Game Mechanics Q&A

How Gwennen rolling actually works?

Are items generated when you take them into your inventory or when you roll the tab?

Should people worry about skipping items when they reroll the tab or it's just one skipped attempt?

hello
When trade improve ?)
wtb trade like on console?
hate spam to over 10 ppl to get answer for convert currency
Currently, how does Valyrium interact with things such as The Agnostic keystone passive node and the Mask of the Stitched Demon?

Do they work like Chaos Inoculation does regarding stuns and elemental ailments, where the effect was based on how much of the relevant stat there was before the effect was applied?

I believe at one point it made any amount of damage from a hit stun since I had a build based around the interaction, but in a later league when I remade the build it seemed to have changed.
"Let those with infinite free time pave the road with their corpses." - reboticon
Some ascendancies are played less than 1%. Not to talk about skills that noone use like Dual Strike, Stormbind, Blast Rain with less than 0.0% play rate. Even uniques with special effects. Data from poe.ninja Sentinel.

Are you okay with those numbers? The problem is because the players did not use them correctly (not popular) or because they are underperforming?

I will prefer an update on several uniques/skills rather than new ones.
Some ascendancies are played less than 1%. Not to talk about skills that noone use like Dual Strike, Stormbind, Blast Rain with less than 0.0% play rate. Even uniques with special effects. Data from poe.ninja Sentinel.

Are you okay with those numbers? The problem is because the players did not use them correctly (not popular) or because they are underperforming?

I will prefer an update on several uniques/skills rather than new ones.
Mr wilson, will we be able to have sex in path of exile 2 ? (the game is M rated so it's ok!)
How does Chris's massively flawed logic as to why auction houses will ruin the game work, when 99% of the people playing want them?
Hello, I have a question about curse effect stacking. I'm using a PoB to make build dps calculations, so it is possible that this is PoB's bug.
And the question is: 'is the effect of curse stacking if you're adding multiple gear with 'curse enemies with # on hit'?
As example: one of my builds uses flammability with blasphemy (so, the character is casting this curse as aura) and after checking PoB I found that adding rings with 'curse enemies with flammability on hit with # increased effect' and gloves with same corruption will increase flammability curse effect. Is it PoB's bug, or is it a game mechanic that'll work ingame? (sadly there's not anything like training dummy in game to check dps myself)
how to make more exalt drop and exalt cards. legacy quant 120% and 100% rarity gear have no effect on that.. thanks
fk archnemesis.
Will you please review Archnemesis mods in other leagues? Yes, you have removed invul from blight but that is far from the worst issue. There are spires endlessly following you in Heist/Delve. Being permamently marked. Ice prisons being used in Delve side rooms.

Are you going to adress the increasing amount of movement speed debuffs, ground effects and on-death effects? As one very popular reddit post said. PoE has became a game about dancing around on-death effects more than about fighting monsters.

Thank you. I really love PoE and those are not deal-breakers for me but I am very concerned about the direction PoE is going and would really appreciate some answers.

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