3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.

I found that if i use a prism jewel with spell supress while affected by grace and increased attack speed while affected by precision ,rare chest is actually better in terms of defence (if spell supression os capped). This way i can use rare chest with mana reserve, +1 to curse, increased aura effects (implicits) and a considerable increase to the life pool.
How you going to get implicits on a influenced chest?
Hi again, I have 2 more questions :)

1 - I was lucky to drop this amulet in blight-ravaged map and I was wondering if it could be better than our standard amulet?

Is it worth it? Or just sell it and use the divines for something else?

2 - why is that particular 3 skill jewel best in slot? I mean I use Fuel the Fight (attack speed) instead of Calamitous, am I wrong?

Side note: I can also confirm that getting the helm was a huge upgrade to DPS.

Cheers
F
Last edited by fefkus#1983 on Nov 2, 2022, 10:08:55 AM
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Bogdanovici1 wrote:
How you going to get implicits on a influenced chest?

U are correct my bad. However even withought the +1 curse, the rare chest feels better then ire if you have enough spell supress.
Another question: i am not sure but my bow with the increased attack speed vs rare or unique, is it better than fire as chaos explicit?
^
I think an amulet like mine (char is open) would be better
Last edited by arikshkol#2486 on Nov 2, 2022, 10:54:19 AM
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arikshkol wrote:
^
I think an amulet like mine (char is open) would be better


That is a very nice amulet, I agree, but here me out: what about this combo for that unique?

Watchtowers - obviously
Whispers of Doom - You can apply an additional Curse
Dirty Techniques - +10% to Damage over Time Multiplier for Ailments + Damaging Ailments deal damage 10% faster
Art of the Gladiator - 10% increased Attack Speed + 10% increased Global Accuracy Rating + Ignore all Movement Penalties from Armour + +20 to Dexterity

or

Burning Brutality - +12% to Fire Damage over Time Multiplier with Attack Skills + 6% increased Attack Speed

That would be -2 to all fire skill levels and -some DOT, but damage dealt faster + additional curse + attack speed + some accuracy as a bonus

What are your thoughts?
Hiya, giving this build a try here in late league.

I'm too cheap to spend 12-13 div on a large cluster with those 3 skills (calamitous, tempered arrowheads and martial prowess), which of those skills could I do without and if possible name another skill I should swap in instead, thx :)
Last edited by Glubtal#6615 on Nov 6, 2022, 2:06:40 PM
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Profemi wrote:
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GrilledCheese28 wrote:
Friends, I am struggling with my Attack Speed. Am I worrying too much about this? This is my first full league btw, I am fairly new to the game (started towards end of Sentinel).



You helmet is one of the biggest upgrades possible, when you have 15-20 divines get the -Fire res and Ignites deal damage faster double elevated version. Expensive but worth it

Your gloves are very easy to upgrade, get Attack speed, life, resistances.

If you want a better chest piece choice, get the Hyrri's Ire. It has spell suppression and dex and base cold dmg, it will be more noticeable than your queen of the forest. I tried queen of the forest but the movement speed buff is not that great

Most importantly, your clusters are a very important upgrade. Match the ones of the guides pob

Attacking faster is a greater survivability tool than having more defense.

Your boots can have much better enchants like movement speed and Ignite faster dmg, you can take Soul of Brine king so you don't get frozen.


Thanks mate so much for reply :) I bought some items and I think everything is okay now. Easly made 2 lvls today. Now I have 94lvl ;)
What do you guys think of impossible escape @ vaal pact or elemental equilibrium? Burning brutality for 12 dot multi 6as and other access to 2 other nice notables.
At the end of the day, how fluff is the combustion support + lightning spire trap arrangement? I mean I know we don't deal damage from Ancestral bond, but seems like it's only there to provide lightning damage/exposure from EE. But overall seems to contribute little to end game dps? I do use it before starting rituals/strong boxes and on bosses, but because it's a spell and our cast speed sucks, it's almost a liability to use it when trying to dodge/move all the time.

Asking because I was thinking of dropping it in favor of fitting in some meatshield minions for extra protection with ice or lightning golem for more accuracy/attack speed.

After double checking really only have two sockets to play with so it could only be a golem+meat shield support so it dies less.. ehh
Last edited by Illuminance_DY#4486 on Nov 8, 2022, 1:42:33 PM

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