3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.

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augustin_capka wrote:
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Also the jewel socket between vigour and savagery so you can socket a lethal pride there (17648, 12824...)

Not Sure what the jewel would do exactly, not familiar. Still fairly new to poe mechanics.


Timeless jewels change Keystone nodes in a radius to some unique options and that is determined by the "under <name>" part of the jewel description. The #####-##### part of the timeless jewel adds additional modifiers to minor passive nodes and notable nodes based on the # of the jewel. For this build, there are a couple Lethal Pride #'s which give "Ignites you inflict deal Damage 10% faster" on several notables which are already on the tree, so it's a good DPS boost for a single jewel socket. Lethal Pride 12824 when socketed where your Watcher's Eye is a popular choice. The "under <name>" on the jewel doesn't matter because there are no keystones within range for it to change any.

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- I would work over time towards giving up finesse, quickstep, intuition...

Maybe eventually. Still struggle with suppress and I like the extra EHP from there :thinking:


One of the ways to cover your losses from those notables is with Impossible Escape(Precise Technique) which lets you get Thick Skin, Farsight, and Entrench.

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- Flammability is better than elemental weakness, even with your implicit that buffs it. Flame surge-flammability-arcanist brand-(lifetap) is the usual way, that also grants an extra load of burning ground dps.
You'd need to remove that portal/CoD setup, probably along with the cast on crit (that's why you took the crit node ?? does that even work ?) from what i see.


This is where I'm lost mechanic wise. POB says EW adds insane DPS boost against bosses. I can see the difference when I use it, but you are against it. I'm not sure who/what is correct here.


Headtourist is not saying to get rid of all curses, but that Elemental Weakness is not as good as Flammability for this build. At lvl 20, EW gives -30% to all elements and Flammability gives -36% to fire. This build's damage comes nearly all from ignite, which is only fire damage, so you're basically giving up -6% extra fire resist by using EW.

Edit: Forgot about the 12% EW bonus on your helm, which makes it -33%. Still short of -36% from Flammability.

Edit 2: Ugh, too tired for this...You have a +1 all/+1 fire amulet so the Flammability at 22 actually gives -38%. EW stays at -30% until lvl 22 and your amulet only brings it to 21.
Last edited by Dromlin#3284 on Jan 18, 2024, 6:27:33 PM
Edit: Double post
Last edited by Dromlin#3284 on Jan 18, 2024, 5:55:49 PM
Something like that : https://pobb.in/qEtCrlrwBN7z

Items : catalysted the belt, removed spell suppr implicit on gloves for accuracy implicit

Items/tree : reworked non clusters jewels.

Tree : i'll let you compare everything.

Skills : implemented what i wanted, also got rid of the crit support for gmp (could also be faster traps for example, depending on own preferences).

Also changed some config settings : added covered in ash, removed onslaught (i don't see it), added convergence - set on Guardian/Pinnacle.

Something like 20 to 29M dot dps and some more defences at comparable Guardian/Pinnacle setting.

Edit : even better, with an example of somewhat more useful watcher's eye : https://pobb.in/f7xPr7pRZjfT
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Jan 19, 2024, 10:44:43 AM
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Schejian wrote:
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marixalijustice wrote:
Question to all the people who have reached end game and "completed" their character: can you guys do 10k wisps juiced up maps?


Yes, had no problem with the tanky version. It could handle 10k wisps.

But:

Doing the T16 Wisp Abyss strat is...painfull with 7k+ wisps
You can only apply a fraction of your listed DPS, because your totems will get instagibbed in the spire madness.

You can stand in the middle and tank the Damage, but your totems can be happy to even get 1 shot off..couldn't find a way to make them survive longer than 0,01s.

This makes it take forever to kill the Abyss Rares sometimes.

The All-DPS Version has the same problem. (+it's even squisher then the totems).


Thanks! As long as it can handle crazy wisped up maps-- I don't really need currency anymore. I'm probably not going to do efficient abyss wisp strategies, but I want to just do random shit in the Wildwood and enjoy it due to not dying.

Also, just crafted this amulet! Will test out using it over a defiance since my chest piece gives a ton of life regeneration on hit



I think it's pretty good, but I think I should have gotten +chaos/another res rather than the minimum frenzy charges. Pretty happy with it regardless, I think I'll craft a few more in the future! If I get an int base, I can drop +str/int on one of my charms.

Anybody got tips for any improvements of my build? Right now I'm leveling up gems to vaal for the +1s and I got 20% quality on most of my gems that need it now.

I'm also having issues using enduring cry (putting it on walk feels AWFUL), I'm thinking of putting molten shell on walk again, then attaching enduring cry to something else because it stalls me way too much.

Right now I'm thinking about
- Getting a better right ring
- Improving gloves to 17-18% attack speed 14% spell suppression ones
- Crafting quiver part 2, hoping for more damage with bow skills (t2 life+ t3 bow damage+?)
- Starting to actually get good charms and jewels. I think this will be where the bulk of improvements will come from
- Synthesized gear? I know nothing about this, if it's too expensive I'll probably avoid it entirely haha

I see someone with a +4 gem level Hyrri's Ire for 50 divs, that could facilitate using a Widowhail + Quiver for a lot of power, if I'm willing to respec again haha. How are people using avoiding the use of Lifetap while not having the Necromancer's Circlet?

Probably almost time for me to respec my atlas tree and start killing bosses too!
Last edited by marixalijustice#4777 on Jan 19, 2024, 3:08:23 AM
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marixalijustice wrote:
I'm also having issues using enduring cry (putting it on walk feels AWFUL), I'm thinking of putting molten shell on walk again, then attaching enduring cry to something else because it stalls me way too much.


I would do that (I actually do that, guard skill on movement. Now that means you won't have control over molten shell, but do you need to ?

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marixalijustice wrote:
Right now I'm thinking about
- Getting a better right ring
- Improving gloves to 17-18% attack speed 14% spell suppression ones
- Crafting quiver part 2, hoping for more damage with bow skills (t2 life+ t3 bow damage+?)
- Starting to actually get good charms and jewels. I think this will be where the bulk of improvements will come from
- Synthesized gear? I know nothing about this, if it's too expensive I'll probably avoid it entirely haha


Sure, the whole point in PoE is to keep getting upgrades, so.
About synth gear, it is very expensive to try to get 3 good implicits. Requires lots of frogs and vultures and you're in direct competition with people trying to make multi mirror items.
Unless they changed something i'm not aware of, it's basically :
1. imprint base
2.add synth
1/60 chance (or smthg) to get 3 implicits, otherwise gotta go again.
And once you have 3 implicits :
(1. imprint : from the moment you have at least a great one you wanna keep)
2. remove/add implicit
Repeat - bruteforce till you've got 3 great implicits.
I did that 2 leagues ago and spent about a mirror back then. I ended settling with a great one, an okayish one, and a idontreallycarebutitsok one.
I don't know how much Durahal spent into it, but he got two great ones (and apparently decided it was enough too lol.

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marixalijustice wrote:
I see someone with a +4 gem level Hyrri's Ire for 50 divs, that could facilitate using a Widowhail + Quiver for a lot of power, if I'm willing to respec again haha. How are people using avoiding the use of Lifetap while not having the Necromancer's Circlet?


I would really be cautious, as I'm not sure you'd benefit from that at all.
What I can tell you, the widowhail and quiver from Schejian makes you lose dps right now. I mean, just try on PoB when in doubt.
Also, curious about what you saw (lifetap without necromancer), and i'm certain we can explain it if we're given the PoB. Also, if you saw it on PoeNinja, remember that some people will do everything to appear "top dps" there : there's a lot of bullshit that doesnt work/doesnt work that way in the game that you can see there.

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marixalijustice wrote:
Probably almost time for me to respec my atlas tree and start killing bosses too!


Whatever you do, just have fun. That's the point of games. Beauty in EAb is that you can do most things with it, so enjoy.
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Jan 19, 2024, 11:21:19 AM
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Headtourist wrote:
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marixalijustice wrote:
I'm also having issues using enduring cry (putting it on walk feels AWFUL), I'm thinking of putting molten shell on walk again, then attaching enduring cry to something else because it stalls me way too much.


I would do that (I actually do that, guard skill on movement. Now that means you won't have control over molten shell, but do you need to ?

"
marixalijustice wrote:
Right now I'm thinking about
- Getting a better right ring
- Improving gloves to 17-18% attack speed 14% spell suppression ones
- Crafting quiver part 2, hoping for more damage with bow skills (t2 life+ t3 bow damage+?)
- Starting to actually get good charms and jewels. I think this will be where the bulk of improvements will come from
- Synthesized gear? I know nothing about this, if it's too expensive I'll probably avoid it entirely haha


Sure, the whole point in PoE is to keep getting upgrades, so.
About synth gear, it is very expensive to try to get 3 good implicits. Requires lots of frogs and vultures and you're in direct competition with people trying to make multi mirror items.
Unless they changed something i'm not aware of, it's basically :
1. imprint base
2.add synth
1/60 chance (or smthg) to get 3 implicits, otherwise gotta go again.
And once you have 3 implicits :
(1. imprint : from the moment you have at least a great one you wanna keep)
2. remove/add implicit
Repeat - bruteforce till you've got 3 great implicits.
I did that 2 leagues ago and spent about a mirror back then. I ended settling with a great one, an okayish one, and a idontreallycarebutitsok one.
I don't know how much Durahal spent into it, but he got two great ones (and apparently decided it was enough too lol.

"
marixalijustice wrote:
I see someone with a +4 gem level Hyrri's Ire for 50 divs, that could facilitate using a Widowhail + Quiver for a lot of power, if I'm willing to respec again haha. How are people using avoiding the use of Lifetap while not having the Necromancer's Circlet?


I would really be cautious, as I'm not sure you'd benefit from that at all.
What I can tell you, the widowhail and quiver from Schejian makes you lose dps right now. I mean, just try on PoB when in doubt.
Also, curious about what you saw (lifetap without necromancer), and i'm certain we can explain it if we're given the PoB. Also, if you saw it on PoeNinja, remember that some people will do everything to appear "top dps" there : there's a lot of bullshit that doesnt work/doesnt work that way in the game that you can see there.

"
marixalijustice wrote:
Probably almost time for me to respec my atlas tree and start killing bosses too!


Whatever you do, just have fun. That's the point of games. Beauty in EAb is that you can do most things with it, so enjoy.


Hmm, I guess I'll put molten shell on walk and cast enduring cry manually (meaning I'll probably cast it never haha)

Thanks for the heads up! I guess I'll look out for that when checking out builds on poe.ninja.

Jesus, a mirror for a synthesized base is a bit too crazy for me haha
Last edited by marixalijustice#4777 on Jan 19, 2024, 11:54:48 AM
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Headtourist wrote:

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marixalijustice wrote:
I see someone with a +4 gem level Hyrri's Ire for 50 divs, that could facilitate using a Widowhail + Quiver for a lot of power, if I'm willing to respec again haha. How are people using avoiding the use of Lifetap while not having the Necromancer's Circlet?


I would really be cautious, as I'm not sure you'd benefit from that at all.
What I can tell you, the widowhail and quiver from Schejian makes you lose dps right now. I mean, just try on PoB when in doubt.


Wait, I think you might have misconfigured the PoB here on accident.

+4Hyris, Widowhail+his quiver should be a moderate ~15%DPS +450HP gain.

Another small thing to note: Skillgem Lvl scaling gets significantly worse at Highlvls (30). So you could replace Empower with Lifetap without losing DPS, if you prefer the manaless playstyle.

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marixalijustice wrote:

Also, just crafted this amulet! Will test out using it over a defiance since my chest piece gives a ton of life regeneration on hit




Dang, nice craft. Congratz!


Just if someone else is reading this. Don't confuse the item Text from Defiance of Destiny. It's power isn't a regeneration or recoup Mechanic (which would be bad)

It heals you before taking damage.

Could basically also be worded something like (depending on HP pool ofc):

You take no damage from hits doing <2000dmg. (After Damage Mitigation)
Hits doing <2000 heal you instead.
Can't be killed by hits doing <2000



Which makes to build immortal while mapping, IF you have enough Armor / -critdmg to never be hit for more than 2000 at a time.




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Schejian wrote:
Wait, I think you might have misconfigured the PoB here on accident.

+4Hyris, Widowhail+his quiver should be a moderate ~15%DPS +450HP gain.


Nah i didn't take the time to setup a hyrri's/swap gems (and i also didnt find the one he told about on trade).
Was really meaning to just be cautious and test things in PoB ^^
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Jan 19, 2024, 12:38:48 PM
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Schejian wrote:
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Headtourist wrote:

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marixalijustice wrote:
I see someone with a +4 gem level Hyrri's Ire for 50 divs, that could facilitate using a Widowhail + Quiver for a lot of power, if I'm willing to respec again haha. How are people using avoiding the use of Lifetap while not having the Necromancer's Circlet?


I would really be cautious, as I'm not sure you'd benefit from that at all.
What I can tell you, the widowhail and quiver from Schejian makes you lose dps right now. I mean, just try on PoB when in doubt.


Wait, I think you might have misconfigured the PoB here on accident.

+4Hyris, Widowhail+his quiver should be a moderate ~15%DPS +450HP gain.

Another small thing to note: Skillgem Lvl scaling gets significantly worse at Highlvls (30). So you could replace Empower with Lifetap without losing DPS, if you prefer the manaless playstyle.

"
marixalijustice wrote:

Also, just crafted this amulet! Will test out using it over a defiance since my chest piece gives a ton of life regeneration on hit




Dang, nice craft. Congratz!


Just if someone else is reading this. Don't confuse the item Text from Defiance of Destiny. It's power isn't a regeneration or recoup Mechanic (which would be bad)

It heals you before taking damage.

Could basically also be worded something like (depending on HP pool ofc):

You take no damage from hits doing <2000dmg. (After Damage Mitigation)
Hits doing <2000 heal you instead.
Can't be killed by hits doing <2000



Which makes to build immortal while mapping, IF you have enough Armor / -critdmg to never be hit for more than 2000 at a time.


Thanks! Hmm, the +4 Hyrri's is a possibility then.
Haha, I got really lucky with the craft, ty ty.
I see, I guess Defiance of Destiny is way stronger than just life recoup/regeneration by a large margin.

And omg, I didn't know that skill gem scaling gets worse at super high levels haha. I bought a +1 support gems synthesized thicket bow base because I thought it'd be significantly better than just having more increased damage. Right now I'm trying to cook because the base is such low item level and it's hard to make it work.

I think I'm going to essence t1 damage (cold/lightning/chaos) and roll until I hit T1 attack speed, then craft fire damage multiplier and +2 to support gems. I'll sadly lose 14-16% of fire damage as extra chaos, but hopefully the flat damage makes up for it somewhat. But I'll check in POB first to see if it's actually more damage, if it isn't I'll probably try to sell the base instead
Last edited by marixalijustice#4777 on Jan 19, 2024, 12:42:00 PM
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marixalijustice wrote:
I bought a +1 support gems synthesized thicket bow base because I thought it'd be significantly better than just having more increased damage. Right now I'm trying to cook because the base is such low item level and it's hard to make it work.


Again, you can try things in PoB. Like, adding the implicit to your own bow and see the difference. (or easier, just replace +2 with +3 to the to support gems explicit instead)

(also again) The craft recipes are in my "forum signature", right under.
The +2 support is the second craft.

Edit : i don't know the ilvl of your bow, but there are required ilvl for explicits to be able to appear.
T2 dot multi requires ilvl 76, T1 requires ilvl82. T1 attack speed requires ilvl 37.
You can use craftofexile (or poedb) to see all this.
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Jan 19, 2024, 12:54:19 PM

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