Wondering how POE utilizes CPU cache
" i use 6800xt as GPU ive nvidia high end gpu aswell but i find myh 6800xt better so i keep that . yes with 1660ti its most likely that you are limited by the GPU in most cases and thats why you cant take and enjoy the benefit of better 3d cpu (if there is any ) |
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" not so different to a regular 5800x then. With 5800x and 3080ti and 3440*1440 resolution my FPS dips to 25-30 in a juiced map (double-triple beyond, scarabs etc., tornado shot deadeye with HH and without corpse destruction). It's probably one of the most hardware demanding builds in the game atm. I think at this point I'm mostly server side limited and upgrading my PC won't help the performance too much. I was thinking of switching from 5800x to 5800x3d, but it's probably not worth it then. |
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Hi guys!
So did You ever install the 5800x3D? How is it performing? I'm about to upgrade my CPU but not sure if it's worth the extra money compared to the 5800X. Thanks. |
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"5900x is 2 chiplets, so its l3 cache isnt 64 mb, its 2x32. Games cant utilize that, only 32 will be used alt art shop view-thread/1195695
t.me/jstqw for contact | |
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From what I know CPU cache usage isn't dictated by software. CPU determines that. Devs can help minimize cache misses but not dictate to double or what not cache for a program or game.
But overall, yes having more faster cache is big for any software. |
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