Path of Exile 3.16 Balance - Part 1 - Flasks and Ailment Mitigation

"Tempest Shield: Is now a Reservation Effect, and grants Immunity to Shock, as mentioned below."

Depending on how that reservation works, this could be a problem for those relying on other reservation skills while using Tempest Shield. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
"
PolarBehr wrote:
They are now doing to flasks what they did to crafting gems - added a ton of RNG where previously there was just enough.

Bring back deterministic crafting and adjust for flask rolls too.


Exactly my thoughts. So after 3.16 I will have to buy a 85 lvl Quarz flask for 30c+ and then waste tons of alts on it to make it like it was before 3.15? No thanks. I have enough of crafting gamble play with other items already
"
Covenant wrote:
"
AgarthaDSO wrote:
Watch how they promise this, and deliver something completely different or even a worse than it is now version.
Not remotely worried. Because I'm committed to not spending money until I hit 90 in 3.16 and can say I enjoyed getting there.

Worst case, they do what you said and I'm out until PoE 2.0. If that still happens, and I won't spend before I enjoy it then either.

The pog pogga pogger right here BIOs.

This guy gets it.

The north remembers.
Last edited by buildsinfo#1393 on Oct 6, 2021, 4:46:31 AM
"
cjimaras wrote:
So now we have piano flask again...


Please quote where it says they've removed Instilling orbs. Oh wait, they don't!
"Adding and improving Flask investment in the Dexterity area of the Passive Skill Tree."

This is ONLY area of the tree that doesn't need flask investment nodes. My Pathfinder doesn't need it. All my other chars DO. This is so dumb.
"
PolarBehr wrote:
They are now doing to flasks what they did to crafting gems - added a ton of RNG where previously there was just enough.


Flasks actually had FAR LESS RNG than any other gear slot. Now they're a bit closer. Still far less RNG, simply because they're still only restricted to two affixes i.e. there's no rare flasks. But closer than before. So they're now more like a regular gear slot. It's more that you just got used to them being less RNG to craft than other gear slots, but that hardly means it was typical.

And btw, getting flasks with both Tier 1 mods is a stretch goal - you can very well play with lower tier versions of the mods you want. Unfortunately everyone in this community seems to act like your gear has all be Tier 1 or don't bother.
"Problem:
Rangers don't have a form of Life Recovery that they excel at, while almost every other core character has a signature special Recovery method. "

WHAT! Raider has claw implicit, pathfinder self refilling flasks.

Do you mean BOW Characters?
Last edited by Gid_PathofExile#2937 on Oct 6, 2021, 4:58:41 AM
Well done GGG thank you for listening
This should have been the manifesto for 3.15, not what we got.

Changes seem good, in theory, they will add a new dimension to character building which is ok with me... but need to see this in game.

Let's see the other 2 manifests.
"
andrew8448 wrote:
‘Extreme power of auras?’

Does this mean nerfing/killing aura stacker?

Gg ggg. If so, then it’s back to D2R.


you wont be missed

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