[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter
Every build I've ever used totems, they just die in 1 second and lower my damage overall. Except decoy totem, decoy totem is bae
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" Prob Assassins garb for movespeed, sacrificial garb if you want vaal+1 or zodiac leather for highest evasion |
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is getting aspect of the cat worth it when using farruls? if so best item to have it on?
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Hi,
why are we using the Lethal Pride? which modifiers we are looking for i bought one and spamed like 5 divins on it to see and i couldnt fine anything intressting besinds crit multi on one slot what stats are we looking for are there any that stand clear above the rest? |
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double damage and chance to intimidate on hit
armour %, crit multi/crit chance, life and strength aren't bad. |
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" Yes because the Armour only works with it. It has to be a slot that you can socket less duration. I used my shield. The ideia is that when it changes the aspect you get full charges. That is why it needs the less duration. |
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" It is on the guide. Double damage, intimidate on hit and possibly % strength. |
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TLDR: THANK YOU FUZZY for the inspiration!
Hi everyone~ I’ve been having a lot of fun with this build and wanted to share my progress thus far as I’ve gotten a lot of help from the posts here and Fuzzy’s youtube and streams. My current pob: https://pastebin.com/hTnRszwX Some highlights: - First time lvling with helix was fun as I enjoyed the hammerdin from D2 - Bought a corrupted 5L and switched to LS after A10 - Like the many folks who have said this, single target dps on rares (not just bosses) was rough for me. Got through it with the help from my totems and vaal LS - I couldn't kill a metamorph in a white map which made me go to the forums to look for solutions. - I ran heist for currency gains (only died once) and farmed white and yellow hamlet maps (died a lot) - Slowly but surely I was able to upgrade my gear via trade and drops. - I stayed in low lvl70 heists and white/yellow maps until 88 - I finally collected all the watchstones after dying a lot to conquerors and scourge shenanigans (I probably leveled 89 to 90 at least 3 times) - And I just blew the rest of my currency for a new 6L h/w garb with mana cost and crit chance - Currently lvl90, ready to take on Sirus for the first time this league. I may try him out at a5 or a6. I’m still in recovery from past leagues die beams. Cost of gear: - Chest. Bro listed at 7ex and accepted my 5ex (all drops) 93c 43 fuse and 119 jewellers offer. - Claw. Bought base for 5c and essence spammed - Gloves. Bought base and spent ~100c on serrated fossils and resonators. Big whiff. Chaos spammed (~70c) and hit the no-life bad boys. There was a 6th mod, life regen. I yolo annul’d it. - Helm with +2 LS pierce bought for 30c - Shield bought for 20c - Belt bought for 30c - Lethal Pride bought for 60c - Boots, Jewelry, and 2 jewels were scroll of ID’d I literally just bought my new chest and haven’t played with it yet, but my old chest was a 1k evasion 6L and had some life and resists. I was using enduring mana flask and had the primal spirit mana nodes. Mapping t14+ to complete my watchstones felt fast and fun. Dying wasn’t that bad as gaining xp felt fast with this build and scourge mechanic. I mean, dying always sucks, but it sucked less for me this league starter. I’m excited to finish out the build--still need to upgrade my gems and rings. I’m not resourceful with POB, but can anyone let me know if there’s something I need to click on/off? I’m wondering why my crit multi seems lower in comparison to others. Also, please let me know if you see anything I can improve with my tree. I plan to level a few more levels, and I’m not sure where to use the last few skills. Lastly, THANK YOU FUZZY for the inspiration! IGN: Soos
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" Damn that was very smooth. Besides the mastery to increase effect of shock what else do you have? I also heavily suggest you to use ancestral protector. |
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" I would do something like this: - Try and find a shield with 30% ailment avoidance and 13% block minimum. - Change Shield Mastery to 1% block for every 5% block on shield - Replace Attack speed craft on gloves with suppression - Replace res craft on boots with suppression - Your next 3 points path towards deflection You are now spell suppression cap and block cap. You could probably drop the charge mastery as it does not add a huge amount. Instead take the block mastery when you pick up deflection and pick 3% Damage per 5% chance to block this is much better damage In fact I would drop the 50 Life mastery and the charge mastery and take the points leading to deflection. Then you only need one more level and you can be blocked capped https://pastebin.com/UCtvtG4V |
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