yeah map sustain also nonexistent just like alchemy orbs lol Last edited by flysm0#3813 on Aug 24, 2022, 7:18:29 AM
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I guess they hired some business manager from blizzard. its pretty sad what GGG becomes.
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league is saved!!!! Strongboxes always drop at least 1 item now. come on guys, what more do you want?
S L O W E R
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No loot for me, no money for you.
i can literally smell the salt from chris, its a hard pill to swallow when your super great vision is the complete opposite of what players want, but atleast we, the players are on the long edge here, YOU WANT OUR MONEY not vice versa ;) people do not fall for this pile of bs changes, its a textbook kick in the door negotiation tactic. Last edited by Kane1992#4488 on Aug 24, 2022, 7:15:50 AM
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" Hmm i think not everytime. When GGG make so hard nerf with 0 info in patch notes, and let peoples buying support packs, its just scam. |
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" Yes loot probably still be terrible but thats how it will be at first, they want to make loot on the ground better and i honestly beleive that. That tho does not work if EVERYTHING drops a ton of loot, loot has to get less but better. Atleast a small step in the right direction, still not enough, still WAY WAY more work to do to safe the situation atm. |
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GGG will all these new patches come out for all consoles as well?
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