[3.25] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything

"
pharaoh000 wrote:
is there any good implicit on helmet?


Not that can beat Hunter influence (+10% increased int), unless you're going for corruption/double corruption. If so, you could go with :

- +2 to level of socketed [whatever] gems.
- +1 to Maximum Power charges.
- Socketed skill gems get a 90% Cost and Reservation multiplier.

It's overkill and extremely costly, but those could indeed help.
"
Sitting at 99 with most of the build-out listed here as complete.

Looking for some help determining where to go from here. I got a very lucky drop from ToTa that netted me about 60 divine and I'm trying to figure out where to maximize my investment in order to scale up my int/dmg/es.

Should I be going for ambush and assassinate? I'll lose some int from some slotted jewels and I have one more jewel slot that I dropped until 100.

I could upgrade my watcher's eye as well to clarity/hatred of some kind.

First time I've had this much currency/played this hard.

Thanks!


Ambush and Assassinate is a very good chunk of damage. Test it out in PoB, but it's probably worth it. I'd remove the rare jewel on your rightmost cluster, buy a Nature's Patience with Corrupted Blood immunity and invest one point into the jewel slot in the middle-right to slot those two.

Close to your starting point, you didn't swap the nodes for increased elemental damage for the two nodes with +10 int. You'd be getting two points back that you could invest elsewhere to better use.

Your Watcher's Eye would indeed benefit from an upgrade. If you've got the currency, you could try to find a double Hatred Eye, but those are super costly. At least get one Hatred mod, it's going to help with damage.

Your amulet could be better. You can find for 30-40 div a bunch of amulets with the three following affixes : %attributes, %intelligence and %dmg per 15 int. Having a +20% int (including the %attributes) would get you a chunk of damage and defenses.

You could also get synth rings. They're pricey, but you get two +7% int, which gives you another good chunk of int. Remove Phantasmal Wave of Conviction and slot Clarity there to make room for the implicit on your second ring. Your mapping staff does not need the extra damage from the exposure WoC applies and your boss staff already applies exposure via Awakened Cold pen.

Alternatively, you could go with one synth ring and one corrupted unique ring with +6% int as an implicit. For example, Shavronne's Revelation for defenses or Anathema to replace Culling Strike with an extra curse.

You could also get Oriath's End to help with clearing speed.

Your belt could be min-maxed more. You've got two affixes that you don't really benefit from. You could also apply the better enchant that works against Unnerved enemies.

Hope that helps!
Slowly leveling up, lvl 95. Have upgraded a few times now, either via craft or trading. My current build >https://pobb.in/jTgzo28sBlA4

If anyone has any tips, I know I need to get rings with %int on them, but outside of that I *think* I need a better chest piece? Ambush and Assassinate are my next purchase, saving up/hoping to get the drops.

Thanks for your time and your help, this is such an insanely relaxing build to play.
"
WinterHiko wrote:
"
pharaoh000 wrote:
is there any good implicit on helmet?


Not that can beat Hunter influence (+10% increased int), unless you're going for corruption/double corruption. If so, you could go with :

- +2 to level of socketed [whatever] gems.
- +1 to Maximum Power charges.
- Socketed skill gems get a 90% Cost and Reservation multiplier.

It's overkill and extremely costly, but those could indeed help.


so the eldritch thing remove influence and influnce mods even those are explicit? I skipped the league tho.

if so what is your recommendation of eldritch implicit before hunter mod?
pob say awa ele focus better then awa cold pen in single targhet staff, true?
"
Slowly leveling up, lvl 95. Have upgraded a few times now, either via craft or trading. My current build >https://pobb.in/jTgzo28sBlA4

If anyone has any tips, I know I need to get rings with %int on them, but outside of that I *think* I need a better chest piece? Ambush and Assassinate are my next purchase, saving up/hoping to get the drops.

Thanks for your time and your help, this is such an insanely relaxing build to play.


Your rings don't have flat int. I think that would be the first fix. Also gloves would be better being es only instead of evasion(es hybrid.
"
Beskaius wrote:
pob say awa ele focus better then awa cold pen in single targhet staff, true?


Problem with Elemental Focus is, that is disables Elemental Ailments. Since crits have 100% applyrate, it provides nice defensive layer.

EF was used before crit version, because we used to use Elemental Overload, which disables ailments from crits, and normal damage per shard is so low it rarely applies freeze on its own.

This, with many other modifications to the build, is essentially trading tankiness to damage (or sometimes QoL). How much you can or are willing to trade depends what content you are doing, how good your gear is, how comfortable you are with the build etc. And of course how big the tradeoff is.

Edit: Looking your gear: Cold Exposure does not stack. You have it in Frost Bomb and in the gloves eldritch mod. ACP also applies Cold exposure. If you were to let ACP be only source of Cold Exposure, ACP and AEF would be almost same dps.

Even if you want to keep using Frost Bomb, you should look for % increased damage/100 int for gloves, since Frost Bomb exposure is bigger.
Last edited by Cjin on Sep 23, 2023, 5:10:25 AM
Currently playing this build in guild private league (normal league setting), issue so far is mana regen against elite/boss > need mana flask; also need to fix the color on staff (got too many red sockets)

Wondering what should I focus farm on first?

Thx.
"
pharaoh000 wrote:
"
WinterHiko wrote:
"
pharaoh000 wrote:
is there any good implicit on helmet?


Not that can beat Hunter influence (+10% increased int), unless you're going for corruption/double corruption. If so, you could go with :

- +2 to level of socketed [whatever] gems.
- +1 to Maximum Power charges.
- Socketed skill gems get a 90% Cost and Reservation multiplier.

It's overkill and extremely costly, but those could indeed help.


so the eldritch thing remove influence and influnce mods even those are explicit? I skipped the league tho.

if so what is your recommendation of eldritch implicit before hunter mod?


You can't apply eldritch currency on influenced gear or use conqueror's respective exalted orbs on an influenced item, including eldritch influenced. If you apply eldritch currency to a helmet, you're going to need another helmet completely afterwards.

If you want to go for a eldritch helmet for a budget option, you could roll crit rate/dmg per power charge/flat cold and increased reservation efficiency/phys taken as chaos/cold penetration.
"
Cjin wrote:
"
Beskaius wrote:
pob say awa ele focus better then awa cold pen in single targhet staff, true?


Problem with Elemental Focus is, that is disables Elemental Ailments. Since crits have 100% applyrate, it provides nice defensive layer.

EF was used before crit version, because we used to use Elemental Overload, which disables ailments from crits, and normal damage per shard is so low it rarely applies freeze on its own.

This, with many other modifications to the build, is essentially trading tankiness to damage (or sometimes QoL). How much you can or are willing to trade depends what content you are doing, how good your gear is, how comfortable you are with the build etc. And of course how big the tradeoff is.

Edit: Looking your gear: Cold Exposure does not stack. You have it in Frost Bomb and in the gloves eldritch mod. ACP also applies Cold exposure. If you were to let ACP be only source of Cold Exposure, ACP and AEF would be almost same dps.

Even if you want to keep using Frost Bomb, you should look for % increased damage/100 int for gloves, since Frost Bomb exposure is bigger.


I'll add that the build uses two Blanketed Snow, which increase DPS against chilled enemies. While Vortex and Frost Shield both apply chill, having your main cast also apply it makes it more consistent.

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