PoE 1 PC servers are restarting in: .
They should be back up in approximately .PoE 1 Xbox servers are restarting in: .
They should be back up in approximately .PoE 1 Sony servers are restarting in: .
They should be back up in approximately .Path of Exile: Siege of the Atlas Gem Information
ICESTORM CHANGES WHEN ?
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" Cluster not free spent point. 75% to much, bad. Nerf was |
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" The support has a 4 second cooldown if that helps any. |
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" So is it 90% less with 10% of original damage overlap? Please inform me. Is it 5% of the original damage overlap ratio? Is it 95%? Is it 99%? Would you be happy if on all the changes they buffed on spells they just put we have increased damage and damage effectiveness without disclosing by how much because that is exactly what they did here. There is no information on changes other than that it exist and what direction it headed, which in your mind is suitable. |
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All this talk about hand casting but blight got nerfed and it's hand casted...Maybe you only thought it was okay to half it's gem, bend it over and give it a good ole fashion GGG nerf?
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" Attack builds that dont use rare bows and use added damage gems Nerfed POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1. |
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This format looks very good but it would be helpful if you would write the relative difference of the numbers behind the changed or the old numbers like this:
New Effectiveness of added damage 120% Old Effectiveness of added damage 80%(150%) |
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" globally, it's not a nerf. they just continue shifting power from supports gems into skill gems so balancing the new socket system in poe2 gets easier where every skill gem can have 5 support gems attached. offline
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" Monster speed, damage & resists - Buffed |
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No Zombies/Golems.. Zombies been dead since delve. Where's the buffs for them though? no love for minions ;(
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