Content Update 3.15.0 -- Path of Exile: Expedition

I'm looking forward to the changes, many things were just kinda absurd to be honest, like:

- flask rework was so overdue. A well rolled Quicksilver flask was like 70% inc MS, so twice the amount of a T1 MS prefix on boots, lol

- I noticed a lot of increased mana cost multi on support gems. Most builds just squeezed in as much auras as possible with like 2-5% unreserved mana left and still could pretty much ignore mana cost/sustain with minimum investment

- damage nerfs across the board were needed. Watching dedicated players rush through the acts in 2-3 hours was pretty ridiculous already. And the zoom-zoom explode 2+ screens, rush through the map in <2mins and killing endgame bosses in like <3 seconds didn't look like PoE is actually a game.

Sure, things like that will still be possible for the no-lifers etc.
For me, as a bit more casual but still not a no-lifer, over the years it started to get more and more boring.

If I don't want any changes in an ARPG, I'd play 20 year old D2 or something. I actually did play the PD2 mod a while ago for like 2 or 3 months and it was a blast from the past playing it after many years again, but at some point I had all my items I needed for my lvl 95 SSF Necro and got bored.

Stop whining and adept, or play other games, easy like that.
Nobody gives a damn when you started playing PoE, how much $ you invested and how many times you leave PoE forever.

I also see some QoL stuff.. good. But GGG, please more, MORE QoL.
I read so many good and often/regularly QoL suggestions on the forums over the years (not talking about auction house now, more like colorblind support, moving that annoying prophecy popup window!!, interface stuff etc...)

Good luck exiles!

We who are about to die (from defensive and mana cost nerfs) salute you!
so sad to see
Wow.. mana was already annoying to manage.. now it's gonna be utter garbage..
Content update 3.15.0 -- Path of Exile: Tedium
R.I.P Casuals: You will be missed
I feel like if they wanted to go this route for POE2 then why gradually put us closer to it?

Wouldn't it be better if you keep us with the same creep and then in POE2 its like BAM UR ALL DEAD U DO NO DAMAGE DO MECHANICS NERD?

I personally thought Poe2 was coming out shortly after harvest so you guys made harvest just to give us some overpowered stuff to keep us entertained until Poe2 reset the difficulty again.

Also I remember league ago you guys reset how hard all of the monsters were across the board and we didn't bitch to much.

Could you of just made the bosses harder or just make a couple of bosses that litterally only the top .0001% can complete only if they have 10 mirror build and leave everything in between for us more casual players?

My thoughts,

Ill play Friday but I'm already leaning into a negative BIAS before playing which isnt good.

Hopefully our servers will be stable this time. Last league was unacceptable. If youre servers are going to be unstable then just bring it down for half a day and let us sleep.
I resume this ...
NO LONGER
NO MORE
NO MORE NOT "NO LONGER"
NO LONG NOT "NERF NERF"
NO NERF THE LONGER NERF
NO NERF THE NON FUN
NO NERF THE LONGER OF THE NON FUN
Last edited by Darknight81#2498 on Jul 20, 2021, 10:08:13 PM
"
Homyak555 wrote:
"The Blessing of God Divination Card has been temporarily disabled from dropping."
Bruh...


This "nerf" had me laughing out loud! :)
They really thought about (almost) everything.
RUTHLESS LOGIN
Ye better put delirium on map device but not stack simulacrum splinters....?

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