[3.22] SadPanda's Summon Crit Mage Skeletons Guide | All the Uber Uber content done/Deep delver

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MasterK18 wrote:
Ah Thats why Imbalanced Guard Reach Jewel is so expensive, because of Soul of Steel. I totally Missed that :)

So what about Chaos Resist? DO u have anything to give Minions Chaos Resist?
I tried couple Vaal Temple Maps, and the Damage i did was rather Mediocre, comparing it to my Normal Version that costs 1 Divine, Instead of the 30ish i Invested here. And i figured its because Vaal Skeletons dont have much Chaos Resist, which means not Much Energy Shield at all. So they get damaged, lose all the Shield, and the Attacks dont Ignore Enemy Resists anymore. Im Surely no Expert in Your build, but i feel like getting Minion Chaos Res as close as Possible to 50% seems like a good Idea. Isit not?

From what i can read out of your POB Stuff, u have absolutely nothing to boost Minion Chaos Res, right?

Overall i do like this build a lot tho :) Never did i Had tons of Exploding Fire Ice or Eletro Puddles on the Ground, and i just think "oh well, i dont bother" :-) Awesome Defense.

Thanks for providing the Informations and all the Anwsers over all the time <3


If we reach enough chaos resistance it instantly kills all of our minions, so, we actually would like to avoid providing chaos resistance to our minions because we use fleshcrafter.
You can get that +1 max cold res even with your unwavering stance jewel, you just have to get a spare skill point on your tree.
Trust your mind and strengthen your abilities!
Last edited by MrsDeath_#3960 on Oct 24, 2022, 12:46:05 AM
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MrsDeath_ wrote:


Items 3.19:
Spoiler


Some reasons behind those item choices:

Firstly: I would aim to get a fleshcrafter, you don't have to get a +2 from get-go, if you decide to get a 5 link you can extract crit multi from the support gems.



On your gloves or shield: link your stone golem with feeding frenzy and rest of the gems are flame wall, enduring cry, tempest shield and flame dash. I prefer enduring cry for lead by example node on cluster to give our minions onslaught and some survivability to us, I add flame wall to make our minions deal more flat damage. On the ring I have sniper's mark to make it easier to kill ads in bosses and deal more damage.
Spoiler




Why gems link/items are different and both labeled for 3.19 ?
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varlak74 wrote:
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MrsDeath_ wrote:


Items 3.19:
Spoiler


Some reasons behind those item choices:

Firstly: I would aim to get a fleshcrafter, you don't have to get a +2 from get-go, if you decide to get a 5 link you can extract crit multi from the support gems.



On your gloves or shield: link your stone golem with feeding frenzy and rest of the gems are flame wall, enduring cry, tempest shield and flame dash. I prefer enduring cry for lead by example node on cluster to give our minions onslaught and some survivability to us, I add flame wall to make our minions deal more flat damage. On the ring I have sniper's mark to make it easier to kill ads in bosses and deal more damage.
Spoiler




Why gems link/items are different and both labeled for 3.19 ?

Small gem changes may occur based on the version of the build you are playing.
There is the version of with mageblood with the melding of the flesh.
Or the version with melding of the flesh without mageblood.
Or the version without melding without mageblood and without other stuff.
Some items belong to prior versions of the leagues hence the changing of the meta may change the gems inside those items.

My suggestion about the following gem choices would be that you need to pick and choose from my poe.ninja and by using timemachine to go back to my previous versions so you could find the best version for your budget.
https://poe.ninja/challenge/builds/char/MrsDeath_/SadPandaMirrorMirror?i=1&search=class%3DNecromancer%26sort%3Ddepth-solo&time-machine=day-6
Like this.
If you want there are versions of my friends linked in the original post in order to showcase versions without mageblood but with the melding reaching up to 90% of all max elemental resistances.

Just took a look at your characters and you may use the timemachine from day 1 to later days so it would be a good guide to follow my progress and a good simulation about how I upgraded my gear and gems.

day2: https://poe.ninja/challenge/builds/char/MrsDeath_/SadPandaMirrorMirror?i=1&search=class%3DNecromancer%26sort%3Ddepth-solo&time-machine=day-2
Trust your mind and strengthen your abilities!
Last edited by MrsDeath_#3960 on Oct 24, 2022, 11:23:53 AM
Okay so i got most of the Stuff figured out now i guess, and i can start playing and testing it out. So far it feels very nice :)

One last Thing i actually dont understand at all yet is the Need of the Wand Craft. Why do we need to have this Trigger from time to Time, when we could just do it ourselves and use the Craft for Crit Multi or such? Its not like we spam Skeletons constantly (At least i dont because of Mana Trouble), so i actually find myself watching Skellys Kill stuff while i dont do anything. In This time i could very well Cast Desecrate and Offering myself. as a Nooby player, i have absolutely no Clue why we have to have Desecrate and Offering on Autopilot :-) Probably a simple Reason, but i dont see it at all
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MasterK18 wrote:
Okay so i got most of the Stuff figured out now i guess, and i can start playing and testing it out. So far it feels very nice :)

One last Thing i actually dont understand at all yet is the Need of the Wand Craft. Why do we need to have this Trigger from time to Time, when we could just do it ourselves and use the Craft for Crit Multi or such? Its not like we spam Skeletons constantly (At least i dont because of Mana Trouble), so i actually find myself watching Skellys Kill stuff while i dont do anything. In This time i could very well Cast Desecrate and Offering myself. as a Nooby player, i have absolutely no Clue why we have to have Desecrate and Offering on Autopilot :-) Probably a simple Reason, but i dont see it at all

Because you may forget to cast your offering and it is easier to get a 1 suffix craft for always free offering on you. You have no chance to miss offering timer this way and there is nothing else we could get with that extra wand suffix.
Trust your mind and strengthen your abilities!
Allright Makes good Sense :) Awesome Build. Hope soon u set ur Damn Twitch up so we can support you for this Nice Guide :)
https://imgur.com/a/Br7ztOf this is the situation and this is my pob https://pastebin.com/ETLE4ASr really can't understand where i miss something.....
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Beskaius wrote:
https://imgur.com/a/Br7ztOf this is the situation and this is my pob https://pastebin.com/ETLE4ASr really can't understand where i miss something.....

Honestly, I am as clueless as you are at this point.
Could you try to report your character as a bug?
Because there is no reason for you to be unable to raise your 4th spectre.


Another option, could you please try to get a normal Raise spectre gem that is level 21 and try putting it on and then spawning your 4 spectres?
Trust your mind and strengthen your abilities!
Last edited by MrsDeath_#3960 on Oct 26, 2022, 12:42:32 PM
Just now i tried a Height Of Hubris Elderslayer Invitation. The Mods were not tooo crazy, and i rather easily won the fight, which is nice :) Bad Part is, the Guardian didnt even Survive for 30 seconds, and im pretty surprised about that. I did give him the Items u listed. Kingmaker, Brittle Boots with Life, Unnerve gloves with Life, the Garb and a Leer Cast. How comes that he dies so Easily? I seem to have most of the Things i should, the only thing i miss is the Minion Life on the Helmet. Is that very Stat so damn Important for him to survive?
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MasterK18 wrote:
Just now i tried a Height Of Hubris Elderslayer Invitation. The Mods were not tooo crazy, and i rather easily won the fight, which is nice :) Bad Part is, the Guardian didnt even Survive for 30 seconds, and im pretty surprised about that. I did give him the Items u listed. Kingmaker, Brittle Boots with Life, Unnerve gloves with Life, the Garb and a Leer Cast. How comes that he dies so Easily? I seem to have most of the Things i should, the only thing i miss is the Minion Life on the Helmet. Is that very Stat so damn Important for him to survive?

Minion life support is a huge part of its defences, you could swap raise zombies with minion life on the helmet, that help a lot with the survivability of the AG.
Trust your mind and strengthen your abilities!

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