Path of Exile 3.16 Balance - Part 3 - Auras, Curses and Elemental Damage Over Time

GGG what about some up for Atziri's Rule ?
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So,

the only thing I see GGG doing is FINALLY getting people out of their comfort zone and getting people to try new builds. How long has Aurastacker been around? We all agree that it was clearly too strong. Isn't it boring after all this time? Grab your genitals and look forward to new stuff.
As others mentioned before, the buff to skills that cant hit just isnt high enough now that they cant benefit from EO, they were in a bad place before and need a buff, not a nerf. Ignite is probably gonna be fine but with Dots inability to penetrate resists we had to rely on EE, with it destroyed aswell its gonna be a bad time i feel.

Also: what about Malachais artifice, was a great ring, but even at full EE effect pretty damn underused, simply dead now?

As long as Dots cant benefit from ele penetration its just gonna be a bad time without EE, especially in maps with some rares having overcapped resists due to map mods, abilities and auras.
Nerf every non-crit elemental build because it is still good with Elemental Overload, if Elemental Overload is the problem delete it like the other problems you "solved".
Last edited by Alphaq204#7380 on Oct 7, 2021, 7:03:03 PM
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impulze3 wrote:
rip aurastacking.

gz on ruining another build archetype.

How to kill another aspect of endgame and stomp a 10+ mir build into history.


I played this build for 5 leagues now, improving it bit by bit every league.
About 15-20 mirrors of stuff, soon to be obsolete.

Aura effect gone from clusters, clusters unuseable.
i'd need 588% increased reservation efficiency on my gear to run all my 16 auras, which is impossible with 2% on jewels.

this leaves a bad taste in my mouth, you disregard the time i spent on this build in one single patch because reddit crybabies are complaining about party play. again and again you kill things in collateral from multiple angles.

the solution was so simple, lowering aura effect on others and leaving reservation alone as it impacts other builds aswell. now you probably ruined a bunch of builds with those changes, not just aurabots and stacking.

we'll wait and see how it plays out. If 3.16 is not the ultimate bomb league mechanic to make up for this loss, i will quit this game

[Removed by Support]
^^^^^^^^^^^^^^^^^^^^
Pictures of the rude pms i am getting. I guess you're allowed to be toxic in pms, but you're not allowed to show that to anyone

The balance team and chris being out of touch with their game isn't the only reason why this game is going downhill.
The community is more toxic than ever, more so than the community of eve online. Alot of people i play with in standard are chill, but this? I can't imagine what goes through your head that you gain joy from sending me those pms, does it make you feel powerful or that you received some kind of twisted justice? Does it statisfy your jealousy?


crying about running a broken build for so long...
You should be happy it lasted more than 1 league.
Sales/Services/Stuff:
https://www.pathofexile.com/forum/view-thread/2495490
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Hexblast now deals 103 to 155 Chaos Damage at gem level 1 (previously 74 to 110), up to 965 to 1447 at gem level 20 (previously 689 to 1034). It now has “40% more Damage with Hits per 5 Doom on Hex with most Doom” (previously 60%), and “15% more Damage with Ailments per 5 Doom on Hex with most Doom” (previously 40%). Because of base Ignite damage changes, Ignite with the skill is now 95.6% higher at 30 Doom, and 83.3% higher at 40 doom.

Doom Blast (from Impending Doom Support) now deals 54 to 81 Chaos Damage at gem level 1 (previously 39 to 58), up to 602 to 903 at gem level 20 (previously 430 to 645). It now has “40% more Damage with Hits per 5 Doom on Hex”, and “15% more Damage with Ailments per 5 Doom on Hex”. It no longer has “60% more Damage per 5 Doom on Hex”. Because of base Ignite damage changes, Ignite with the skill is now 44.6% higher at 30 Doom, and 32.8% higher at 40 doom.


Rest in pieces Decay support gem, it was nice being able to scale you from ANYTHING for a while.

Why do you hate the Decay DoT? It's not an ailment, its a hit, it scales off of next to absolutely nothing. Can you PLEASE fix this stupid support? Classify it as an exotic ailment or something, this is just ridiculous how piss poor the support for this support is.
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
Last edited by Raghin#2415 on Oct 7, 2021, 7:02:26 PM
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BrainlessAF wrote:
the only thing I see GGG doing is FINALLY getting people out of their comfort zone and getting people to try new builds. How long has Aurastacker been around? We all agree that it was clearly too strong. Isn't it boring after all this time? Grab your genitals and look forward to new stuff.

They don't get people to try new builds. They basically nerf a de facto only support-oriented archetype without giving us any alternative. I would LOVE to see more options, but there's nothing there. If I wanted to just do damage and shoot things at stuff, I could just do that in singleplayer.
Great job GGG.

Now pple have to come up with new broken builds, too bad those who just make the same build every time have to now try something new, boohoo.

Players that built characters for solo play and try to run all content, rejoice.
"
impulze3 wrote:
rip aurastacking.

gz on ruining another build archetype.

How to kill another aspect of endgame and stomp a 10+ mir build into history.


I played this build for 5 leagues now, improving it bit by bit every league.
About 15-20 mirrors of stuff, soon to be obsolete.

Aura effect gone from clusters, clusters unuseable.
i'd need 588% increased reservation efficiency on my gear to run all my 16 auras, which is impossible with 2% on jewels.

this leaves a bad taste in my mouth, you disregard the time i spent on this build in one single patch because reddit crybabies are complaining about party play. again and again you kill things in collateral from multiple angles.

the solution was so simple, lowering aura effect on others and leaving reservation alone as it impacts other builds aswell. now you probably ruined a bunch of builds with those changes, not just aurabots and stacking.

we'll wait and see how it plays out. If 3.16 is not the ultimate bomb league mechanic to make up for this loss, i will quit this game

[Removed by Support]
^^^^^^^^^^^^^^^^^^^^
Pictures of the rude pms i am getting. I guess you're allowed to be toxic in pms, but you're not allowed to show that to anyone

The balance team and chris being out of touch with their game isn't the only reason why this game is going downhill.
The community is more toxic than ever, more so than the community of eve online. Alot of people i play with in standard are chill, but this? I can't imagine what goes through your head that you gain joy from sending me those pms, does it make you feel powerful or that you received some kind of twisted justice? Does it statisfy your jealousy?


LOLOL get rekt. Shit was broken get over it
GGG, there is no mention of Spellslinger.

Can you clarify what your plans for this are?

Can you consider rolling back the addition of mana cost for spellslinger, considering it reserves so much already, and now with these changes, spellslinger will be even harder to use, since we can't reduce the reservation so easily.

For DOT changes, you mention fire, cold DOT.
What about Chaos DOT? It needs some serious love for single target, as it's currently unusable.

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