[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

i dont get the game...
blue t14 map... 5.6k hp with all buffs on and a metamorph onehits me even before i reach him...

start remembering why i quit a year ago
Last edited by Nidary#0978 on Dec 17, 2021, 6:30:13 PM
I would ask about cold exposure on bosses like elder guardians and conquerors.

I have following sources dealt with Blade Vortex:

- Frostbite on hit with 72% increased effect
- Elemental Weakness with 44% increased effect
- EE -25%
- Mastery -18%

It works fine on most monsters, the curses do apply and the monster description shows "vulnerable to cold" as it should.

But a few bosses like guardians never show "vulnerable to cold" although the curses and exposure applied to them. Does it mean their cold resistance is not in negative range? And if so, should I drop Animate Guardians Eye of Malice because it gives bosses +50% resistance as long as they are not in the negative resistance range?
Is there any info or guide how to craft gear for this build?
Last edited by Kazaszz#5678 on Dec 21, 2021, 11:30:06 AM
"
BeastBoxing wrote:
I would ask about cold exposure on bosses like elder guardians and conquerors.

I have following sources dealt with Blade Vortex:

- Frostbite on hit with 72% increased effect
- Elemental Weakness with 44% increased effect
- EE -25%
- Mastery -18%

It works fine on most monsters, the curses do apply and the monster description shows "vulnerable to cold" as it should.

But a few bosses like guardians never show "vulnerable to cold" although the curses and exposure applied to them. Does it mean their cold resistance is not in negative range? And if so, should I drop Animate Guardians Eye of Malice because it gives bosses +50% resistance as long as they are not in the negative resistance range?


You can't see if bosses are affected by Exposure, only curses.
You shouldnt run Eye of Malice any longer, it's for an outdated animate guardian guide we used in the past.

Instead, run a -9% cold resistance redeemer helm on your AG.
Even with maximum curse effects and as many sources of penetration we can get, Eye of Malice is never worth it.

Your total sources should be:
- Frostbite with 32% effect (Dunno how you get 72%)
- EW with 40-48% effect
- EE for 25% exposure
- Mastery for 8% penetration
- AG Helm for 9% penetration (12% with Maven Orbed Helm)

I'm not sure with "vulnerable" to cold et.c. means. Is it a debuff you can read on bosses? Logically, it sounds like it means boss resistance is in the negatives.
"
Kazaszz wrote:
Is there any info or guide how to craft gear for this build?


There are some guides buried in the buildguide but alot of them are outdated after the removal/changes to Harvest crafting.

The only items only worth crafting really is the Wand, Helm and Shield.
I'll be making crafting guides in the future but for now, there are guides by Ghazzytv on youtube how to craft them.

Put simply:
- Wand: Spam Metallic-Jagged-Corroded-Shuddering 4 socet resonators on a Convoking wand until you get +2 to skills.
- Helm: Spam Frigid + Bound fossil 2 socket resonators on a ilvl86 Shaper-Elder base Bone helmet.
- Awakened Orb a +2 minmum frenzy charge shield ontop of a +2 minmum Power charge shield. You want the final shield base to be a Cold-Attuned Buckler.
Could Fleshcrafter be an option for pushing negative enemies‘ res?
Would it be possible to get some "updated" images of the Walkthrough part of the guide? I'm following the guide since act 1 (I've been playing this game for a very short time), those images show which passive skills have preference, for example, 1- Arcanist domination, 2- Lord of the dead, etc.

It makes it easy to choose when you don't know, but the images are outdated, the skilltree looks different nowadays, I am aware that the skilltree here is up to date. -> https://poeplanner.com/b/JUT

But there I can't see the preferences like in the images, where it shows which passive skill you should take first, and which skill you should take next, etc, would it be possible to update those images for the walkthrough?

Thank you very much for your guide!
Last edited by Davoker#7948 on Dec 26, 2021, 8:52:26 PM
"
Vortigaunt1337 wrote:
Could Fleshcrafter be an option for pushing negative enemies‘ res?

We'd lose too much by removing Skin.
"
Davoker wrote:
Would it be possible to get some "updated" images of the Walkthrough part of the guide? I'm following the guide since act 1 (I've been playing this game for a very short time), those images show which passive skills have preference, for example, 1- Arcanist domination, 2- Lord of the dead, etc.

It makes it easy to choose when you don't know, but the images are outdated, the skilltree looks different nowadays, I am aware that the skilltree here is up to date. -> https://poeplanner.com/b/JUT

But there I can't see the preferences like in the images, where it shows which passive skill you should take first, and which skill you should take next, etc, would it be possible to update those images for the walkthrough?

Thank you very much for your guide!


I'm gonna update the rest of the buildguide for 3.17 pretty soon.

In the meantime you can follow this PoB:
https://pastebin.com/Kk3S6Ve4

It's the latest leveling version of the build that I will update the build into.

It's not as "pretty" without the pictures but should work well as a substitute meanwhile.

In the bottom left corner of the PoB you can pick which act you are at to get a rough estimate of how the tree should look:
Spoiler



The PoB also has all the information needed in the "Notes" section which tells the correct skill order.

"
Deadandlivin wrote:
"
Davoker wrote:
Would it be possible to get some "updated" images of the Walkthrough part of the guide? I'm following the guide since act 1 (I've been playing this game for a very short time), those images show which passive skills have preference, for example, 1- Arcanist domination, 2- Lord of the dead, etc.

It makes it easy to choose when you don't know, but the images are outdated, the skilltree looks different nowadays, I am aware that the skilltree here is up to date. -> https://poeplanner.com/b/JUT

But there I can't see the preferences like in the images, where it shows which passive skill you should take first, and which skill you should take next, etc, would it be possible to update those images for the walkthrough?

Thank you very much for your guide!


I'm gonna update the rest of the buildguide for 3.17 pretty soon.

In the meantime you can follow this PoB:
https://pastebin.com/Kk3S6Ve4

It's the latest leveling version of the build that I will update the build into.

It's not as "pretty" without the pictures but should work well as a substitute meanwhile.

In the bottom left corner of the PoB you can pick which act you are at to get a rough estimate of how the tree should look:
Spoiler



The PoB also has all the information needed in the "Notes" section which tells the correct skill order.

Thank you very much! I am new to PoB and I didn't realize that it offers so many details to include acts, I think I can clarify myself better with this, thank you.

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