[3.19] ⚛️ Qosmoz's ❄️ Eye of Winter Mines Saboteur ❄️ League Start to Uber Bossing!
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     INTRO 
    ____________________________________________________________________________________________ Fellow Exiles, this is Qosmoz. I've been playing Low Life Miners are my main build for many leagues now, and they are my go to league starters. Eye of Winter spell is one of the best suited for mines playstyle, and it is one of the best skills to play this build. Map clear is good with chaining projectiles. This build is mainly shines with bossing early in the league with extreme upfront damage to phase bosses as quickly as possible. All constructive feedbacks and questions are welcome within the guide. I try to be active in the forum and you can expect a fast reply to answer your questions. 
                My Other Guides
                
             
        	
        
                Leveling Guide
                
             
        	I've added a detailed Saboteur Miner Leveling Guide for league start with Eye of Winter spell.  
        Qosmoz Sabo Miner Leveling Guide - Eye of Winter 👀 STREAM & DISCORD ____________________________________________________________________________________________ I occasionally stream to help other players with bossing, discussing build questions and enjoying new atlas tree farming strategies with lots of data collection. If you have any questions about the build, leveling, or just want to check out and chat: ============================================================================ 👀 Qosmoz POE Stream ![]() 👀 Qosmoz POE Builds Showcase/Reviews ============================================================================ There is a discord community server which was opened by me. If you want to participate, below is the direct invitation link. Feel free to join. Qosmoz: A Space Odyssey Discord Channel ![]() ============================================================================ CHANGELOG ____________________________________________________________________________________________ This section will be updated for every League after the Patch Notes. 
                3.19 Update
                
             
        	Unfortunately, life reservation aura mastery has changed (from 30% to 20%) and we can't fit 3 main 50% reservation auras in the Prism Guardian shield any more with "Charisma" anointment. However, this is still possible with "Champion of the Cause" notable since this notable has reservation for both life and mana. We change our anointment to enable 3 main 50% reservation auras as previous league. I've adapted all the PoBs accordingly vs. the league start versions.  
        Rest of the build works and functions the same as before. EoW is a great skill to play with freezing everything on its way, excellent boss damage and fun skill animations. I'll start the league with EoW. 
                Changelog
                
             
        	This guide is created based on 3.19 Lake of Kalandra League. 
        [3.19] 31.Aug.22: Updated guide with new passive tree changes. [3.19] 18.Aug.22: Updated guide with the passive tree changes for the league. [3.18] 06.June.22: Updated & simplify the guide. [3.16] 20.Nov.21: Updated the guide with Herald of Ice vs. Purity of Elements variants. Corrected some errors. [3.16] 14.Nov.21: Updated the guide after experimenting various masteries, skills, auras. This is my final take. Added a section with my current PoB and gear. [3.16] 29.Oct.21: Updated the guide with new masteries passive tree. Updated all PoBs and detailed leveling guide. CONTENT ____________________________________________________________________________________________ 1. TL;DR & BUILD RATINGS 2. VIDEOS 3. BUILD NOTES 4. PATH OF BUILDING 5. GEM SETUPS 6. GEAR, ENCHANTS, FLASKS, JEWELS 7. ASCENDANCY, BANDITS, PANTHEON 8. LEVELING GUIDE 9. CURRENT BUILD 10. FAQ 1. TL;DR & BUILD RATINGS ____________________________________________________________________________________________ 
                TL;DR
                
             
        	✅ End Game Bosses Deleting Machine (Eater, Exarch, Sirus, Maven, Invitations) ✅ One of the easiest builds to level through Acts and early maps ✅ You can do any map mod including both physical and elemental reflect maps ✅ Build scales great and allows min-maxing for very high damage ✅ Full Elemental Ailments immunity ✅ Blinds nearby enemies for extra defensive layer ✅ You can do all league mechanics (Deli Farming, Logbooks, Simulacrum, Invitations etc.) ❌ Mines play-style can be daunting with Detonation (2 button play). HINT: You can eliminate detonation by left click binding during mapping. ❌ Life to Low Life conversion will require re-speccing many passive points ❌ It can be expensive depending on the league starters meta game ⌛ Start the league with Life version with minimal budget. ⌛ +1 Gem Wands and Shield will carry you until mapping. ⌛ Convert to Low Life when you accumulate enough currency to afford at least 5 linked Shavronne's Wrappings. This will require 40-50 Orb of Regrets to respec your build. ⌛ Next get the Prism Guardian which is typically cheap at league start. ⌛ Build more Energy Shield and more Damage with next upgrades. 
                What to expect from this build?
                
             
        	I want to summarize here what this build excels at, what are the weaknesses and how it performs in the end game. 
        Bossing: 10/10 (One of the best boss killer, rush to Uber Bosses and melt them down with this build) Mapping: 7/10 (Decent mapper, but it's not as fast as other builds with chain explosions) Simulacrums: 5/10 (Expect solid clear until wave 20-22 but further requires a lot of investment to clear all waves) Invitations/Blight/Expeditions/Deli Maps/Legion: 8/10 (Easy farming of blighted or expedition maps in the early league for currency, and later it excels at 60-100% Deli maps farming) 2. VIDEOS ____________________________________________________________________________________________ 
                Videos
                
             
        	Videos to be added later to the guide! 
        3. BUILD NOTES ____________________________________________________________________________________________ 
                What is Low Life?
                
             
        	Low life (LL) is a condition that applies when life falls below 50%. LL builds are enabled by reservation of life below 50% using "Blood Magic" support or in our build case unique shield Prism Guardian for any auras like Hatred, Discipline, Zealotry, etc. 
        LL build allows reserving mana and life together, which means extra auras can be activated. On top, using "Pain Attunement: 30% More Spell Damage when on Low Life" keystone, these builds are scaled to insane DPS potential. LL builds stack Energy Shield (ES) instead of Life and typically get the "Zealot's Oath: Life Regeneration applied to Energy Shield instead" keystone for ES generation instead of Life. LL builds can be maximized by 3 key Uniques. These are: " Shavronne's Wrappings; provides good ES and lightning damage, but it is used in LL builds mostly to eliminate risk of dying to Chaos damage. Chaos damage in game bypasses ES and directly applies to health (same as you apply chaos damage. For example Essence Drain or Toxic Rain). "CHAOS DAMAGE DOES NOT BYPASS ENERGY SHIELD" unique modifier avoids chaos damage to kill us instantly due to being constantly Low Life. Presence of Chayula: Stun Immunity and Life to Energy Shield Conversion are the main reasons to use the amulet. Prism Guardian: Blood Magic support and 25% Reduced Mana Reservation of Auras makes this shield a must have for LL builds. Snakepit (Right Ring Slot): This is a another key unique for Eye of Winter spell to increase effectiveness of the clear speed. It's also a must have unique for the EoW miner builds in the end game mapping and bossing. These first 3 unique items synergies so well that most LL builds uses them (e.g. Aura Stackers, LL Slingers, etc.). Unfortunately, depending on the early meta during the start of the league, these uniques can be expensive. That's why I recommend to start the league with Life based build and convert to LL later when you have enough currency. 
                Low Life vs. Life Builds?
                
             
        	Why to choose LL Miner vs. Life based build? First and foremost reason is the damage scaling. The DPS due to auras and Pain Attunement keystone provides so much more damage vs. the life version, but it comes with an expense. Both Life and LL versions of Miners are viable, however for the end game you’ll have an easier time to delete bosses vs. Life version. 
        4. PATH OF BUILDING (LOW & HIGH BUDGET OPTIONS) ____________________________________________________________________________________________ 
                Path of Building Community Fork
                
             
        	PoB Community Fork is recommended to check all different versions of the build. 
        Download PoB Community Fork 
                Life Based League Starter
                
             
        	This is the league starting build with optimized tree for minimal respeccing cost for ES based Low life conversion around Level 85. There is almost no defensive layers and you might die a lot. This is mostly good to rush high level maps, defeat bosses and then convert to low life with minimum cost. If you want to be tankier but still do some damage without worrying low life conversion, i suggest to use the tankier version. 
        Click for Life Based League Starter EoW Mines Saboteur Build Easy Low Life Conversion (or Copy: https://pastebin.com/dBMraST1) Click for Life Based League Starter EoW Mines Saboteur Build Tanky Version (or Copy: https://pastebin.com/WpX6rpaT) 
                Life to Low Life Conversion Build
                
             
        	This is the life to low life conversion build tree after the league start. This is the starting point for the low life miner to do really good damage and start end game content, such as red maps, end game bosses, etc.  
        Click for Life to Low Life BS Mines Saboteur Build (or Copy: https://pastebin.com/NtYGm8yg) 
                Low Budget (5-10 Divines): 1-1.2M DPS per EoW Mine
                
             
        	This is the starting point for the low life miner to do really good damage and start end game content, such as red maps, end game bosses, etc.  
        Click for Low Budget LL EoW Mines Saboteur Build (or Copy: https://pastebin.com/XZ6BgFqj) 
                High Budget (50-100 Divines): Up to 3-4M DPS per EoW Mine
                
             
        	This is a further min-maxed version for higher budgets. These provides  more than triple the damage of the Low Budget versions. Given enough budget, these items should be possible to achieve throughout the league.  
        Click for High Budget LL EoW Mines Saboteur Build (or Copy: https://pastebin.com/SeMtChpL) 
                Mega Damage High Budget (200+ Divines): Up to 8-9M DPS per EoW Mine
                
             
        	This is a mega scaled min-maxed version for higher budgets with double cluster jewels setup. 
        Click for Very High Budget LL EoW Mines Saboteur Build (or Copy: https://pastebin.com/9CHn9GjW) 5. GEM SETUPS ____________________________________________________________________________________________ 
                Read First!
                
             
        	 Unless it is stated (e.g. Level 3), all gems must be as high level as possible with maximum quality. 
        + Linked gems / Not necessary to link 
                Gems & Links Setup
                
             
        	" 6. GEAR, ENCHANTS, FLASKS, JEWELS ____________________________________________________________________________________________ 
                Helmet
                
             
        	Crown of the Inward Eye is the best budget and end game option with enchant which most of the case what you only need for this build. I recommend to get one these without an enchant and later upgrade with the enchant and potentially with +1 Maximum Power Charges corruption. 
                Enchant
                
             
        	Eye of Winter: 40% Increased Eye of Winter is the safest option for straight damage increase.  
        Eye of Winter fires Shard Projectiles with 12% Increased Frequency during flight provides both damage and clear speed. This enchant is best optimized to get towards end game. 
                Body Armor
                
             
        	Only one option here.  
        Shavronne's Wrappings enables the Low Life builds. Get this as soon as you are ready to convert from Life version to LL version. 
                Gloves
                
             
        	Fingerless Silk Gloves are the best base. Fill the mods with good amount of Energy Shield mods (ideally 150+ ES) and some resistances. Warlord Spell Damage mod will be good damage boost. 
        
                Enchant
                
             
        	Anything you like the best would be ok here. There is no clear best. 
        
                Boots
                
             
        	Similar to Gloves, here you can have Sorceress Boots as the best base. You can craft good amount of ES on it with ideally 35% Movement Speed. "Cannot be chilled" and "Cannot be Frozen" are the best mods for us to eliminate being frozen to Sirus or Uber Elder fights. 
        Sin Trek boots are the best budget option which will carry you to the end game. 
                Enchant
                
             
        	10% Damage Penetration will be the best DPS option 
        
                Weapon
                
             
        	Weapon can be one of the most expensive option to min-max for this build. 
        Spell Damage Wand with 100%+ Critical Strike Chance for Spells and +1 Level of Spells Gems (+1 to Cold Skill Gems) are the best mods. Any elemental resistance penetration or Aura boost (Hatred or Zealotry) mods are very good. See what you can afford, and upgrade over time. 
                Shield
                
             
        	 Prism Guardian is the only option here.  
        Look for corrupted one when you can afford similar to below. This will boost your aura gems. 
                Jewellery
                
             
        	Amulet: 
        Presence of Chayula is the best option here to have Stun Immunity as well as Life to ES conversion. This is the 3rd core item to enable the build. Rings: Snakepit is an another must have item to make projectiles from EoW chains with it (when it's equipped on the right ring slot). If you can get one with Elder Influence (only obtainable by chancing it) could be best DPS option coupled with the Mark of the Shaper. Belt: Crystal Belt (ideally with Crusader Influence base) is the best alternative. Fill the belt with Energy Shield rolls and missing resistances and attributes. 
                Enchants
                
             
        	Amulet: 
                Annointment
                
             
        	Best option is to anoint "Charisma" Opalescent + Golden + Golden Oils.  
        
                Read Me
                
             
        	Charisma is a notable passive skill that grants reduced mana reservation for skills. It also grants increased effect magnitude for auras cast by the character. 
        
                Catalysts
                
             
        	Presence of Chayula: Use Tempering Catalyst to boost Defenses (ES) 
        Rings: 
                Catalysts
                
             
        	Snakepit Use Imbued Catalyst to boost Spell Damage (Caster). 
        Other Rare Ring can be enchanted based on the resistances, attributes or defenses need. Belt: 
                Catalysts
                
             
        	Rare Crystal Belt or Stygian Vise can be enchanted based on the resistances, attributes or defenses need. 
        
                Jewels
                
             
        	There are no mandatory jewels to make this build work. Jewels can boost your survival or damage. A few recommended ones are: 
        Energy from Within can boost your Energy Shield using the jewels socket near "Melding" Notable Passive. Thread of Hope (Large Ring) can be allocated on the top jewel socket to enable you select critical notable passives. Watcher's Eye can be very good but very expensive. Mods to look for: 1) Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity 2) All damage booster critical mods from Hatred or Elemental penetrations are huge damage addition to the build. There is no Cluster Jewel setup in this build. 
                Flasks
                
             
        	Recommended Flask Setup: 
        Bottled Faith is big damage boost, but very expensive. This is an endgame chase item. 7. ASCENDANCY, BANDITS, PANTHEON ____________________________________________________________________________________________ 
                Ascendancy
                
             
        	Ascend with this order for easier leveling with reduced damage taken and immunities and later damage boost: 
        Born in the Shadows Pyromaniac (for Herald of Ice version) Bomb Specialist Demolition Specialist Explosives Expert (for Purity of Elements version) 
                Bandits
                
             
        	Help Alira for: 
        5 Mana Regenerated per second +20% to Global Critical Strike Multiplier +15% to all Elemental Resistances 
                Pantheon
                
             
        	Major God: Soul of Lunaris (for Purity of Elements) 
        1% additional Physical Damage Reduction for each nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8% 10% chance to avoid Projectiles 5% chance to Dodge Attack and Spell Hits if you've been Hit Recently Avoid Projectiles that have Chained Major God: Soul of the Brine King (for Herald of Ice) You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds 30% increased Stun and Block Recovery Cannot be Frozen 50% reduced Effect of Chill on you Minor God - Soul of Shakari 50% less Duration of Poisons on You You cannot be Poisoned while there are at least 3 Poisons on you 5% reduced Chaos Damage taken 25% reduced Chaos Damage over Time taken while on Caustic Ground 8. LEVELING GUIDE ____________________________________________________________________________________________ 
                Leveling Guide
                
             
        	I've added a detailed Saboteur Leveling Guide and customized it for Eye of Winter spell.  
        Qosmoz Sabo Miner Leveling Guide - Eye of Winter 👀 9. CURRENT BUILD ____________________________________________________________________________________________ 
                Current Build & PoB
                
             
        	I post my current gear and passive tree in this section. 
        10. FREQUENTLY ASKED QUESTIONS ____________________________________________________________________________________________ 
                FAQ
                
             
        	This section is to be filled with frequently asked questions. 
        OUTRO ____________________________________________________________________________________________ Hopefully, you'll try his build, and enjoy it as much as I do. Check out my stream for questions, or leave a note/question here. I will try my best to answer any question you have. Always happy to help for anything you need. Cheers, Qosmoz. Last edited by QosmozGaming#4631 on Sep 4, 2022, 4:02:10 PM Last bumped on Nov 11, 2022, 7:14:10 AM 
    
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     As a late start / casual player, this build seems pretty dope! Going to try it out this weekend :) 
    
    
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     ty for trying out eow, 
    how does it feel compared to BL for u? The ticks of BL with slower projectiles stack so nicely and do insane damage, can eow get to this high dps? ty in advance Guild "Metal" /// POE 1+2 /// NO voice-chat necessary 
    
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     Hey, great build as usual :) 
    I am playing a very similar build, based it off your Glacial Cascade Miner and modified a few things. I feel you're missing 3 very interesting gems in your version of EoW miner: - Hydrosphere - Flame wall - Sniper's Mark (instead of Frostbite) - Hydrosphere allows projectiles to chain, it means that if you put an hydrosphere behind your target (a boss for instance), a good amount of projectiles that would have missed the boss will chain back to it. - Sniper's Mark creates more projectiles, which in turn will chain back from the hydrosphere for even more DPS - Flame wall allows us to proc the Crit Multiplier against burning enemies from the Explosive Expert ascendancy node. Furthermore, a lot of your projectiles will go through the Flame Wall before hitting the boss or chaining back from the hydrosphere. It doesn't add a lot of damage as it is an unlinked Fire Wall, but it's a lot of projectiles that all get this little boost and it adds up (about 8% more damage in PoB). It really feels that I melt bosses almost twice as fast with this combination than without. I've tested with and without quite a lot, to see if it was worth it, and it seems so. Here is a video of the interaction: https://www.youtube.com/watch?v=XEslQckT9W4 I use a Hydrosphere + Bonechill + High impact mine to trigger hydrosphere without having to cast it (hydrosphere has a horrendous cast time / animation and this way we bypass it) I have Flame Wall + Sniper's Mark + Arcanist Brand to trigger the combo on bosses, making it super easy to use (just drop 1 hydrosphere mine and 1 brand and you're good to go) Cheers Last edited by Diacred#5203 on Aug 4, 2021, 11:58:16 AM 
    
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     Good guide. Gonna try your build. Is this build squishy? 
    " Which guide gems would you replace for your setup? thank you. Last edited by FedeS#7818 on Aug 4, 2021, 10:22:30 AM 
    
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    " I don't use Clarity, Immortal Call + CWDT (just a Steelskin on my left click), and I don't use Flame dash + Second wind, only with arcane surge. My setup is: Helmet: - Arcanist brand + Flame Wall + Sniper's Mark + Frost Bomb Weapon: - High Impact Mine + Hydrosphere + Bonechill Gloves: - Precision + Arrogance - Flame dash + Arcane surge Boots: - Herald of Ice + Arctic Armor + Summon Skitterbots + Steel Skin Shield: - Hatred + Discipline + Zealotry Armor: - Eye of winter 6L  |  
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    " Awesome. Thanks a lot for your input :)  |  
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     fixed the issues, I've added the Hydrosphere into the build (how did it even miss in the guide :) since i was using it myself also. 
    
    
Thanks for the feedback Diacred.  |  
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     Am I missing something or clear speed is clunky since the damage from mines is not instant like Ball lightning when mines detonate? It seems there is a delay from the detonation to when the skill actually deals damage. 
    Could you please post a clear speed video? Thanks in advance. Last edited by FedeS#7818 on Aug 5, 2021, 5:40:05 PM 
    
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