The Delirium Everywhere Event Starts Soon
" Yeah, one can only hope that this was a slip-up and not an intentional "feature". I'm all for making it harder to get through, but it should still be doable without losing one's mind. |
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Well, great start. Played for about 1 hour. Got disconnected 8-9 times. Then some areas were incredibly laborious and difficult, others like side areas had no delirium at all.
"FUN" is a word that would describe something else, but not this. |
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noice
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Fix coming or not? if not i can stop wasting my time on this event.
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84% delirious Ledge, yet only one reward thingy instead of four, rare fat awkward tentacle belly thing delirium mobs take like 5 minutes to kill. Okay dude.
edit: kekw 98% prison, regular white fat awkward tentacle belly thing delirium mobs take like 10 minutes to kill. Literally pointless. edit2: The fact that you get same rewards and XP at 1% delirious and 99% delirious is mind boggling. Did you guys even test it once? Like seriously, did anyone playtest it even once? Because I just did and can't be bothered to spend another minute doing so. Last edited by yakoob#0215 on Dec 31, 2021, 10:59:58 PM
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Basically was so hyped for all the events and had most of the fun in delve even tho it was SSF.
Atlas invasion - no specific boss drop rewards in void league? Are you for real? Let people have some fun so game wont die... Delirium - 85% brutus with no damage taking 15-20 minutes to do? So fuc.... fun. Heist - oh come on... the most fun was scourge league but only maps and mechanic. "Min maxing" items was so poorly done but it had so much potencial e.g you can scourge item with 20% chance to get choosen mod and if it works it becames - "untradeable" so you can minmax without destroying the market with communities selling items for mirrors and than selling for $$$... You sold your soul of the game after you became part of the tencent... League of legends cant be done properly so why would poe, becoming part of the tencent... Game had so much potencial but after you started making leagues copy paste and crying "How much you had to work on it to make it real" is disgusting and sad... Harvest league FTW ( not the garden! ) - Unique way of achieving crafts, just add window to hideout comers to click on station, they add item, pick craft, click craft, on seller window pops out to confirm - WOW INSANELY HARD TO IMPLEMENT. STOP NERFING, Bring back old loot, bring back fun again!
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I wish GHG played their own game..
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" I wish they just had some real gamers employed, that might help. |
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I am sure it was tested. Doesn't mean it had to be tested by and for casuals though.
No changes, thanks. |
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" I have no issue reading. I ARE LITERATE! That said, "unlucky" my great backside. EVERY single person that is playing at the moment is running into a 98% Deli in Lower Prison and 85% Deli in Warden's Quarters. There is no "luck" involved there. There is simply no reason, whatsoever, that a level 6-12 character should be placed into an area where the mobs have 85+ damage reduction coupled with Life Regen that literally makes them immortal. No amount of overleveling or gearing will make that playable. Period. THAT is certainly poor design. |
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