[3.25] CWDT Ward Loop Scion

trying to roll my own jewels with respect to switching to 4 flasks.

If i use this jewel as one of my 3/35's, what would i need to add? anything?

Adds 6 Passive Skills (enchant)
1 Added Passive Skill is a Jewel Socket (enchant)
Added Small Passive Skills grant: 6% increased Flask Effect Duration (enchant)
--------
Added Small Passive Skills also grant: 3% increased Flask Charges gained
Added Small Passive Skills also grant: 4% increased Damage
Added Small Passive Skills also grant: +6% to Fire Resistance
Added Small Passive Skills have 25% increased Effect
"
grannd7 wrote:
trying to roll my own jewels with respect to switching to 4 flasks.

If i use this jewel as one of my 3/35's, what would i need to add? anything?

Adds 6 Passive Skills (enchant)
1 Added Passive Skill is a Jewel Socket (enchant)
Added Small Passive Skills grant: 6% increased Flask Effect Duration (enchant)
--------
Added Small Passive Skills also grant: 3% increased Flask Charges gained
Added Small Passive Skills also grant: 4% increased Damage
Added Small Passive Skills also grant: +6% to Fire Resistance
Added Small Passive Skills have 25% increased Effect


equip the jewel and check in the calculator
adjust numbers here
you can get rest on balbala or belt

https://returnx.github.io/cwdt/
Hey, i have a question about Tanky Evade + Spell Suppression Version this build there no Cast when damage taken gem in the weapon?
Should my Oloroth's never turn off even if i'm not killing stuff?

I sometimes have a moment where it turns off and it kills me.
"
Thisisover wrote:
Hey, i have a question about Tanky Evade + Spell Suppression Version this build there no Cast when damage taken gem in the weapon?


fixed it, updated the pob as well
"
Veneratio wrote:
Should my Oloroth's never turn off even if i'm not killing stuff?

I sometimes have a moment where it turns off and it kills me.


it should be permanent, if olroth's is off, you will die instantly
"
Akshay wrote:
"
Thisisover wrote:
Hey, i have a question about Tanky Evade + Spell Suppression Version this build there no Cast when damage taken gem in the weapon?


fixed it, updated the pob as well


IS this version noticeable more tanky than the "normal"? I don't die often so far but wanna push more levels and if theresreally big difference I might try it.
"
Asag wrote:
"
Akshay wrote:
"
Thisisover wrote:
Hey, i have a question about Tanky Evade + Spell Suppression Version this build there no Cast when damage taken gem in the weapon?


fixed it, updated the pob as well


IS this version noticeable more tanky than the "normal"? I don't die often so far but wanna push more levels and if theresreally big difference I might try it.


yes there is a big difference
I switched to the spell supression versiona nd theres really quite big difference in defence.

The problem is a switched too early I think and I lost like half damage due using jewels now with only resists.
Im quite unlucky with the eldritch chaos orb and can't get good resists on the items.

I really must work on those ward pieces to be able upghrade my build.
Can I get some help? I trying to get the rare ring upgrade. Got a divergent CWDT lvl19/15 qual. I have 2854 hp with my best life ring, skin of the lords, lvl21 ice spear. If I use 1 rare ring, my ice spear triggers half as frequently then with normal cwdt+2 rings. I dont understand what I missing, Im probably glossing over something. The calculator says my loop should work, wich it does, but it doesnt trigger skills fast enough. And Im using 420 heartbounds.
Last edited by Gyurree on Sep 18, 2022, 2:50:15 PM

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