[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

Thank you. I'll have to keep an eye on trade since there doesn't appear to be a skin of the lord that has 3B-2R and elemental equilibrium. Regarding EE, am I right to assume that it is being activating by hydrosphere and/or tempest shield?
Last edited by snirky2#4555 on Dec 8, 2021, 10:40:24 PM
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Its_OP wrote:
@Deadandlivin

Have you considered utilizing Marsh of the Legion in the build in some way ? Hatred + Determination + Purity of Elements / Haste is just the first thing that comes to my mind.


Funny that you're asking.

I'm currently rebuilding my lowbudget PoBs and playtesting them.
It's getting kinda insane.

On a 3 ex budget (Lategame prices) I've practically made a super tanky build that does 4 times more damage than the past low budget version.

The downside is that it uses March of the Legion which is kinda annoying to use.
I run hatred, purity of elements and Determination in them.

Then I run Grace in gloves and Skitterbots as usual.
I also run Enduring Cry and The Front Line unique cluster jewel which gives 4 Endurance Charges, 10% max ele res and 20% phys dmg reduction.

I'm scaling alot of Skill effect duration making Molten Shell last 12 seconds and the auras last ~27 seconds.
I wanted to run 4 Auras but literally impossible, not enough keybinds available which feels kinda bad.

It's super strong, only annoying thing is pressing all the Auras 24/7. Even at 30 sec duration on the auras it feels kinda clunky to press them all the time.

This is the current PoB:
https://pastebin.com/kyLPfjct

Extremely overcapped on Resistances there because I was checking getting gear before I got Purity of Elements.
We could swap alot of Ele resistances for easy Chaos Resistance and Life Regeneration

I'm not running Hydrosphere and Melee Splash shenanigans because it's super annoying to play with and because I think it will be nerfed next league.
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snirky2 wrote:
Thank you. I'll have to keep an eye on trade since there doesn't appear to be a skin of the lord that has 3B-2R and elemental equilibrium. Regarding EE, am I right to assume that it is being activating by hydrosphere and/or tempest shield?


Tempest shield proccs it.

Hydrosphere bricks it.
Hydrosphere does cold dmg so it will overwrite EE and remove the 25% cold reduction effect. After you've cast Hydrosphere you have to manually walk into melee range again and hit the target with BV to remove the Exposure from Hydrosphere and replace it with one from BV instead so it becomes -25% cold again.

Kinda annoying. If you run Avatar of Fire your Hydrosphere only deals fire and you don't have to bother with the clunky BV reset and stuff.
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Vortigaunt1337 wrote:
I‘m thinking about going 4 white sockets triad grips, how would I scale the chaos damage best?


Unfortunately, chaos minions is really bad.

There's no very little scaling for it.
So I have the +2 to dash enchant on my helm.

Whilst being able to use dash 5 times is nice I am wondering if I can drop Second Wind and pop another gem in?

If anyone is willing to look at my Char and suggest anything that would be great.

Thinking I could pop vaal haste in (but that would mean pressing a button) or I could rework the position of more gems and get rid of my shield which grants determination and get one of the other (brittle???) shields.

Awesome build this league being able to do almost all content without having a carry (unlike previous Minion builds). Had to get a carry for Mavens writ and that was all.

Love the way the OP has continued experimenting and fine tuning this league and come up with a winner...despite several leagues of nerfs.

Thanks so much Dead....
hi dead, could you tell me in which direction i should go next?
kinda stuck on single target dps

think next is cluster yewel time?
any other suggestions?
"
Deadandlivin wrote:


The downside is that it uses March of the Legion which is kinda annoying to use.
I run hatred, purity of elements and Determination in them.

Then I run Grace in gloves and Skitterbots as usual.
I also run Enduring Cry and The Front Line unique cluster jewel which gives 4 Endurance Charges, 10% max ele res and 20% phys dmg reduction.

I'm scaling alot of Skill effect duration making Molten Shell last 12 seconds and the auras last ~27 seconds.
I wanted to run 4 Auras but literally impossible, not enough keybinds available which feels kinda bad.

It's super strong, only annoying thing is pressing all the Auras 24/7. Even at 30 sec duration on the auras it feels kinda clunky to press them all the time.



You don't use the second keybind row (ctrl+ by default), do you ? It may solve your problem, as we don't have to activate the auras too often due to their long uptime.

Is it worth rejecting EE in favor of EC?

We don't have to play flask piano now, with that in mind I think Marsh worth it.
"
Its_OP wrote:
"
Deadandlivin wrote:


The downside is that it uses March of the Legion which is kinda annoying to use.
I run hatred, purity of elements and Determination in them.

Then I run Grace in gloves and Skitterbots as usual.
I also run Enduring Cry and The Front Line unique cluster jewel which gives 4 Endurance Charges, 10% max ele res and 20% phys dmg reduction.

I'm scaling alot of Skill effect duration making Molten Shell last 12 seconds and the auras last ~27 seconds.
I wanted to run 4 Auras but literally impossible, not enough keybinds available which feels kinda bad.

It's super strong, only annoying thing is pressing all the Auras 24/7. Even at 30 sec duration on the auras it feels kinda clunky to press them all the time.



You don't use the second keybind row (ctrl+ by default), do you ? It may solve your problem, as we don't have to activate the auras too often due to their long uptime.

Is it worth rejecting EE in favor of EC?

We don't have to play flask piano now, with that in mind I think Marsh worth it.


I already do use it.
On my primary bars I'm running:
Phase run on walk button, skeletons, 3 March Auras, Dash and Numlocking both Molten Shell and Enduring Call.

On Secondary Row I have:
Frostbite, Flesh Offering, Vaal Skellies, Vaal Grace and Convocation.

Getting a trigger wand would free up 2 bindings, but you really want all auras from the boots on your primary row so you always see which auras are active. (They light up if they're active).

The other big problem with running 4 Auras is the same old story - Not enough gemslots. In particukar, it forces you to run either Hatred or Skitterbots in your Wand slot.

Both Skitterbots and Hatred needs to be linked to both Generosity and Bonechill. If they're not in the boots they have to go into either the Wand or the Shield since Gloves, helm and chest already are occupied.
That means we can't run 2 triggered skills in the wand which is a problem.

The auras from March of the Legion also have a 0.6 sec cast time for each. Might not sound like much but when pressing your Auras constantly in a row it's kinda annoying as it stop you in your tracks. You often press them too fast during the cast animations et.c. missing one of them and have to recast them. I find that casting 3 Auras followed by Flesh Offering feels somewhat okay.

EE is still superior on chest.
I only run Call to Arms because I got the chest for 40 chaos and it's a low budget version of the build.
"
Nidary wrote:
hi dead, could you tell me in which direction i should go next?
kinda stuck on single target dps

think next is cluster yewel time?
any other suggestions?


You probably want to sort your Amulet and Skill gems first.
Also get another Unset Ring if possible.

It looks like you're running the old support gems for SOs and Carrion Golems in your helm and chest. Not sure how good it still is but we run a different setup nowadays with alot more minions.

This dramatically boosts the dps of the build.
which one is the real now?
the one from the medium pastebin or the intermediate?
cause i have pretty much the one from the medium 3.16 from your guide?

or the one you have in your character at the moment^^
i am a little confused :D

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