3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.

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HungryBoy wrote:
Thanks clawjob and Dromlin, I think I understand. So, the acts are such a quick/easy portion of the game that league-start-builds assume you're going through much or all of it without necessarily following the build (different gear/skills), then switching over after you finish the acts or once you've unlocked/obtained the skills/items to do so. Is that about right?


For experienced players it's quick and easy, but as a first time player you shouldn't be expecting to breeze through it. Again, I didn't say you won't be using bow/explosive arrow during the acts, just that you won't be using it right away. Witch gets access to the necessary skill gems around early Act 4, so for now just use whichever skill you enjoy. If you're following the guide's skill tree then you'll probably want it to be a fire based skill.
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Hi,

That's a good setup. I think you are on the plateau this build hits once you have 30M+ basic damage and all the usual defenses capped. After this you are looking at saving up for some gradual big investments.

That said, I'd consider the following:
a) Buying a charm with "cover enemies in ash". Then swap out Polaric for a ring with good accuracy, life and lots of flat elemental damage and attack speed ideally.
b) Replace the accuracy gloves implicit with spell suppression.
b) Swapping in a Defiance of Destiny for deathless mapping. Remember to anoint watchtowers to avoid a big DPS drop.

Then I think your target should be broadly getting gear that lets you drop boring passive nodes (accuracy, attack speed, spell suppression etc) for more cluster jewel nodes.

Speaking of clusters, you may be better with a large cluster offering
- Tempered Arrowheads
- Martial Prowess
- Calamitous

You should eventually be able to fit two more medium clusters into the mix
- Flow of Life
- Wasting Affliction
and
- Sleepless Sentries
- Snaring Spirits

still work well.

After that it gets expensive. +2 ammies, dual fire-thing blizzard crowns, a bow with more elemental damage (flot or %)


Thanks for help Wilson i did some changes to build, crafted + 2 ammy, bought a great blizz crown, managed to get 4724 life,82 percent evasion with 100 suppress spell dmg and solid armor. I feel really tanky now. I removed many dps jewels and at the end the pob shows much bigger combined dps with ignite still overcapped. At this moment I really dont know what to upgrade :)

https://pobb.in/S28flT7eUfKY
There are some truly amazing bows on trade at the moment for 500 div.

How is zozzo91 managing to do perfectly rolled mods every time?
Current Build: Level 100 Elementalist EA Totem
https://pobb.in/MKAloyhqUAOA
- Bossing
- Mapping

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Thanks for help Wilson i did some changes to build, crafted + 2 ammy, bought a great blizz crown, managed to get 4724 life,82 percent evasion with 100 suppress spell dmg and solid armor. I feel really tanky now. I removed many dps jewels and at the end the pob shows much bigger combined dps with ignite still overcapped. At this moment I really dont know what to upgrade :)

https://pobb.in/S28flT7eUfKY


Looking good. I'd still ditch Polaric Devastation in favour of a charm with "cover enemies in ash". Polaric is such a one-trick-pony, you are missing out on 5 useful mod slots.
Current Build: Level 100 Elementalist EA Totem
https://pobb.in/MKAloyhqUAOA
- Bossing
- Mapping
Last edited by Wilson_Chan#2246 on Feb 1, 2024, 3:00:40 PM
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Wilson_Chan wrote:
There are some truly amazing bows on trade at the moment for 500 div.

How is zozzo91 managing to do perfectly rolled mods every time?


Implicits rolls are cheap.
Divining 87 100 should not be expensive at all considering what he sells for.
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Feb 1, 2024, 4:03:18 PM
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Dromlin wrote:

For experienced players it's quick and easy, but as a first time player you shouldn't be expecting to breeze through it. Again, I didn't say you won't be using bow/explosive arrow during the acts, just that you won't be using it right away. Witch gets access to the necessary skill gems around early Act 4, so for now just use whichever skill you enjoy. If you're following the guide's skill tree then you'll probably want it to be a fire based skill.
Thanks!
A question: In your calculation you write about increased duration. Which one is that? The "Ignite Duration Modifier" ingame?
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Vacoh wrote:
A question: In your calculation you write about increased duration. Which one is that? The "Ignite Duration Modifier" ingame?


If you're referring to the answer about stats/fuses number, it's not the ignite duration but the skill effect duration for explosive arrow.
Aka the time you got to stack all fuses before it goes boom.

You basically want this value to be as low as possible while maintaining max fuses (with attack speed, hit chance...)
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Feb 2, 2024, 8:55:41 AM
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Headtourist wrote:
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Vacoh wrote:
A question: In your calculation you write about increased duration. Which one is that? The "Ignite Duration Modifier" ingame?


If you're referring to the answer about stats/fuses number, it's not the ignite duration but the skill effect duration for explosive arrow.
Aka the time you got to stack all fuses before it goes boom.

You basically want this value to be as low as possible while maintaining max fuses (with attack speed, hit chance...)


Yes that one, which stat would that be in POB?
So far I just assumed it to be 0... or rather 1 so I calculated my fuses with the product of Attackrate, Totemnumber and Hitchance. But I want to calculate it correctly now.
How to lower that anyways?
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Vacoh wrote:
Yes that one, which stat would that be in POB?
So far I just assumed it to be 0... or rather 1 so I calculated my fuses with the product of Attackrate, Totemnumber and Hitchance. But I want to calculate it correctly now.
How to lower that anyways?




Red squares, from top left to bottom right :
1. What you want to set in calculations screen.
2. What you wanna put your mouse on to see the duration modifiers (here, it's 1 base + 22% from malevolence -> 1.22s
3. PoB calculates your fuses there (mouse on max sust fuses), no need to do it yourself

About (theoretically) lowering the stat, the easiest would probably be the window of opportunity nodes, that's 25% for 3 nodes + 10% from duration mastery. (also, not using malevolence...)
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Feb 2, 2024, 11:12:16 AM

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