[3.15] Eye of Winter ES/LL Self-Cast Occultist

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arkon9944 wrote:
I never once disputed that Unleash casting is not instant.


What? Just look at your previous posts:

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arkon9944 wrote:
That means it takes 1.33s of me NOT CASTING to ever reach 4 stacks of Unleash. If I had a 5th seal, it would take 1.67s to reach max seals.


This message simply implies that Unleash is instant. If it's not instant, then values of 1.33 and 1.67 seconds are wrong. And yes, they are wrong.

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arkon9944 wrote:
However, you're acting like the animation takes the full 1.67s it takes to recharge all 5 of your seals.


I never said that, I just took into account some cast time, which is related to depleting seals.

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arkon9944 wrote:
Yes, there is a hitch to the animation of the spell, but again, it's not 1.67s.


Again, no one said this animation takes 1.67 seconds, chill. But I'm glad that you finally admit that it's not instant. It's a small relief.

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arkon9944 wrote:
You just simply have no concept of time or how simple mathematics work. It's cool though man. Clearly I'm speaking to someone that cannot do basic math. You go ahead and stack your 5 unleashes bro, tear them up for all of us plebs doing it the wrong way.


A random guy who forgets important factors of an equation and even admits it or acts like it's infinitesimal (which is not) is insulting me because he doesn't understand how things scale in this game mechanic. It's quite funny, but also kinda terrific.
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Xenhil wrote:
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arkon9944 wrote:
I never once disputed that Unleash casting is not instant.


What? Just look at your previous posts:

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arkon9944 wrote:
That means it takes 1.33s of me NOT CASTING to ever reach 4 stacks of Unleash. If I had a 5th seal, it would take 1.67s to reach max seals.


This message simply implies that Unleash is instant. If it's not instant, then values of 1.33 and 1.67 seconds are wrong. And yes, they are wrong.

"
arkon9944 wrote:
However, you're acting like the animation takes the full 1.67s it takes to recharge all 5 of your seals.


I never said that, I just took into account some cast time, which is related to depleting seals.

"
arkon9944 wrote:
Yes, there is a hitch to the animation of the spell, but again, it's not 1.67s.


Again, no one said this animation takes 1.67 seconds, chill. But I'm glad that you finally admit that it's not instant. It's a small relief.

"
arkon9944 wrote:
You just simply have no concept of time or how simple mathematics work. It's cool though man. Clearly I'm speaking to someone that cannot do basic math. You go ahead and stack your 5 unleashes bro, tear them up for all of us plebs doing it the wrong way.


A random guy who forgets important factors of an equation and even admits it or acts like it's infinitesimal (which is not) is insulting me because he doesn't understand how things scale in this game mechanic. It's quite funny, but also kinda terrific.


Dude, enough already man. Having an animation be instant or not, which again, I never said Unleash's animation was instant doesn't change anything I am saying to you.

5 seals takes 1.67s to charge up, regardless if the spellcasting animation of unleash is instant, or .2 seconds. I am pretty sure you will admit that you can cast EoW at least 3 times during the span of 1.67s. If you can at least admit that, hitch in the animation or not, you're simply acknowledging exactly what I have been saying all along.

If you can cast faster than 1.67s, you will NEVER reach 5 stacks of Unleash besides the initial cast.

https://i.gyazo.com/50ff732a5295c249893be696e1d79033.mp4

Not even able to get above 2 seals while casting, let alone 5. And that's over SEVEN seconds, well above your 1.67s threshold of recharging to a fifth seal. I can't even reach my maximum of 4 seals because of Thunderous Salvo while casting...which is what I said in an earlier post that even that node is very marginal of an upgrade. It gives 30% crit and you have a much more likely chance of getting into 4 seal territory than 5 seal territory during a fight.
IGN: Arkon_Melee_LoL

https://www.twitch.tv/arkon9944
Last edited by arkon9944#7814 on Aug 16, 2021, 2:42:26 AM
Thanks for the build but imo just feels bad to play, cast speed is too slow, unleash is definately part of the problem it locks you in place longer.

It's too squishy, slow projectle with long cast time is a bad combo in modern poe. The build has no defensive layers either.

It might have felt passable if GGG hadn't nuked cast speed from orbit
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Shankhook wrote:
Thanks for the build but imo just feels bad to play, cast speed is too slow, unleash is definately part of the problem it locks you in place longer.

It's too squishy, slow projectle with long cast time is a bad combo in modern poe. The build has no defensive layers either.

It might have felt passable if GGG hadn't nuked cast speed from orbit


feels fine to me but i guess it depends how you play. i barely ever cast eye of winter for mapping. running around and just replacing hydrosphere one shots all packs with herald of ice. mostly just using eye of winter on bosses to one shot them or spam them off screen on league mechanics.

and in terms of defences freezing and exploding everything covers most of that for you and you have enough ehp to survive an odd hit or two. frost shield has been working wonders for those off screen projectiles
It's not really an eye of winter build if you clear maps with hydrosphere. that's a hydrosphere build with eye of winter tacked on
Last edited by Shankhook#7399 on Aug 16, 2021, 10:03:11 PM
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Shankhook wrote:
It's not really an eye of winter build if you clear maps with hydrosphere. that's a hydrosphere build with eye of winter tacked on


Except for the fact that PLENTY of builds use skills for clearing, and others for bossing. Or simply separate setups. Hell, some even use different gear entirely!

If anything, using EoW to activate Hydrosphere's ice properties to combo up with HoI means still using EoW in some way for clearing, and then EoW is primarily used in boss fights, where you want to bounce its projectiles off the boss and Hydrosphere!
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Shankhook wrote:
Thanks for the build but imo just feels bad to play, cast speed is too slow, unleash is definately part of the problem it locks you in place longer.

It's too squishy, slow projectle with long cast time is a bad combo in modern poe. The build has no defensive layers either.

It might have felt passable if GGG hadn't nuked cast speed from orbit


Is quite alright to me, of course you might require more dodging and judgement before jumping into big packs. Alternatively you can use IC + increased duration + arcane surge slot into your LMB to get better defense uptime. crazypearce suggested frost shield which I'll implement into mine as well.

Of course more cast speed will net better QoL, but you gotta invest in it like a Watchers Eye (OP did say is an expensive build so you can't complain if you did not invest enough). I'm working on a Watcher Eye myself and I'd say the cast speed as of now is bearable for me.
Last edited by zeroad12x#6144 on Aug 16, 2021, 11:31:08 PM
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Shankhook wrote:
Thanks for the build but imo just feels bad to play, cast speed is too slow, unleash is definately part of the problem it locks you in place longer.

It's too squishy, slow projectle with long cast time is a bad combo in modern poe. The build has no defensive layers either.

It might have felt passable if GGG hadn't nuked cast speed from orbit


Yeah so like a few of the above comments have stated, this isn't the type of build that you get out of the story and it immediately starts to shred.

I did say the build is quite expensive, and it is certainly aimed for end game rather than the leveling process.

I took a look at your character and I would certainly say that this version of an Eye of Winter build certainly won't start blasting through maps at level 79 and like not even the bare minimum pieces of gear to get things going. If you give it more time and invest a bit more into the build, I think you might be surprised by the results.

I have streamed this build a few times here and there over the last couple of weeks. You could take a look at my past streams and see how it looks once you really dive into it.
IGN: Arkon_Melee_LoL

https://www.twitch.tv/arkon9944
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arkon9944 wrote:


Yeah so like a few of the above comments have stated, this isn't the type of build that you get out of the story and it immediately starts to shred.

I did say the build is quite expensive, and it is certainly aimed for end game rather than the leveling process.

I took a look at your character and I would certainly say that this version of an Eye of Winter build certainly won't start blasting through maps at level 79 and like not even the bare minimum pieces of gear to get things going. If you give it more time and invest a bit more into the build, I think you might be surprised by the results.

I have streamed this build a few times here and there over the last couple of weeks. You could take a look at my past streams and see how it looks once you really dive into it.



Yeah i get your point, RE barely passable gear though I'm just trying to make it work in SSF so the gear is what it is. I have to give up a few damage auras without the shield, my point is more the feel of the build.

In fairness i think it's less about this build and more that casters just feel bad to play now after cast speed nerf, second wind nerf, smoke mine nerf, onslaught on kill nerfs, flask nerfs. Unless you are an attack build (good shield charge etc) or a ranger the game feels so terribly pedestrian this patch
Last edited by Shankhook#7399 on Aug 17, 2021, 11:03:17 AM
This has to be one of the best lower budget clear setups I've played in years, the interaction with unleash and eye of winter is such a good concept and props to arkon. Cleared the game deathless (have to be careful not much defense outside of ES and immortal call)


https://www.youtube.com/watch?v=_1jQJ30F_4Q
Last edited by Lanzatron#2939 on Aug 17, 2021, 6:51:03 PM

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