3.18.0d Patch Notes Preview

why only Chaosweaver is not revised ?
Last edited by hy1987666#1177 on May 25, 2022, 3:02:18 AM
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hy1987666 wrote:
why only Chaosweaver is not revised ?
Remove everything. You aren't slowing the players. You are making us quit. This league is not worth playing. Rares are literally stronger than the map bosses.
hi Chris, can you make an interview about the Effigy modifier ??? So you can explain us how it's fun and legit in your "vision" of the game.
Finally, but it may be a little too late for some.

Please also consider reverting the map drop to last league - almost no maps dropping this league even with favoured slots.

Also seems the rate you get operative strongboxes has been severely nerfed.

this is very good change, fk immunity, it break build that using ailment to do certain thing, Effigy still gonna feel like shit ( just delete it pls ),Trickers purpose is still annoying af with fleeing, juggernault not in blight just a bandaid fix and it doesnt solve the immunity to stun
How is this "EFFIGY" mod ok, in a game like POE? Random reflected damage?

99.9% of your community just wants to blow up screens of mobs, collect loots, upgrade gear, enjoy an interesting league mechanic and then move on...

please save these "super special strategic gameplay mods" for "hardmode". thx :)

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Effigy: Summoned Effigies are now spawned at the player's location and are immune to damage for 2 seconds after linking to a player. While linked, 50% of damage from Hits taken by the Effigy is also taken by the player as reflected damage (previously 100%).
Last edited by oestergreen#1184 on May 25, 2022, 3:38:06 AM
This has been a very buggy league. Looking forward to more fixes.

Thanks for your updates on the HH. Hoping it will be solved soon.
Nice! I like it.
Please remove that mod from archnemesis list
Literally prevents all Doryani's Prototype builds from existing!
https://cdn.discordapp.com/attachments/235742336389218304/978641638723321886/unknown.png

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