[3.16] 🔥 Sanavi's Armageddon Brand | Elementalist 🔥 SSF/HC Starter Viable ✔️
Your build looks dope! I am a pretty casual player and looking forward for the gearing updates on the upcomming weeks :).
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Looks sick. Almost gave up and went Icecrash Jugg as the old standby.
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this build looks awesome :)
been looking at different arma brand builds, this one seems most suitable to me, thanks! EDIT: gem changes though ? isnt that kinda bad ? Last edited by Ziakah#2221 on Oct 20, 2021, 8:58:34 PM
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looks good, but how's the dps going to be after the ignite/skill gem changes hit pob? Is it a buff or a nerf in dps? I'm not too familiar with ignite dps calculations. Also, what do you think about Bastion of Elements instead of Liege of the Primordial?
Last edited by Sygnuz#3294 on Oct 20, 2021, 10:42:34 PM
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" We all start somewhere. I'll be trying to provide more info on how it works out when the league goes live :) " Mostly the gem changes are your Main Skill, you're going to want to replace several w/ Awakened when you can. And eventually, replace Combustion with an Awakened Chaos Damage. " We won't know until PoB is updated, but they have mentioned Armageddon Brand is supposed to be innately stronger than it was. I'll be updating everything when I can. Also, Bastion of Elements is fine if you want an extra layer of defense - you'll have to drop one of the golems in the build, I'd get rid of the Chaos Golem in that situation. Last edited by SanaviEronaile#4603 on Oct 21, 2021, 12:57:01 AM
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thanks for the response, in regards to the skill gem priority though, which ones should I drop for a 4link while leveling and for the 5link setup before I get access to a 6link lathi?
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" Np! I listed the gem links in accordance of priority, so for a 4L you'll want Armageddon Brand - Swift Affliction - Deadly Ailments - Burning Damage. For a 5L, you can add Combustion for slightly more DPS, or Ignite Proliferation for better clearing. I would probably use IP for a 5L and Combustion for 6L (especially since Shaper of Flames gives you 100% chance to Ignite anyways, making that aspect of Combustion moot). |
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" Do you still think that Arma Brand is viable? |
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" So, with changes to Ignite mechanics in 3.16, "Player Ignite now inherently deals 150% more Damage than before (previously 50% of base Damage over 4 seconds, now 125% of base Damage over 4 seconds)." I won't know for certain until PoB is updated, but I think Armageddon Brand will definitely be viable due to the buffs to the gem. Whether it simply balances out or comes ahead or got a slight nerf is to be seen. |
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After testing new Arma Brand gem in your POB, DPS is 3kk (endgame).
As I understand "Player Ignite now inherently deals 150% more Damage than before" is already in pob, so I've edited only gem in act_int.lua I've removed more ignite and applied new damage effectiveness"
Spoiler
[21] = { 1, 750, 6000, 0.80000001192093, 1.2000000476837, 0, 25, damageEffectiveness = 1.35, critChance = 5, duration = 5, levelRequirement = 72, statInterpolation = { 1, 1, 1, 3, 3, 1, 1, }, cost = { Mana = 28, }, } Also I've raised gem level to meet new added damage: Deals 613 to 920 Fire Damage. On level 23 - you'll get 606-909 P.S. Don't sure how accurate it is but seems damage will be low. Last edited by RawDamage#1722 on Oct 21, 2021, 3:17:12 AM
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