3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.

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pigdestroyer wrote:
Not sure if this is proper 'etiquette' but does anyone know how I can improve the gear on my character? (BlueRev) I really enjoy the build but I'm stuck on how to go from here gear-wise.
Besides of course higher roles on the uniques.
How big of an upgrade would a HH or MB be? I don't know enough about mechanics or how to properly read PoB and make changes to see 'what to do'

https://pobb.in/Lp1xlaltC4NY


Forget about HH or MB, unless maybe you find a MB later but don't aim for it.

So, gear wise :

Proliferation implicit on gloves so you can remove the proliferation gem from your 6L and get (aw) burning damage instead.
Gloves with more attack speed would also be better (aim for suppress, accuracy, attack speed, life...) since they are at 5% and can go up to 16%.

I think the rings could be optimized too, for more damage/more chaos res (you got too much ele res right now). Even a taming ring would be a lot better right now damage wise.

Your viridian jewel looks kinda useless. I mean there's corrupted blood implicit, but you can just have the immunity for up to (17?) seconds on a pot.
I usually love to tell people about impossible escape/precise technique, as it grants access to great nodes such as Farsight, Thick Skin, Entrench. There's an all variants available on pob so you can easily test in other places too.

The assassin lupine charm could be improved too, it's useless too right now.

Otherwise and kinda generally speaking, it's more about optimizing the gears stats at this point.
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Jan 13, 2024, 8:08:05 AM
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marixalijustice wrote:


EDIT: The Mageblood sets up feel pretty amazing, I can see Durahal is cooking. I don't know what the DPS is on his build, but the 76% all res, 81% chaos res, 40% reduced physical/chaos, 50% elemental taken as chaos is kind of insane. I wonder how much DPS he sacrifices from losing the Dawn belt + Hyrri's Ire, but he's probably unkillable.


With my current set up im sitting at 15M+ Uber Pinnacle, Boss DPS., which is enough to instantly phase all the ubers, once the ignite rolls. Keep in mind, my gear is very min-maxed at this point.

In terms of tankiness; to put it into perspective I leveled form 97 to 100 and I think i died a total of 4 or 5 times in that span; all to some super wisped out giga-juiced abyss or essence mobs.

In regards to the bow discussion earlier; if you are using empower set up, you will want to craft both with +2 support rather than +2 bow gems since its the same for EA gem level, but you get the added +2 to all your awakened support gems as well, at which point you might as well go for the 16% extra chaos at the same time.

Also, the reason i'm using flammability on ring is that when mapping i'm not using the arcanist brand at all unless whatever i'm killing doesnt instantly die in less than a few seconds. For bossing, you will want the -37 res over of the -17 ofcourse, but its a quick gem swap if you so choose.
Last edited by Durahal#6037 on Jan 13, 2024, 2:33:43 PM
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Headtourist wrote:
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pigdestroyer wrote:
Not sure if this is proper 'etiquette' but does anyone know how I can improve the gear on my character? (BlueRev) I really enjoy the build but I'm stuck on how to go from here gear-wise.
Besides of course higher roles on the uniques.
How big of an upgrade would a HH or MB be? I don't know enough about mechanics or how to properly read PoB and make changes to see 'what to do'

https://pobb.in/Lp1xlaltC4NY


Forget about HH or MB, unless maybe you find a MB later but don't aim for it.

So, gear wise :

Proliferation implicit on gloves so you can remove the proliferation gem from your 6L and get (aw) burning damage instead.
Gloves with more attack speed would also be better (aim for suppress, accuracy, attack speed, life...) since they are at 5% and can go up to 16%.

I think the rings could be optimized too, for more damage/more chaos res (you got too much ele res right now). Even a taming ring would be a lot better right now damage wise.

Your viridian jewel looks kinda useless. I mean there's corrupted blood implicit, but you can just have the immunity for up to (17?) seconds on a pot.
I usually love to tell people about impossible escape/precise technique, as it grants access to great nodes such as Farsight, Thick Skin, Entrench. There's an all variants available on pob so you can easily test in other places too.

The assassin lupine charm could be improved too, it's useless too right now.

Otherwise and kinda generally speaking, it's more about optimizing the gears stats at this point.


Thank you so much. Already changed gloves and the charm and added awakened burning damage. Will move forward using your pointers. :D
Ive had great success with this build overall this league, its the second league i play and this build has served me very well! Right now it feels like ive hit kind of a wall tho, i am unsure what area to improve on the build and would love some feedback / help where i should put my divines!

https://pobb.in/_cc7jXzYojqr
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joaco127 wrote:
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Durahal wrote:
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joaco127 wrote:
Hey guys, I'm having a great time with the build!

I've invested like 5-6 divines already and I'm feeling a bit lost, I feel like i'm not hitting that hard and maybe there's something obvious to fix.

Hope anyone can help :)

https://pobb.in/V5X-R1Hidm0o

Also, what's the best thing this build can do in the endgame?

Thanks!


Your weapon is by far your weak point, its not 6L and only has like 4.5 relevant mods. Need to get DOT multi, as it scales out ignite damage the best. Going diadem will let you swap off life tap for empower setup which will give more damage also.

In terms of the strength of the build, you can scale it 1 shot all ubers with enough investment, but once you get the build going you can comfortably farm juiced T16 and ubers early on.

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Brian9824 wrote:
ok, got some nice updates, recoloring, etc so here is my current build
https://pobb.in/w_PYQIIetNgE

Got about 11 Divine now, so trying to see what to focus on


Try crafting a +2 amulet, or if you arent confident in your crafting, save up more and buy one, its a nice boost to all your auras also.


Hey guys, been adjusting a lot of things on the build.

I changed the bow, added jewels, awakened gems and diadem.

I know that a +2 amulet would be great but it's out of reach right now,
where could I keep improving?

Also is there anything I'm doing wrong? I have a lot of attack speed but I'm on 18.8 fuses according to the calcs on the guide.

https://pobb.in/sujNkKg7skyh

Thanks!


First, about fuses calculations. Let PoB do the job with "max sustainable fuses" option". If you want to know where you stand, compare the values with manual values. You can also see PoB calculations on calcs screen when in max sust fuses mode.

Now on the improvements, indeed, the dot multi/+2 ammy, which requires lots of currencies for crafting/buying, so long term.
Also empower 4.
There may be some work to do in the skills/gems department, like lts/combustion, but since you seem to use both frenzy and blood rage i'm not sure... (btw portal can be on your offset, so you swap weap/portal/swap weap)

Hunter quiver : (do you already have one, i think there's one in your pob link, just not used ? or is it a test thing ?). If you don't have it, check my forum signature, recipe in there. (i put the crafts there cause i keep searching for these links)

Rings could be better (the Phoenix whorl especially is really mid tier).

I see you're a PoE user, but due to that you dont use grace and your evasion chance is kinda low. I don't know how it feels ingame, but it seems you're res capped even without PoE so it's mostly used for ailments and curses right now. Maybe see hwo it feels with grace instead of PoE (of course then careful with strongboxes etc).
Edit : i see you also have phy mitigation on watcher's, and i don't know how you feel ingame about getting hit right now. I mean i won't try to convert you, i'm also a PoE user.

There's also the hyrri's option :
Pros :
- something like twice your current evade chance
- dps
- overcapped in suppr, allowing the removal of some implicits/nodes to get other things instead.
Cons :
- a lot less phys max hit (you'll evade a lot more things, but you'll be more vulnerable to big physical hits.
- minus 300 hp, but that can be partly mitigated with the life mastery (15% more hp if body has no life on it).
- losing some hp regen

The tree is mostly great, there may be some little optimization depending on your gear change
Example : There's a point to get back next to vigour : allocate strength node on top and remove endu+dex on bottom. -> 1 point to allocate better

Some charms could be better. Not playing the league so I wont go into details as i'm pretty much clueless, but i'm certain you can find better ones considering what i've seen till now.

At this point and since you're an empower user, there's also some dps to get from the second bow craft on the link in my forum signature.

Spoiler
+1 to Level of Socketed Gems
+26% to Damage over Time Multiplier
18% increased Attack Speed
{crafted}Can have up to 3 Crafted Modifiers
{crafted}+2 to Level of Socketed Support Gems
{crafted}Gain 16% of Fire Damage as Extra Chaos Damage


All this to say the build is overall good, there's definitely some things you can work on

-- didnt check it till now, but there may be something to do with your medium cluster, to help hit your 22 fuses.
Now i'm not an expert in clusters, but i tried to c/p mine onto your build and i see a nice improvement

Spoiler
Rarity: RARE
Kraken Cut
Medium Cluster Jewel
Unique ID: b598d9d55e2894170af9b6640e81a5ca32dc1b8be902c958dbb77720202dd35f
Item Level: 83
LevelReq: 54
Implicits: 3
{crafted}Adds 4 Passive Skills
{crafted}1 Added Passive Skill is a Jewel Socket
{crafted}Added Small Passive Skills grant: 12% increased Totem Damage
Added Small Passive Skills also grant: +4 to Dexterity
Added Small Passive Skills also grant: +5% to Lightning Resistance
1 Added Passive Skill is Ancestral Echo
1 Added Passive Skill is Sleepless Sentries


So maybe check other people cluster jewels, look for some that can get you attack speed and all.

Hoping this gives you some directions.

Edit : crafts just below this.
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
Last edited by Headtourist#3846 on Jan 13, 2024, 8:01:22 PM
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albln wrote:
Ive had great success with this build overall this league, its the second league i play and this build has served me very well! Right now it feels like ive hit kind of a wall tho, i am unsure what area to improve on the build and would love some feedback / help where i should put my divines!

https://pobb.in/_cc7jXzYojqr


No time now, kinda late here.
I see a big wall called headhunter, would you try to play with a catalyst-ed 42% dyadian ?
Once you've tried that (it should make you dps much faster and also 20% harder), please tell us more about that 'wall' and the kind of content, so we have an angle, unless someone feels like reviewing the whole build right now :D)
EAb crafts info : https://www.pathofexile.com/forum/view-post/25179328
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Durahal wrote:
"
marixalijustice wrote:


EDIT: The Mageblood sets up feel pretty amazing, I can see Durahal is cooking. I don't know what the DPS is on his build, but the 76% all res, 81% chaos res, 40% reduced physical/chaos, 50% elemental taken as chaos is kind of insane. I wonder how much DPS he sacrifices from losing the Dawn belt + Hyrri's Ire, but he's probably unkillable.


With my current set up im sitting at 15M+ Uber Pinnacle, Boss DPS., which is enough to instantly phase all the ubers, once the ignite rolls. Keep in mind, my gear is very min-maxed at this point.

In terms of tankiness; to put it into perspective I leveled form 97 to 100 and I think i died a total of 4 or 5 times in that span; all to some super wisped out giga-juiced abyss or essence mobs.

In regards to the bow discussion earlier; if you are using empower set up, you will want to craft both with +2 support rather than +2 bow gems since its the same for EA gem level, but you get the added +2 to all your awakened support gems as well, at which point you might as well go for the 16% extra chaos at the same time.

Also, the reason i'm using flammability on ring is that when mapping i'm not using the arcanist brand at all unless whatever i'm killing doesnt instantly die in less than a few seconds. For bossing, you will want the -37 res over of the -17 ofcourse, but its a quick gem swap if you so choose.


Silly question, but how do you craft the +2 support gems bow? I've honestly never really understood Syndicate crafting besides veiled chaos orb n' stuff. Is it reaching a boss room in Syndicate and you get a special craft or something? I might just buy it at this rate haha, but crafting is so fun

EDIT: These bows are actually insanely cheap, hmm... 4-7 divs on average from what I'm seeing

I guess the main thing is just replacing "chaos damage over time" with a different mod. I think I figured it out and I'll try my hand at it after testing in PoE craft simulator
Last edited by marixalijustice#4777 on Jan 13, 2024, 9:24:47 PM
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marixalijustice wrote:
Silly question, but how do you craft the +2 support gems bow? I've honestly never really understood Syndicate crafting besides veiled chaos orb n' stuff. Is it reaching a boss room in Syndicate and you get a special craft or something? I might just buy it at this rate haha, but crafting is so fun

EDIT: These bows are actually insanely cheap, hmm... 4-7 divs on average from what I'm seeing

I guess the main thing is just replacing "chaos damage over time" with a different mod


You unlock Syndicate crafting mods when you unveil items with Jun. Each master has unique mods, and Catarina, the Syndicate boss, is the one for +2 support gems.

Do you mean fire as extra chaos damage? It's not so much that we're looking for these specific mods, but what is craftable in a way that reduces the randomness of the best mods.

I think the best bow would be +1 gems, +2 support(crafted), 100% ele damage with attacks, 19% AS, 26% DoT multi, and probably accuracy. Even with a fractured 26% DoT multi and using T1 Zeal for AS, you'd probably have to use a thousand Zeals to get 100% ele damage with attacks and +1 gems at the same time. You'd then have to land a perfect annul if you didn't have an open prefix to craft the +2 support. Instead, we settle for using 3 crafted mods and getting things that are good enough.

Edit: Craft of exile says 4.5k zeals for +1 gems and T1 ele damage with attacks, so I was way off. This isn't even including the hope that the 3rd suffix is a useful one like accuracy.
Last edited by Dromlin#3284 on Jan 13, 2024, 9:46:06 PM
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Dromlin wrote:
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marixalijustice wrote:
Silly question, but how do you craft the +2 support gems bow? I've honestly never really understood Syndicate crafting besides veiled chaos orb n' stuff. Is it reaching a boss room in Syndicate and you get a special craft or something? I might just buy it at this rate haha, but crafting is so fun

EDIT: These bows are actually insanely cheap, hmm... 4-7 divs on average from what I'm seeing

I guess the main thing is just replacing "chaos damage over time" with a different mod


You unlock Syndicate crafting mods when you unveil items with Jun. Each master has unique mods, and Catarina, the Syndicate boss, is the one for +2 support gems.

Do you mean fire as extra chaos damage? It's not so much that we're looking for these specific mods, but what is craftable in a way that reduces the randomness of the best mods.

I think the best bow would be +1 gems, +2 support(crafted), 100% ele damage with attacks, 19% AS, 26% DoT multi, and probably accuracy. Even with a fractured 26% DoT multi and using T1 Zeal for AS, you'd probably have to use a thousand Zeals to get 100% ele damage with attacks and +1 gems at the same time. You'd then have to land a perfect annul if you didn't have an open prefix to craft the +2 support. Instead, we settle for using 3 crafted mods and getting things that are good enough.

Edit: Craft of exile says 4.5k zeals for +1 gems and T1 ele damage with attacks, so I was way off. This isn't even including the hope that the 3rd suffix is a useful one like accuracy.


Watch me cook brother, going to hit this shit in 5 zeals

For this build, how good are
1. T1 chaos/lightning/cold damage added to attacks (t2+)
2. Weapon elemental damage (80%+)
3. Fire damage gained as extra chaos (14-16%)

Are they all all about equal, or are 2/3 better than 1 by a large margin?

The bows I'm looking at are:
1. T2 elemental damage, crafted fire damage multi, T1 asp, +3 gems (all and support)
2. T1 dot, fire damage as extra chaos, T1 asp, +3 gems (all and support)

I'm assuming bow 2 would be significantly better, so I'll go for that. Time to get crafting and bankrupt myself haha
Last edited by marixalijustice#4777 on Jan 13, 2024, 11:05:28 PM
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marixalijustice wrote:

For this build, how good are
1. T1 chaos/lightning/cold damage added to attacks (t2+)
2. Weapon elemental damage (80%+)
3. Fire damage gained as extra chaos (14-16%)

Are they all all about equal, or are 2/3 better than 1 by a large margin?


Using my personal build, which is really not min-maxed so these numbers may change a bit, but the ratios between them should stay pretty much the same. Starting with a bow with +1 gems, +2 support, 19% AS, and 26% DoT Multi if you add:

1. Max T1 Chaos roll is better than cold/lightning and adds 5.5% total damage.

2. 100% Elemental damage with attacks adds 14.4% total damage.

3. 16% fire damage as extra chaos adds 14.4% total damage.

As you can see, it's just not worth it to try to get a good T1 ele damage with attacks when you can just get fire damage as extra chaos damage and be about the same. You'd be better off putting your money into crafting crazy synth implicits on a bow like Durahal.

Edit: You don't have to bankrupt yourself here.
-Go to trade and buy Veiled Catarina to unveil +2 support gems. May take a couple tries if you're unlucky, or you can find someone to craft at the end.
-Buy a thicket bow with fractured DoT multi 24-26% and hit it with T1 zeal.
-Annul until there's only AS and the fractured mod. It's probably cheaper to reroll zeals until you have less mods to annul.
-Craft cannot roll attack mods (1 div)
-Slam exalted for +1 gems
-Remove crafted mods
-Craft up to 3 crafted mods (2 div)
-Craft +2 support gems (2 exalted) and fire as extra chaos damage

Total cost should be under 4 divs, even with annuls costing a lot.

Last edited by Dromlin#3284 on Jan 13, 2024, 11:58:25 PM

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