[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter

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Adders79 wrote:
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vladimars wrote:
How is vigilant strike holding up for generating fortify?


It is rubbish. Have dropped it from the guide and POB. If you want fortify there is a tree and gear set up in the pob that allows you to do this


since we are freeing up a 4L with dropping this, we can run summon holy relic, summon light/ice golem, blind, and culling strike.

alt quality blind gives 20% chance to blind on hit, with increased duration.
light golem attack speed is eh, but holy relic hits every .3 seconds in aoe (and helps keep the damn golem up)
HELP!

Can someone explain why my dmg is around 1/10 of the build (at my stage, I know that i am a couople of levels lower than his budget early map build, but it is really low my dmg!).. I have no idea. Please help..

POB
https://pastebin.com/4rM1tC1V
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magnusbard wrote:
HELP!

Can someone explain why my dmg is around 1/10 of the build (at my stage, I know that i am a couople of levels lower than his budget early map build, but it is really low my dmg!).. I have no idea. Please help..

POB
https://pastebin.com/4rM1tC1V



Looking at your PoB I think you are just missing loads of attack-speed. I personally didn't switch to LS until I had "Avatar of the Slaughter" and "Disciple of Slaughter" with 6 Frenzy charges.

LS feels terrible until you have loads of attack-speed. Without those nodes alone you are missing something like 25%+ attack speed.

I would recommend to play with "Frost Blades" until then. Make sure to run "Spectral Helix" or something else for single target if you do though.
i am like doing 0 dmg and struggling in acting man
here my pob https://pastebin.com/UYrYb6U5
HELP!!
Last edited by EjinChewy#3290 on Oct 24, 2021, 4:25:56 PM
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EjinChewy wrote:
i am like doing 0 dmg and struggling in acting man
here my pob https://pastebin.com/UYrYb6U5
HELP!!


You are switching to Lightning Strike too early.

- Lightning strike has to be the Vaal version as this pretty much triples our boss DPS.
- You also need the piercing shots nodes in the skill tree.

For now put Helix in your 5 link take out ancestral call and put in ele damage with attacks you will melt bosses.

If you want a clear skill to go with it get frost blades in a 4 link:
Frost Blades - Added Cold - Ancestral Call - Faster Attacks/ele damage with attacks


I have changed the skill in your pob and added a tree you can select for lightning strike which has the pierce nodes and fills out the rest of the claw nodes

PS - Make sure trinity is procing. When you attack you will see a circle in the top bar with three segments. All three need to fill up. If only 2 do trinity is not procing so you could swap this out for ele focus or critical strike chance for now

https://pastebin.com/HHjXPypP
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magnusbard wrote:
HELP!

Can someone explain why my dmg is around 1/10 of the build (at my stage, I know that i am a couople of levels lower than his budget early map build, but it is really low my dmg!).. I have no idea. Please help..

POB
https://pastebin.com/4rM1tC1V


Do you have respec points or regrets left? If so unspec the nodes at the bottom leading to the block nodes to free up 4 points

Take Acuity and the master that gives precision reduced reservation. If you have taken the grace mastery in the evasion mastery wheel you will be able to run
precision, anger and Grace.

Drop added lightning for Trinity support this will almost double your DPS. Trinity should proc but check you bar at the top. Trinity is a circle with 3 sections and all 3 need to fill up when you attack and looking at POB it should work

You need more ele damage on your claw. If you have 2 chaos replace your added lightning with the higher tier

Also you should not need a mana flask as you should have taken a claw mastery that gives mana leach. Replace with a sulphur flask for more damage

This should get you through your third lab and take Avatar of the slaughter

Your damage will then be like this which will easily get you through the first few tiers of maps and you can start farming

I would then finish the claw nodes then head towards block. Your evasion and immortal call will easily keep you alive in white maps

You can drop the vigilant strike stuff it does not work after testing

Also it looks like you only have a vaal warchief and not an ancestral protector. You can put a vaal warchief and ancestral protector down together which gives you even more damage on bosses

Like this: https://pastebin.com/hYzLiQ1b
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vladimars wrote:
"
Adders79 wrote:
"
vladimars wrote:
How is vigilant strike holding up for generating fortify?


It is rubbish. Have dropped it from the guide and POB. If you want fortify there is a tree and gear set up in the pob that allows you to do this


since we are freeing up a 4L with dropping this, we can run summon holy relic, summon light/ice golem, blind, and culling strike.

alt quality blind gives 20% chance to blind on hit, with increased duration.
light golem attack speed is eh, but holy relic hits every .3 seconds in aoe (and helps keep the damn golem up)


Thanks I will look into this as I was thinking about running an ice golem for more crit as this is easier to handle the attributes
Just hit A8/T16s, build is going pretty well, league is going kind of well, but still semi-squishy. https://pastebin.com/UYP5xpS7

Currently with my gear, it doesn't really seem worth it to go down to Disciple of Slaughter area of the tree (too much travel I feel) POBing shows a loss of life and damage - although you do pick up some block which I'm not sure how I feel about.
Thinking of anointing it perhaps in the future. I'm currently planning on going for an endurance charge on hit / power charge on crit chest, and getting life -> ES for Ghost Dance.


Currently with Elemental focus, Crit mastery 50% non-ailment and 2 nodes by primeval force, I have something around 90% increased effect of non-damaging ailments and I'm getting massive shocks on enemies (30-50%s on Baron/Drox/Etc)

Just some food for thought =)
Last edited by Slottm#1159 on Oct 24, 2021, 6:23:21 PM
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Slottm wrote:
Just hit A8/T16s, build is going pretty well, league is going kind of well, but still semi-squishy. https://pastebin.com/UYP5xpS7

Currently with my gear, it doesn't really seem worth it to go down to Disciple of Slaughter area of the tree (too much travel I feel) POBing shows a loss of life and damage - although you do pick up some block which I'm not sure how I feel about.
Thinking of anointing it perhaps in the future. I'm currently planning on going for an endurance charge on hit / power charge on crit chest, and getting life -> ES for Ghost Dance.


Currently with Elemental focus, Crit mastery 50% non-ailment and 2 nodes by primeval force, I have something around 90% increased effect of non-damaging ailments and I'm getting massive shocks on enemies (30-50%s on Baron/Drox/Etc)

Just some food for thought =)


Cool I will take a look. Thanks a lot for your input. I went block just because it was cheap. What do you think is better as a second layer of defence. I was thinking about getting rid of block, getting evasion higher with darkray vectors and then trying to convert as much phys to elemental as possible
So currently I'm thinking a high HP pool, overcapping spell suppress (I don't trust that 10% on Revenge of the hunted) - I'm also thinking chaos resist is a source of many of the one shots I eat.

With blind and high evasion, there's very little getting through to me - you guys probably have the right idea with poison making you crit immmune, I'm just going with Solaris instead. I think ghost dance can really look to be promising. an 800-1k buffer that regenerates immediately upon deletion seems fantastic. I also really like having endurance charges - It's probably similar to your use of phys -> ele, but makes immortal call last longer too and take 15% less phys per.
Currently I have 26000 evasion, and I'm sure that'll go higher over time. At 10% life-> ES that's 780 regen per charge. Also, anything like two-toned boots, an evasion/ES shield or something could add to that pool nicely

I'm also stuck on what I want to do with my extra links.
Currently running the damage 6link, 3 aura-enlighten, defiance banner (herald of ice is negligible late game) Whirling blades/faster attacks and dash/second wind. Also static strike/powercharge on crit/rage, but honestly its getting me killed with the removal of 2 range on strike. (hence wanting to craft it on chest)

Definitely would love some feedback as well =)

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