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In Siege of the Atlas, we've removed regional Atlas Passive Trees and introduced one gigantic, Atlas-wide passive tree. With over 600 skills to specialise in, we wanted to share all of the new and returning passives that you'll find on the tree to help you prepare for your adventures through the updated Atlas of Worlds. Check it out below, or view the full tree in your browser here.

Abyss

Abyssal Army

  • Abyss Monsters in Areas grant 50% increased Experience
  • Abysses in Area spawn 100% increased Monsters

Votive Hoard

  • Abyssal Troves in Areas have 20% chance to drop a Rare Item with an Abyssal Socket

Abyss Chance

  • Areas have +1% chance to contain an Abyss

Abyss Chance

  • Areas have +1% chance to contain an Abyss

Abyss Chance

  • Areas have +1% chance to contain an Abyss

Abyss

Underground Kingdom

  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size

Abyss Monster Count

  • Abysses in Area spawn 10% increased Monsters

Abyss Monster Count

  • Abysses in Area spawn 10% increased Monsters

Abyss Monster Count

  • Abysses in Area spawn 10% increased Monsters

Abyss

Awakened Depths

  • Abysses in Areas have 50% increased chance to lead to an Abyssal Depths
  • Abyssal Depths in Areas have 100% increased chance to contain a Lich

Lightless Legion

  • Abyssal Depths in Areas have +3 to Monster Level
  • Abyssal Depths in Areas have 100% more Magic Monsters
  • Abyssal Depths in Areas have 100% more Rare Monsters
  • Abyssal Depths in Areas have 30% increased Pack Size

Abyss Monster Count

  • Abyssal Depths in Areas have 15% increased Pack Size
  • Abysses in Area spawn 15% increased Monsters

Abyss Monster Count

  • Abyssal Depths in Areas have 15% increased Pack Size
  • Abysses in Area spawn 15% increased Monsters

Abyss and Abyssal Depths Chances

  • Areas have +1% chance to contain an Abyss
  • Abysses in Areas have 10% increased chance to lead to an Abyssal Depths

Abyss and Abyssal Depths Chances

  • Areas have +1% chance to contain an Abyss
  • Abysses in Areas have 10% increased chance to lead to an Abyssal Depths

Abyss and Abyssal Depths Chances

  • Areas have +1% chance to contain an Abyss
  • Abysses in Areas have 10% increased chance to lead to an Abyssal Depths

Abyssal Depths Item Quantity

  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas

Abyssal Depths Item Quantity

  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas

Abyss

Corrupted Gaze

  • Abyss Jewels found in Areas have 20% chance to be Corrupted and have 5 or 6 random Modifiers

Abyss Chance

  • Areas have +1% chance to contain an Abyss

Abyss Chance

  • Areas have +1% chance to contain an Abyss

Abyss Chance

  • Areas have +1% chance to contain an Abyss

Bestiary

Natural Selection

  • Beasts in Areas are more likely to be less common varieties

The Hunt for Craiceann

  • Red Beasts in Areas have 100% increased chance to be from The Deep

The Hunt for Farrul

  • Red Beasts in Areas have 100% increased chance to be from The Wilds

The Hunt for Fenumus

  • Red Beasts in Areas have 100% increased chance to be from The Caverns

The Hunt for Saqawal

  • Red Beasts in Areas have 100% increased chance to be from The Sands

Bestiary Red Beast Chance

  • Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast

Bestiary Red Beast Chance

  • Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast

Bestiary Red Beast Chance

  • Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast

Bestiary Red Beast Chance

  • Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast

Bestiary Red Beast Chance

  • Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast

Bestiary Red Beast Chance

  • Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast

Bestiary

Big Game

  • Yellow Beasts in Areas have 15% chance to be replaced with Red Beasts

Mighty Hunter

  • Einhar has 100% increased Cooldown Recovery Rate in Areas
  • Einhar deals 1000% more Damage to Unique Monsters in Areas
  • Einhar remains in Areas after his Mission is Complete

Bestiary Mission Chance

  • Areas have 1% chance to grant an additional Einhar Mission on Completion

Bestiary Mission Chance

  • Areas have 1% chance to grant an additional Einhar Mission on Completion

Bestiary Mission Chance

  • Areas have 1% chance to grant an additional Einhar Mission on Completion

Bestiary Yellow Beast Amount

  • Areas that contain capturable Beasts have 1 additional Yellow Beast

Bestiary Yellow Beast Amount

  • Areas that contain capturable Beasts have 1 additional Yellow Beast

Bestiary

Great Migration

  • Areas with Einhar Missions have 8% chance to contain additional Packs of Beasts instead of other Monsters

Bestiary Mission Chance

  • Areas have 1% chance to grant an additional Einhar Mission on Completion

Bestiary Mission Chance

  • Areas have 1% chance to grant an additional Einhar Mission on Completion

Bestiary Mission Chance

  • Areas have 1% chance to grant an additional Einhar Mission on Completion

Bestiary Red Beast Pair Chance

  • Red Beasts in Areas have 4% chance to appear in Pairs

Bestiary Red Beast Pair Chance

  • Red Beasts in Areas have 4% chance to appear in Pairs

Bestiary

Animal Companion

  • Areas have 4% chance to grant an additional Einhar Mission on Completion

Bestiary Beast Duplication Chance

  • 3% chance create a copy of Beasts Captured in Areas

Bestiary Beast Duplication Chance

  • 3% chance create a copy of Beasts Captured in Areas

Betrayal

Focused Investigation

  • Areas have 4% chance to grant an additional Jun Mission on Completion

Betrayal Syndicate Reinforcement Chance

  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements

Betrayal Syndicate Reinforcement Chance

  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements

Betrayal

Intelligence Gathering

  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse

Betrayal Syndicate Reinforcement Chance

  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements

Betrayal Syndicate Reinforcement Chance

  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements

Betrayal Syndicate Reinforcement Chance

  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements

Betrayal

Bribery

  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items
  • Immortal Syndicate Members in Areas drop 200% more Items when Bargained with for Items

Effective Leadership

  • Immortal Syndicate Members in Areas are 100% more likely to be accompanied by their Leader
  • Immortal Syndicate Leaders in Areas drop an additional Veiled Item

Betrayal Mission Chance

  • Areas have 1% chance to grant an additional Jun Mission on Completion

Betrayal Mission Chance

  • Areas have 1% chance to grant an additional Jun Mission on Completion

Betrayal Mission Chance

  • Areas have 1% chance to grant an additional Jun Mission on Completion

Betrayal Veiled Item Chance

  • Immortal Syndicate Members have 15% chance to drop an additional Veiled Item

Betrayal Veiled Item Chance

  • Immortal Syndicate Members have 15% chance to drop an additional Veiled Item

Betrayal

Test of Loyalty

  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank

Betrayal Mission Chance

  • Areas have 1% chance to grant an additional Jun Mission on Completion

Betrayal Mission Chance

  • Areas have 1% chance to grant an additional Jun Mission on Completion

Betrayal Mission Chance

  • Areas have 1% chance to grant an additional Jun Mission on Completion

Beyond

Fiendish Opulence

  • Rare Beyond Demons in Areas have 25% chance to drop an additional Basic Currency Item

Beyond Demon Item Quantity

  • 8% increased Quantity of Items dropped by Beyond Demons in Areas

Beyond Demon Item Quantity

  • 8% increased Quantity of Items dropped by Beyond Demons in Areas

Beyond Demon Item Quantity

  • 8% increased Quantity of Items dropped by Beyond Demons in Areas

Beyond

Scent of Blood

  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond

Beyond Demon Experience

  • Beyond Demons in Areas grant 10% increased Experience

Beyond Demon Experience

  • Beyond Demons in Areas grant 10% increased Experience

Beyond Demon Experience

  • Beyond Demons in Areas grant 10% increased Experience

Beyond

Torn Veil

  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas
  • Beyond Portals in Areas have 30% increased Merging Radius

Beyond Demon Chance

  • Beyond Portals in Areas have 5% chance to spawn an additional Beyond Demon

Beyond Demon Chance

  • Beyond Portals in Areas have 5% chance to spawn an additional Beyond Demon

Beyond Portal Merging Radius

  • Beyond Portals in Areas have 10% increased Merging Radius

Beyond Portal Merging Radius

  • Beyond Portals in Areas have 10% increased Merging Radius

Blight

Epidemiology

  • Blight Chests in Areas have 80% more chance to contain Blighted Maps

Mycelial Swarm

  • Areas with Blight Encounters have 20% chance to contain an additional Blight Encounter

Blight Encounter Chance

  • Areas have +1% chance to contain a Blight Encounter

Blight Encounter Chance

  • Areas have +1% chance to contain a Blight Encounter

Blight Encounter Chance

  • Areas have +1% chance to contain a Blight Encounter

Blight Encounter Chance

  • Areas have +1% chance to contain a Blight Encounter

Blighted Map and Oil Chance

  • Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils

Blighted Map and Oil Chance

  • Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils

Blight

Distilled Fungus

  • Blight Bosses in Areas drop an additional Anointed Jewellery Item
  • Blight Chests in Areas have 10% chance to contain an Oil Extractor

Immune Response

  • Blight Encounters in Areas spawn 100% more non-Unique Monsters
  • Blight Monsters in Areas spawn 150% faster

Blight Encounter Chance

  • Areas have +1% chance to contain a Blight Encounter

Blight Encounter Chance

  • Areas have +1% chance to contain a Blight Encounter

Blight Encounter Chance

  • Areas have +1% chance to contain a Blight Encounter

Blighted Map and Oil Chance

  • Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils

Blighted Map and Oil Chance

  • Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils

Blight

Spores on the Wind

  • Maps found in Areas have 3% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier

Lucky Blight Chests

  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky

Lucky Blight Chests

  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky

Lucky Blight Chests

  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky

Lucky Blight Chests

  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky

Blight

Blightspawn

  • Oils found in Areas have 25% chance to be 1 tier higher
  • Blight Encounters in Areas contain up to 1 additional Blight Boss

Additional Blight Chest Chance

  • Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest

Additional Blight Chest Chance

  • Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest

Additional Blight Chest Chance

  • Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest

Additional Blight Chest Chance

  • Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest

Breach

Flash Breach

  • Breaches in Areas have 30% increased Area of Effect
  • Breaches in Areas have 30% increased Monster density
  • Breaches in Areas open and close 50% faster

Breach Chance

  • Areas have +1% chance to contain Breaches

Breach Chance

  • Areas have +1% chance to contain Breaches

Breach Chance

  • Areas have +1% chance to contain Breaches

Magic Breach Monster Chance

  • Breaches in Areas spawn 8% increased Magic Monsters

Breach

Call of Xesht-Ula

  • Breaches in Areas have 2% chance to contain Xesht-Ula, the Open Hand
  • Breaches in Areas have 20% chance to contain a Hand of Xesht-Ula

Probing for Weaknesses

  • Areas have +4% chance to contain Breaches

Breach Chest Splinter Quantity

  • 10% increased Quantity of Breach Splinters found in Breach Hands in Areas

Breach Chest Splinter Quantity

  • 10% increased Quantity of Breach Splinters found in Breach Hands in Areas

Breach Chest Splinter Quantity

  • 10% increased Quantity of Breach Splinters found in Breach Hands in Areas

Magic Breach Monster Chance

  • Breaches in Areas spawn 8% increased Magic Monsters

Magic Breach Monster Chance

  • Breaches in Areas spawn 8% increased Magic Monsters

Breach

Gatekeepers

  • Breaches in Areas have 70% increased chance to contain a Boss
  • Breach Bosses in Areas drop double Breach Splinters

Breach Chance

  • Areas have +1% chance to contain Breaches

Chayula Breach Chance

  • Areas have +1% chance to contain Breaches
  • Breaches in Areas have 30% increased chance to belong to Chayula

Esh Breach Chance

  • Breaches in Areas have 100% increased chance to belong to Esh
  • Areas have +1% chance to contain Breaches

Tul Breach Chance

  • Breaches in Areas have 100% increased chance to belong to Tul
  • Areas have +1% chance to contain Breaches

Uul-Netol Breach Chance

  • Breaches in Areas have 60% increased chance to belong to Uul-Netol
  • Areas have +1% chance to contain Breaches

Xoph Breach Chance

  • Breaches in Areas have 100% increased chance to belong to Xoph
  • Areas have +1% chance to contain Breaches

Breach

Within Their Grasp

  • Breach Bosses Defeated in Areas have 8% chance to drop a Breachstone
  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged
  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched
  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure

Breach Boss Chance

  • Breaches in Areas have 8% increased chance to contain a Boss

Breach Boss Chance

  • Breaches in Areas have 8% increased chance to contain a Boss

Breach Boss Chance

  • Breaches in Areas have 8% increased chance to contain a Boss

Breach Boss Chance

  • Breaches in Areas have 8% increased chance to contain a Boss

Delirium

Descent Into Madness

  • Delirium in Areas increases 50% faster with distance from the mirror

The Singular Eternity

  • Delirium Fog in Areas dissipates 25% slower
  • Delirium Fog in Areas lasts 10 additional seconds before dissipating

Delirium Chance

  • Areas have +1% chance to contain a mirror of Delirium

Delirium Chance

  • Areas have +1% chance to contain a mirror of Delirium

Delirium Chance

  • Areas have +1% chance to contain a mirror of Delirium

Delirium Fog Dissipation Speed

  • Delirium Fog in Areas dissipates 5% slower

Delirium Fog Dissipation Speed

  • Delirium Fog in Areas dissipates 5% slower

Delirium Simulacrum Splinters

  • 4% increased Stack size of Simulacrum Splinters found in Areas

Delirium Simulacrum Splinters

  • 4% increased Stack size of Simulacrum Splinters found in Areas

Delirium

Compulsive Hoarder

  • Delirium Encounters in Areas have 8% chance to generate three additional Reward types

Delusions of Persecution

  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses
  • Delirium Bosses in Areas drop 50% increased Simulacrum Splinters
  • Delirium Bosses in Areas have 50% increased chance to drop Unique Cluster Jewels

Pathological

  • Maps found in Areas have 3% chance to have layers of Delirium

Additional Delirium Reward Chance

  • Delirium Encounters in Areas have 4% chance to generate an additional Reward type

Additional Delirium Reward Chance

  • Delirium Encounters in Areas have 4% chance to generate an additional Reward type

Additional Delirium Reward Chance

  • Delirium Encounters in Areas have 4% chance to generate an additional Reward type

Cluster Jewel Chance

  • Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels

Cluster Jewel Chance

  • Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels

Cluster Jewel Chance

  • Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels

Cluster Jewel Chance

  • Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels

Cluster Jewel Chance

  • Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels

Delirium Simulacrum Splinters

  • 4% increased Stack size of Simulacrum Splinters found in Areas

Delirium Simulacrum Splinters

  • 4% increased Stack size of Simulacrum Splinters found in Areas

Delirium Simulacrum Splinters

  • 4% increased Stack size of Simulacrum Splinters found in Areas

Delirium

That Which You Seek

  • Areas have +4% chance to contain a mirror of Delirium

Additional Delirium Reward Chance

  • Delirium Encounters in Areas have 4% chance to generate an additional Reward type

Additional Delirium Reward Chance

  • Delirium Encounters in Areas have 4% chance to generate an additional Reward type

Additional Delirium Reward Chance

  • Delirium Encounters in Areas have 4% chance to generate an additional Reward type

Delve

Mining Byproducts

  • Sulphite Veins and Chests in Areas have 10% chance to also contain an equal amount of Azurite

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve

Mad Devotion

  • Areas have 4% chance to grant an additional Niko Mission on Completion

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve

Sulphite Infusion

  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion

Delve Mission Chance

  • Areas have 1% chance to grant an additional Niko Mission on Completion

Delve Mission Chance

  • Areas have 1% chance to grant an additional Niko Mission on Completion

Delve Mission Chance

  • Areas have 1% chance to grant an additional Niko Mission on Completion

Delve

Guarded Hoards

  • Voltaxic Sulphite Veins and Chests in Areas have 5% chance to contain double Sulphite
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters

Packed with Energy

  • +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas
  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas

Delve Mission Chance

  • Areas have 1% chance to grant an additional Niko Mission on Completion

Delve Mission Chance

  • Areas have 1% chance to grant an additional Niko Mission on Completion

Delve Mission Chance

  • Areas have 1% chance to grant an additional Niko Mission on Completion

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve Sulphite Quantity

  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Elderslayers

Conquered Conquerors

  • Conquerors have 25% increased chance to drop a Conqueror's Exalted Orb
  • Unique Bosses have 25% increased chance to drop a Conqueror Map
  • Sirus has 10% chance to drop an Awakened Support Gem

Martial Forces

  • 20% increased Quantity of Items found in Conqueror Maps
  • Conqueror Maps have 20% increased Pack Size
  • Eldritch Bosses have 20% chance to drop a Conqueror Map

Conqueror Influenced Item Drop Chance

  • Items found in Conqueror Maps have 5% increased chance to be Influenced

Conqueror Influenced Item Drop Chance

  • Items found in Conqueror Maps have 5% increased chance to be Influenced

Conqueror Influenced Item Drop Chance

  • Items found in Conqueror Maps have 5% increased chance to be Influenced

Conqueror Influenced Item Drop Chance

  • Items found in Conqueror Maps have 5% increased chance to be Influenced

Conqueror Influenced Item Drop Chance

  • Items found in Conqueror Maps have 5% increased chance to be Influenced

Conqueror Influenced Item Drop Chance

  • Items found in Conqueror Maps have 5% increased chance to be Influenced

Conqueror Influenced Item Drop Chance

  • Items found in Conqueror Maps have 5% increased chance to be Influenced

Essence

Crystal Resonance

  • Monsters Imprisoned by a Shrieking Essence in Areas will be Duplicated when released
  • Corrupting Imprisoned Monsters in Areas cannot release them

Essence Chance

  • Areas have 5% chance to contain an additional Essence

Imprisoned Monster Additional Essence Chance

  • Imprisoned Monsters in Areas have 5% chance to have an additional Essence

Imprisoned Monster Additional Essence Chance

  • Imprisoned Monsters in Areas have 5% chance to have an additional Essence

Remnant of Corruption Essence Chance

  • Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption

Remnant of Corruption Essence Chance

  • Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption

Essence

Crystal Lattice

  • Imprisoned Monsters in Areas have 15% chance to have 3 additional Essences

Imprisoned Monster Additional Essence Chance

  • Imprisoned Monsters in Areas have 5% chance to have an additional Essence

Imprisoned Monster Additional Essence Chance

  • Imprisoned Monsters in Areas have 5% chance to have an additional Essence

Imprisoned Monster Additional Essence Chance

  • Imprisoned Monsters in Areas have 5% chance to have an additional Essence

Essence

Amplified Energies

  • Essences found in Areas are a tier higher

Essence Chance

  • Areas have 5% chance to contain an additional Essence

Essence Chance

  • Areas have 5% chance to contain an additional Essence

Essence Chance

  • Areas have 5% chance to contain an additional Essence

Essence

Prolific Essence

  • Areas contain an additional Essence

Essence Rare Chance

  • Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier

Essence Rare Chance

  • Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier

Essence Rare Chance

  • Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier

Essence Rare Chance

  • Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier

Expedition

Buried Knowledge

  • 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Areas
  • Areas contain 20% increased number of Runic Monster Markers

Expedition Artifact Quantity

  • 4% increased quantity of Artifacts dropped by Monsters

Expedition Chance

  • Areas have +1% chance to contain an Expedition Encounter

Expedition Chance

  • Areas have +1% chance to contain an Expedition Encounter

Expedition Chance

  • Areas have +1% chance to contain an Expedition Encounter

Expedition

Hunt for Answers

  • Areas have +4% chance to contain an Expedition Encounter

Expedition Artifact Quantity

  • 4% increased quantity of Artifacts dropped by Monsters

Expedition Artifact Quantity

  • 4% increased quantity of Artifacts dropped by Monsters

Expedition Artifact Quantity

  • 4% increased quantity of Artifacts dropped by Monsters

Expedition

Ancient Writings

  • Remnants in Areas have 30% chance to have an additional Suffix Modifier
  • Expeditions in Areas have +2 Remnants

Distinguished Demolitionist

  • 35% increased Explosive Radius in Areas
  • 20% increased number of Explosives in Areas

Expedition Chance

  • Areas have +1% chance to contain an Expedition Encounter

Expedition Chance

  • Areas have +1% chance to contain an Expedition Encounter

Expedition Chance

  • Areas have +1% chance to contain an Expedition Encounter

Expedition Vendor Reroll Currency Chance

  • 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas

Expedition Vendor Reroll Currency Chance

  • 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas

Explosive Placement Distance

  • 20% increased Explosive Placement Range in Areas

Explosive Placement Distance

  • 20% increased Explosive Placement Range in Areas

Harbinger

First Wave

  • Harbingers in Areas have 25% chance to be replaced by a powerful Harbinger boss

Additional Harbinger Chance

  • Areas have a 5% chance to contain an additional Harbinger

Additional Harbinger Chance

  • Areas have a 5% chance to contain an additional Harbinger

Additional Harbinger Chance

  • Areas have a 5% chance to contain an additional Harbinger

Harbinger

Ominous Arrival

  • Areas contain an additional Harbinger

Additional Harbinger Shards

  • Harbingers in Areas have 20% chance to drop an additional Currency Shard

Additional Harbinger Shards

  • Harbingers in Areas have 20% chance to drop an additional Currency Shard

Additional Harbinger Shards

  • Harbingers in Areas have 20% chance to drop an additional Currency Shard

Harbinger

Unspeakable Offensive

  • Harbingers in Areas have 60% increased Cooldown Recovery Rate
  • Harbingers in Areas summon 60% more Minions
  • Currency Shards dropped by Harbingers in Areas can drop as Currency Items instead

Additional Harbinger Chance

  • Areas have a 5% chance to contain an additional Harbinger

Additional Harbinger Chance

  • Areas have a 5% chance to contain an additional Harbinger

Additional Harbinger Chance

  • Areas have a 5% chance to contain an additional Harbinger

Additional Harbinger Shards

  • Harbingers in Areas have 20% chance to drop an additional Currency Shard

Additional Harbinger Shards

  • Harbingers in Areas have 20% chance to drop an additional Currency Shard

Harvest

Heart of the Grove

  • Harvest Bosses in Areas always drop a Sacred Blossom
  • Harvests in Areas have 10% chance for the unchosen Crop to not wilt

Harvest Chance

  • Areas have +1% chance to contain The Sacred Grove

Harvest Chance

  • Areas have +1% chance to contain The Sacred Grove

Harvest Chance

  • Areas have +1% chance to contain The Sacred Grove

Harvest

Bountiful Harvest

  • Harvest Monsters in Areas grant 200% increased Experience
  • Harvested Plants in Areas have 50% chance to spawn an additional Monster

Bumper Crop

  • The Sacred Grove in Areas contains an additional Harvest

Additional Harvest Crafting Chance

  • Plants Harvested in Areas have 3% chance to give an additional Crafting option

Additional Harvest Crafting Chance

  • Plants Harvested in Areas have 3% chance to give an additional Crafting option

Additional Harvest Crafting Chance

  • Plants Harvested in Areas have 3% chance to give an additional Crafting option

Additional Harvest Crafting Chance

  • Plants Harvested in Areas have 3% chance to give an additional Crafting option

Harvest Chance

  • Areas have +1% chance to contain The Sacred Grove

Harvest Chance

  • Areas have +1% chance to contain The Sacred Grove

Harvest Chance

  • Areas have +1% chance to contain The Sacred Grove

Harvest

Call of the Grove

  • Areas have +4% chance to contain The Sacred Grove

Additional Harvest Crafting Chance

  • Plants Harvested in Areas have 3% chance to give an additional Crafting option

Additional Harvest Crafting Chance

  • Plants Harvested in Areas have 3% chance to give an additional Crafting option

Additional Harvest Crafting Chance

  • Plants Harvested in Areas have 3% chance to give an additional Crafting option

Heist

Smuggling Routes

  • Areas have 10% chance to contain a Bounty Target Pack

Heist Marker Stack Size

  • 8% increased Stack size of Rogue's Markers found in Areas

Heist Marker Stack Size

  • 8% increased Stack size of Rogue's Markers found in Areas

Heist Marker Stack Size

  • 8% increased Stack size of Rogue's Markers found in Areas

Heist

Casing the Joint

  • Smuggler's Caches in Areas have 100% increased chance to drop Blueprints
  • Blueprints that drop in Areas have 10% chance to be fully Revealed

Heist Smuggler's Cache Chance

  • Areas have +1% chance to contain a Smuggler's Cache

Heist Smuggler's Cache Chance

  • Areas have +1% chance to contain a Smuggler's Cache

Heist Smuggler's Cache Chance

  • Areas have +1% chance to contain a Smuggler's Cache

Heist Smuggler's Cache Chance

  • Areas have +1% chance to contain a Smuggler's Cache

Heist

Secret Stash

  • Areas have +4% chance to contain a Smuggler's Cache

Heist Blueprint Chance

  • 8% more Blueprints found in Areas

Heist Marker Stack Size

  • 8% increased Stack size of Rogue's Markers found in Areas

Heist Marker Stack Size

  • 8% increased Stack size of Rogue's Markers found in Areas

Incursion

Artefacts of the Vaal

  • Areas have 3% chance to grant an additional Alva Mission on Completion
  • Incursion Architects in Areas have a 60% chance to drop an additional Rare Incursion Item

Vaal Oligarchs

  • Incursions in Areas contain a Vaal Flesh Merchant

Incursion Item Quantity

  • 5% increased Quantity of Items dropped in Incursions in Areas

Incursion Item Quantity

  • 5% increased Quantity of Items dropped in Incursions in Areas

Incursion Item Quantity

  • 5% increased Quantity of Items dropped in Incursions in Areas

Incursion Rare Chance

  • Incursion Architects in Areas have a 20% chance to drop an additional Rare Incursion Item

Incursion Rare Chance

  • Incursion Architects in Areas have a 20% chance to drop an additional Rare Incursion Item

Incursion

Time Dilation

  • Incursions in Areas have 33% chance for all Monsters to be at least Magic
  • Time gained from kills is Doubled for Incursions in Areas

Incursion Mission Chance

  • Areas have 1% chance to grant an additional Alva Mission on Completion

Incursion Mission Chance

  • Areas have 1% chance to grant an additional Alva Mission on Completion

Incursion Mission Chance

  • Areas have 1% chance to grant an additional Alva Mission on Completion

Incursion

The Perpetual Search

  • Areas have 4% chance to grant an additional Alva Mission on Completion

Incursion Item Quantity

  • 5% increased Quantity of Items dropped in Incursions in Areas

Incursion Item Quantity

  • 5% increased Quantity of Items dropped in Incursions in Areas

Incursion

Contested Development

  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room

Resource Reallocation

  • Killing non-resident Architects in Areas has 40% chance to add an additional Upgrade Tier to the surviving Architect's Room

Incursion Pack Size

  • Incursions in Areas have 5% increased Pack Size

Incursion Pack Size

  • Incursions in Areas have 5% increased Pack Size

Incursion Pack Size

  • Incursions in Areas have 5% increased Pack Size

Incursion Upgrade Chance

  • Killing non-resident Architects in Areas has 10% chance to add an additional Upgrade Tier to the surviving Architect's Room

Kirac

Planar Tactician

  • 20% increased Atlas Scouting Reports found in Areas
  • 20% chance for Scouting Reports in Areas to drop as Comprehensive Scouting Reports instead

Kirac Mission Chance

  • Areas have 1% chance to grant an additional Kirac Mission on Completion

Kirac Mission Chance

  • Areas have 1% chance to grant an additional Kirac Mission on Completion

Kirac Mission Chance

  • Areas have 1% chance to grant an additional Kirac Mission on Completion

Kirac

Commissioned Officer

  • Gain 1 additional Kirac Mission each day
  • Areas have 3% chance to grant an additional Kirac Mission on Completion

Expect the Unexpected

  • 5% chance for Scouting Reports in Areas to drop as Blighted Scouting Reports instead
  • 5% chance for Scouting Reports in Areas to drop as Delirious Scouting Reports instead
  • 5% chance for Scouting Reports in Areas to drop as Otherworldly Scouting Reports instead

Expert Reconnaissance

  • 60% increased Atlas Scouting Reports found in Areas

Kirac Map Quality

  • +5% to Quality of Maps offered by Kirac Missions in Areas

Kirac Map Quality

  • +5% to Quality of Maps offered by Kirac Missions in Areas

Kirac Map Quality

  • +5% to Quality of Maps offered by Kirac Missions in Areas

Kirac Map Quality

  • +5% to Quality of Maps offered by Kirac Missions in Areas

Kirac Mission Chance

  • Areas have 1% chance to grant an additional Kirac Mission on Completion

Kirac Mission Chance

  • Areas have 1% chance to grant an additional Kirac Mission on Completion

Kirac Mission Chance

  • Areas have 1% chance to grant an additional Kirac Mission on Completion

Kirac Mission Chance

  • Areas have 1% chance to grant an additional Kirac Mission on Completion

Kirac

Solidarity

  • 20% increased Atlas Scouting Reports found in Areas
  • 10% chance for Scouting Reports in Areas to drop as Operative's Scouting Reports instead

Kirac Mission Pack Size

  • Kirac Mission Areas have 5% increased Pack Size

Kirac Mission Pack Size

  • Kirac Mission Areas have 5% increased Pack Size

Kirac Mission Pack Size

  • Kirac Mission Areas have 5% increased Pack Size

Labyrinth

Trial of Glory

  • Labyrinth Trials in Areas have 20% chance to award an Improved Offering to the Goddess
  • Areas have +4% chance to contain a Trial of Ascendancy

Labyrinth Trial Chance

  • Areas have +2% chance to contain a Trial of Ascendancy

Labyrinth Trial Chance

  • Areas have +2% chance to contain a Trial of Ascendancy

Labyrinth Trial Chance

  • Areas have +2% chance to contain a Trial of Ascendancy

Legion

Monumental

  • Areas have +4% chance to contain a Legion Encounter

Legion Duplicate Splinter Chance

  • Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated

Legion Duplicate Splinter Chance

  • Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated

Legion Duplicate Splinter Chance

  • Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated

Legion

Emblematic

  • Timeless Splinters dropped in Areas have 0.6% chance to drop as Timeless Emblems instead

Face Off

  • Legion Encounters in Areas are 60% more likely to include a General
  • Legion Encounters with a General in Areas have both Generals

War Supplies

  • Each Legion in Areas contains an additional War Hoard

Eternal Legion Chance

  • Areas have +1% chance to contain a Legion Encounter
  • Legion Encounters in Areas have 100% increased chance to include an Eternal Empire army

Karui Legion Chance

  • Areas have +1% chance to contain a Legion Encounter
  • Legion Encounters in Areas have 100% increased chance to include a Karui army

Legion Duplicate Splinter Chance

  • Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated

Legion Duplicate Splinter Chance

  • Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated

Legion Monolith Chance

  • Areas have +1% chance to contain a Legion Encounter

Legion Monolith Chance

  • Areas have +1% chance to contain a Legion Encounter

Legion Timeless Emblem Chance

  • Timeless Splinters dropped in Areas have 0.2% chance to drop as Timeless Emblems instead

Legion Timeless Emblem Chance

  • Timeless Splinters dropped in Areas have 0.2% chance to drop as Timeless Emblems instead

Maraketh Legion Chance

  • Areas have +1% chance to contain a Legion Encounter
  • Legion Encounters in Areas have 40% increased chance to include a Maraketh army

Templar Legion Chance

  • Areas have +1% chance to contain a Legion Encounter
  • Legion Encounters in Areas have 60% increased chance to include a Templar army

Vaal Legion Chance

  • Areas have +1% chance to contain a Legion Encounter
  • Legion Encounters in Areas have 80% increased chance to include a Vaal army

Legion

Chain of Command

  • Legions in Areas contains 2 additional Sergeants
  • Legion Sergeants in Areas have 20% additional chance to have Rewards

Protracted Battle

  • Legion Encounters in Areas have 40% increased Duration
  • Legion Monsters in Areas take 50% increased Damage while in Stasis

Legion Duration

  • Legion Encounters in Areas have 10% increased Duration

Legion Duration

  • Legion Encounters in Areas have 10% increased Duration

Legion Monolith Chance

  • Areas have +1% chance to contain a Legion Encounter

Legion Monolith Chance

  • Areas have +1% chance to contain a Legion Encounter

Map Boss

Fated Conflict

  • Unique Map Bosses have 3% chance to drop an additional Unique Item
  • Unique Bosses have 80% increased chance to drop a Fated Unique Item

Map Boss Rarity

  • 25% increased Rarity of Items dropped by Unique Bosses

Map Boss Rarity

  • 25% increased Rarity of Items dropped by Unique Bosses

Map Boss Rarity

  • 25% increased Rarity of Items dropped by Unique Bosses

Map Boss

Enriched Entities

  • Unique Bosses drop an additional Basic Currency Item
  • Unique Bosses have 20% chance to be Duplicated if possible

Map Boss Rarity

  • 25% increased Rarity of Items dropped by Unique Bosses

Map Boss Rarity

  • 25% increased Rarity of Items dropped by Unique Bosses

Map Boss Rarity

  • 25% increased Rarity of Items dropped by Unique Bosses

Maps

Shaping the Mountains

  • Unique Map Bosses have 10% chance to add a free random craft to your Map device
  • Maps dropped in Areas have 15% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 5% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 5% chance to be 1 tier higher

Maps

Shaping the Seas

  • Maps found in Areas have 25% increased chance to be Favoured Maps
  • Maps dropped in Areas have 15% chance to be 1 tier higher

Shaping the Valleys

  • 10% increased Quantity of Items found in Areas affected by Fortune Favours the Brave
  • 10% increased Rarity of Items found in Areas affected by Fortune Favours the Brave
  • 10% increased Pack Size of Areas affected by Fortune Favours the Brave
  • Maps dropped in Areas have 15% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 4% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 4% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 4% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 4% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 4% chance to be 1 tier higher

Maps

Shaping the Skies

  • 3% chance on Completing Areas to gain a free use of a special Map crafting option
  • Maps dropped in Areas have 15% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 5% chance to be 1 tier higher

Higher Map Tier Chance

  • Maps dropped in Areas have 5% chance to be 1 tier higher

Metamorph

Escaped Experiment

  • Areas have 20% chance to contain a rogue Metamorph

Rogue Metamorph Chance

  • Areas have 4% chance to contain a rogue Metamorph

Rogue Metamorph Chance

  • Areas have 4% chance to contain a rogue Metamorph

Rogue Metamorph Chance

  • Areas have 4% chance to contain a rogue Metamorph

Rogue Metamorph Chance

  • Areas have 4% chance to contain a rogue Metamorph

Metamorph

Intrinsic Darkness

  • Areas have +4% chance to contain a Metamorph Encounter

Additional Metamorph Sample Reward

  • +1 Metamorph Monster Samples in Areas have Rewards

Additional Metamorph Sample Reward

  • +1 Metamorph Monster Samples in Areas have Rewards

Additional Metamorph Sample Reward

  • +1 Metamorph Monster Samples in Areas have Rewards

Metamorph

Fine Specimens

  • Metamorphs in Areas deal 15% more Damage
  • Metamorphs in Areas have 150% more Life
  • 30% chance for Rewards from Metamorphs in Areas to be Doubled

Metamorph Double Reward Chance

  • 3% chance for Rewards from Metamorphs in Areas to be Doubled

Metamorph Double Reward Chance

  • 3% chance for Rewards from Metamorphs in Areas to be Doubled

Metamorph Double Reward Chance

  • 3% chance for Rewards from Metamorphs in Areas to be Doubled

Metamorph Double Reward Chance

  • 3% chance for Rewards from Metamorphs in Areas to be Doubled

Metamorph

Organ Donor

  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
  • Metamorph Vat Meters in Areas require 25% less Power to fill

Replicated Results

  • You can assemble an additional Metamorph in Areas after the first is Dead

Additional Metamorph Sample Reward

  • +1 Metamorph Monster Samples in Areas have Rewards

Additional Metamorph Sample Reward

  • +1 Metamorph Monster Samples in Areas have Rewards

Additional Metamorph Sample Reward

  • +1 Metamorph Monster Samples in Areas have Rewards

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Metamorph Chance

  • Areas have +1% chance to contain a Metamorph Encounter

Metamorph Chance

  • Areas have +1% chance to contain a Metamorph Encounter

Metamorph Chance

  • Areas have +1% chance to contain a Metamorph Encounter

Metamorph Chance

  • Areas have +1% chance to contain a Metamorph Encounter

Rare Monsters

Spoils of War

  • Rare Monsters in Areas have 1% chance to drop an additional Basic Currency Item
  • Rare Monsters in Areas have 5% chance to drop an additional Rare Jewellery Item

Rare Monster Duplication

  • 1 Rare Monster in Areas are Duplicated

Rare Monster Duplication

  • 1 Rare Monster in Areas are Duplicated

Rare Monster Duplication

  • 1 Rare Monster in Areas are Duplicated

Ritual

Sacrificial Due

  • Completing the final Ritual Altar in Areas has 10% chance to drop a Blood-filled Vessel

Ritual Chance

  • Areas have +1% chance to contain Ritual Altars

Ritual Chance

  • Areas have +1% chance to contain Ritual Altars

Ritual Tribute Quantity

  • Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute

Ritual Tribute Quantity

  • Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute

Ritual

Profitable Prayers

  • Ritual Altars in Areas allow rerolling Favours 2 additional times

Ritual Reroll Cost

  • Rerolling Favours at Ritual Altars in Areas costs 15% less Tribute

Ritual Reroll Cost

  • Rerolling Favours at Ritual Altars in Areas costs 15% less Tribute

Ritual Special Reward Chance

  • 25% increased chance of Ritual Altars with Special Rewards

Ritual Special Reward Chance

  • 25% increased chance of Ritual Altars with Special Rewards

Ritual Special Reward Chance

  • 25% increased chance of Ritual Altars with Special Rewards

Ritual

Sacred Lands

  • Areas have +4% chance to contain Ritual Altars

Ritual Tribute Quantity

  • Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute

Ritual Tribute Quantity

  • Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute

Ritual Tribute Quantity

  • Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute

Ritual

Occult Devotion

  • Areas with Ritual Altars always have four Ritual Altars

Ritual Chance

  • Areas have +1% chance to contain Ritual Altars

Ritual Chance

  • Areas have +1% chance to contain Ritual Altars

Ritual Chance

  • Areas have +1% chance to contain Ritual Altars

Ritual Tribute Quantity

  • Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute

Ritual Tribute Quantity

  • Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute

Rogue Exiles

Royal Guard

  • Unique Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards

Exile Currency Chance

  • Rogue Exiles in Areas have 5% chance to drop an additional Currency Item

Exile Currency Chance

  • Rogue Exiles in Areas have 5% chance to drop an additional Currency Item

Exile Currency Chance

  • Rogue Exiles in Areas have 5% chance to drop an additional Currency Item

Exile Currency Chance

  • Rogue Exiles in Areas have 5% chance to drop an additional Currency Item

Rogue Exiles

Rogue Trader

  • Wild Rogue Exiles in Areas have 50% chance to have additional Rewards
  • Rogue Exiles have 100% more Maximum Life

Additional Exile Spawn Chance

  • Areas have a 10% chance to contain an additional Rogue Exile

Additional Exile Spawn Chance

  • Areas have a 10% chance to contain an additional Rogue Exile

Additional Exile Spawn Chance

  • Areas have a 10% chance to contain an additional Rogue Exile

Rogue Exiles

Exiled Will

  • Rogue Exiles in Areas have 100% chance to be Possessed by a Tormented Spirit

Ruckus

  • Areas have a 8% chance to contain 20 additional Rogue Exiles

Exile Pair Chance

  • 10% chance for Rogue Exiles in Areas to appear in Pairs

Exile Pair Chance

  • 10% chance for Rogue Exiles in Areas to appear in Pairs

Exile Pair Chance

  • 10% chance for Rogue Exiles in Areas to appear in Pairs

Scarabs

Subtle Manipulations

  • Map Device has 10% chance not to consume Scarabs

Atlas Scarab Chance

  • Unique Bosses have 1% chance to drop an additional Scarab

Atlas Scarab Chance

  • Unique Bosses have 1% chance to drop an additional Scarab

Atlas Scarab Chance

  • Unique Bosses have 1% chance to drop an additional Scarab

Atlas Scarab Chance

  • Unique Bosses have 1% chance to drop an additional Scarab

Sextants

Enduring Influence

  • Sextant Modifiers have 1 additional use

Atlas Currency Chance

  • Unique Map Bosses have 1% chance to drop additional Map Currency Items

Atlas Currency Chance

  • Unique Map Bosses have 1% chance to drop additional Map Currency Items

Atlas Currency Chance

  • Unique Map Bosses have 1% chance to drop additional Map Currency Items

Atlas Currency Chance

  • Unique Map Bosses have 1% chance to drop additional Map Currency Items

Shrines

Supplication

  • Areas contain an additional Shrine

Domination Shrine Duration

  • 25% increased Duration of Shrine Effects on Players

Domination Shrine Duration

  • 25% increased Duration of Shrine Effects on Players

Domination Shrine Duration

  • 25% increased Duration of Shrine Effects on Players

Shrines

Drawn to Power

  • Shrines in Areas have 50% chance to be guarded by an additional Pack of Monsters
  • Shrines in Areas are guarded by at least one Magic Pack

Syncretism

  • Shrines grant a random additional Shrine Effect
  • 30% increased Effect of Shrine Effects on Players in Areas

Domination Shrine Chance

  • Areas have a 10% chance to contain an additional Shrine

Domination Shrine Chance

  • Areas have a 10% chance to contain an additional Shrine

Domination Shrine Effect

  • 20% increased Effect of Shrine Effects on Players in Areas

Shrines

All That Glitters

  • Shrines in Areas have 10% chance to be a Covetous Shrine

Domination Shrine Chance

  • Areas have a 10% chance to contain an additional Shrine

Domination Shrine Chance

  • Areas have a 10% chance to contain an additional Shrine

Domination Shrine Chance

  • Areas have a 10% chance to contain an additional Shrine

Strongboxes

Secret Operations

  • Strongboxes in Areas have 6% chance to be an Operative's Strongbox

Tamper-Proof

  • Strongboxes in Areas are Corrupted
  • Strongboxes in Areas are at least Rare

Strongbox Chance to be Reopenable

  • Strongboxes opened in Areas have 2% chance to be openable again

Strongbox Chance to be Reopenable

  • Strongboxes opened in Areas have 2% chance to be openable again

Strongbox Chance to be Reopenable

  • Strongboxes opened in Areas have 2% chance to be openable again

Strongboxes

Twice Tempted

  • Areas contain an additional Strongbox

Strongbox Additional Pack Chance

  • Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters

Strongbox Additional Pack Chance

  • Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters

Strongbox Additional Pack Chance

  • Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters

Strongbox Additional Pack Chance

  • Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters

Strongboxes

Backup Cache

  • Strongboxes in Areas contain Duplicated Currency Items

Concealed Logistics

  • Strongboxes in Areas contain Duplicated Map Items

Vault of Mysteries

  • Strongboxes in Areas contain Duplicated Divination Cards

Arcanist's Strongbox Chance

  • Strongboxes in Areas have 30% increased chance to be an Arcanist's Strongbox

Arcanist's Strongbox Chance

  • Strongboxes in Areas have 30% increased chance to be an Arcanist's Strongbox

Cartographer's Strongbox Chance

  • Strongboxes in Areas have 30% increased chance to be a Cartographer's Strongbox

Cartographer's Strongbox Chance

  • Strongboxes in Areas have 30% increased chance to be a Cartographer's Strongbox

Diviner's Strongbox Chance

  • Strongboxes in Areas have 30% increased chance to be a Diviner's Strongbox

Diviner's Strongbox Chance

  • Strongboxes in Areas have 30% increased chance to be a Diviner's Strongbox

Strongbox Item Quantity

  • 10% increased Quantity of Items dropped by Strongboxes in Areas

Synthesis

Neural Pathways

  • +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
  • Monsters in Synthesis Maps have 2% chance to drop Synthesised Items

Synaptic Impulses

  • +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
  • Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers

Vivid Memories

  • +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
  • 100% increased effect of Additional Modifiers on Unique Synthesis Maps

Synthesis Monster Pack Size

  • 4% increased Synthesised Monster Pack size

Synthesis Monster Pack Size

  • 4% increased Synthesised Monster Pack size

Synthesis Monster Pack Size

  • 4% increased Synthesised Monster Pack size

Synthesis Monster Pack Size

  • 4% increased Synthesised Monster Pack size

Synthesis Monster Pack Size

  • 4% increased Synthesised Monster Pack size

Synthesis Monster Pack Size

  • 4% increased Synthesised Monster Pack size

Synthesis Monster Pack Size

  • 4% increased Synthesised Monster Pack size

The Eater of Worlds

Rampant Growth

  • Eldritch Currency Items found in Areas influenced by The Eater of Worlds have 10% chance to be Duplicated
  • Monster Packs Influenced by The Eater of Worlds in Areas have 10% chance to contain an additional Touching Tentacle Mass

Eater of Worlds Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

Eater of Worlds Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

Eater of Worlds Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

Eater of Worlds Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

The Eater of Worlds

Etched by Acid

  • Maps have 10% chance to award double progress towards encountering The Eater of Worlds

Regurgitated Relics

  • Eldritch Currency Items dropped by The Infinite Hunger or The Eater of Worlds has 25% chance to be Duplicated
  • The Eater of Worlds has 25% increased chance to drop Forbidden Flesh

The Shadow of Hunger

  • 50% increased chance to find Eater of Worlds Altars in Areas

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Eater of Worlds Item Chance

  • Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

The Searing Exarch

Word of the Exarch

  • Eldritch Currency Items found in Areas influenced by The Searing Exarch have 10% chance to be Duplicated
  • Monster Packs Influenced by The Searing Exarch in Areas have 10% chance to contain an additional Possessing Flame Wraith

Searing Exarch Influence Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

Searing Exarch Influence Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

Searing Exarch Influence Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

Searing Exarch Influence Pack Size

  • Influenced Monster Packs in Areas have 5% increased Pack Size

The Searing Exarch

Baptised by Fire

  • Maps have 10% chance to award double progress towards encountering The Searing Exarch

Liberated Knowledge

  • The Searing Exarch has 10% chance to drop an additional Exceptional Eldritch Ember
  • The Searing Exarch has 25% increased chance to drop Forbidden Flame
  • The Black Star has 10% chance to drop an additional Grand Eldritch Ember

The Light of Dawn

  • +20% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in Areas
  • Eldritch Currency Items found have 10% chance to be Duplicated for each Searing Exarch Altar used in the Area
  • Players take 10% increased Damage for each Searing Exarch Altar used in the Area

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

Searing Exarch Item Chance

  • Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier

The Shaper and Elder

Gaze into the Abyss

  • Unique Bosses have +2% chance to drop an Elder Guardian Map (Tier 14+)
  • The Elder has +10% chance to drop a Watcher's Eye
  • The Shaper drops 3 additional Shaper Items

Guardian's Aid

  • Unique Bosses have +2% chance to drop a Shaper Guardian Map (Tier 14+)
  • Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% Life Allies have a chance to drop their Fragments

Remnants of the Past

  • Unique Bosses have +2% chance to drop an Elder Guardian Map (Tier 14+)
  • Unique Bosses have +2% chance to drop a Shaper Guardian Map (Tier 14+)

Shaper, Elder and Guardian Influenced Item Chance

  • The Shaper, The Elder and their Guardians have a 20% chance to drop an Influenced Item

Shaper, Elder and Guardian Influenced Item Chance

  • The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item

Shaper, Elder and Guardian Influenced Item Chance

  • The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item

Shaper, Elder and Guardian Influenced Item Chance

  • The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item

Shaper, Elder and Guardian Influenced Item Chance

  • The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item

Shaper, Elder and Guardian Influenced Item Chance

  • The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item

Torment

Seance

  • Up to 5 Rare Monsters in Areas are Possessed and their Minions are Touched

Tormented Monster Item Quantity

  • 20% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas

Tormented Monster Item Quantity

  • 20% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas

Tormented Monster Item Quantity

  • 20% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas

Torment

Unrelenting Torment

  • Map Boss has 10% chance to be surrounded by Tormented Spirits
  • 30% more Quantity of Items dropped by Possessed Monsters in Areas

Tormented Spirit Chance

  • Areas have a 10% chance to contain an additional Tormented Spirit

Tormented Spirit Chance

  • Areas have a 10% chance to contain an additional Tormented Spirit

Tormented Spirit Chance

  • Areas have a 10% chance to contain an additional Tormented Spirit

Tormented Spirit Duration

  • Tormented Spirits in Areas have 50% increased Duration

Unique Maps

Deadly Nightmare

  • Unique maps have +2 to Monster Level

Unique Map Chance

  • Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas

Unique Map Chance

  • Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas

Unique Map Chance

  • Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas

Unique Map Chance

  • Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas

Vaal Side Areas

For Love of the Queen

  • Vaal Side Areas in Areas have 20% chance to be an Alluring Vaal Side Area
  • Areas have +4% chance to contain a Vaal Side Area

Vaal Side Area Chance

  • Areas have +2% chance to contain a Vaal Side Area

Vaal Side Area Chance

  • Areas have +2% chance to contain a Vaal Side Area

Vaal Side Area Chance

  • Areas have +2% chance to contain a Vaal Side Area


Captivated Interest

  • 20% more Crescent Splinters found in The Maven's Crucible
  • The Maven's Crucible has +2 to Monster Level

Pay for Play

  • 25% chance for Orbs of Conflict found in Areas to be duplicated
  • 25% increased chance to drop an Awakened Support Gem on completing The Maven's Crucible

The Most Toys

  • Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible

Maven Invitation Item Quantity

  • 3% increased Quantity of Items found in The Maven's Crucible


Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Adjacent Map Drop Chance

  • 2% chance for an additional connected Map to drop from Unique Map Bosses

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity

  • 1% increased Quantity of Items found in Areas

Item Quantity and Rarity

  • 1% increased Quantity of Items found in Areas
  • 5% increased Rarity of Items found in Areas

Item Quantity and Rarity

  • 1% increased Quantity of Items found in Areas
  • 5% increased Rarity of Items found in Areas

Item Quantity and Rarity

  • 1% increased Quantity of Items found in Areas
  • 5% increased Rarity of Items found in Areas

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Drop Duplication

  • 0.5% chance for Map Drops to be Duplicated

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps

Map Modifier Effect

  • 2% increased effect of Modifiers on non-unique Maps
Posted by 
on
Grinding Gear Games
POG
Betrayal nodes, here I come!
Thank you!
GIGACHADS
Last edited by SpaniardPuss#1549 on Feb 1, 2022, 6:56:32 PM
Its been a 1000 years but I made it.. to the bottom of the page!
Been through quarter to half of the tree and wow, this is some incredible job.. hope it wont be too unbalanced but my god this is epic!
Great job on this one team!
Mathils actual cat
Last edited by HDTanel#2691 on Feb 1, 2022, 7:33:52 PM
hi <3 I stream at twitch.tv/sjatar_
POG af.
Lets gooooo
:O

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