Character Balance in Path of Exile: Lake of Kalandra
It appears to me that Chris wants to be a starring guest in a lot of streamers shows again, defenses were in a good place you only needed to remove the archnemesis trash and everything would be all right at some degree
The North Remembers
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So the philosophy and guideline of GGG is to keep nerfing the popular character and strong build to force players come up with new powerful ways of playing so that GGG has the clue of nerfing for the next league.
HILARIOUS AND PATHETIC... Now I'm getting more and more looking forward to D4. Last edited by ExaltedWall#4237 on Aug 5, 2022, 10:58:01 AM
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Also could you make singular focus drop maps as map currency items instead.
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" Since you mention hard core I will chime in and say that more builds are viable than people think. However, most people either use the top 0.1 percent to get the edge or simply copy what highly competitive racers are doing (top 0.1). Yes, they are not in the same league as things with broken mechanics and scaling like lighting strike getting melee damage with point blank or DD etc. And yes there are some just bad, I couldn't get physical rain of arrows past mid red, bosses and archnem too tanky. But I also piloted some outliers, galvanic arrow assassin, scorching ray elementalist and flameblast trickster to t16 through hard core self found. But the gutting of universal power like the reservation efficiency really hurts every build especially the ones that do not overperform. So I do worry a little for next league. |
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Keep up the nerfs GGG, this time you killed minions, a great way to advertise for Diablo 4 :)
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Most of this balance posts are ..
Problem : x skill is too powerful and everyone takes it , and no one uses the trash we implemented . Solution : nerf the skill to un-usable so that we force you to use the trash and be miserable, while compensating with nothing. Another nerf to minion builds. Now they targeted the damn ascendancy again making the only point worth while literally useless, cuz you can already convert the damage of minions to chaos with triad grips, which makes the node completely useless. Now everyone will get bone armor and everyone will be the same again and will force GGG to nerf again. It's a never ending circle. I never regretted buying pet's or stash tabs but I guess after seeing all this mindless nerfs and nothing ever ends, it's nerf this, give a little power to this, our vision is the game to be hard yada yada yada, it's time to stop investing in this game and move to d3 while waiting for d4...Clearly GGG over the years has lost it since they had no competition from blizzard. Never invite Vorana, Last To Fall at a beer party. Last edited by Vendetta#0327 on Aug 5, 2022, 1:09:56 AM
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" Didn’t say I’m not going to. But still, it’s frustrating as a Standard player to see all your builds brick after investing hundreds of exalts.. |
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You really know how to pour cold water on an upcoming league.
The biggest nerf I see is the loss of the 15% mana reservation efficiency node. I would guess that's going to affect 99% of all builds. I sure hope you know what you're doing, and the new league is great because you sure threw crap on the start. Please do something about mob damage, specifically AN mods. I quit the first day of 3.18 because I died 5x in Act 1. I'll be there on day 1 again, but if it's the shit show last league was, I'll be done with your game. |
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" They seems to think that they should decide how players should play the game, if some wants to play 1 build only, let them. Other funny thing is that they event dont play the game them self :D. |
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cloak of flame made me lul soooo hard - here, we ruined necro and minions, but buffed a unique from absolute trash to just being bad, mb 1 or 2 nich builds will use it...
ALso, let me guess, in those 100+ reworked uniques gonna be good ones like aurora, which after *rework* gonna be as good as necro and nobody gonna use them any longer? 3.13 Was the best league ever!
3.18 Rest in peace my beloved recombinators, I'm gonna miss you... |
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