[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

"
Yashal wrote:
"
Deadandlivin wrote:
Resposting this because it's important that everyone sees and catches up to this messege. Will update PoBs some time in the future.

Get Determination into your build to drastically boost Survivability:


First things firts. Thanks for your patience, build, answers and recomendations. I've been watching them all, learning a lot, especially how to build and adapt, and it was really nice changes over the days of ths league.

That Detemination change on was huge, at least for me. I've been alive even inside Scourge.

Doubts at this point for me:
1) Skin of the Lord with EE ou GB? Feels like with EE we miss sockets, especially for AG. Frostbite on hit only in case of using EE? Guess Skin of Lord will be my next investiment.
2) Whats ther order priority for stats in Ghastly Eye Jewels? I'll try to craft some with harvest maybe.
3) I saw you put some minion accuracy passives. Do we need to worry or not with accuracy for minions?


1.) EE is the best and clear winner. GB saves you 1 skill point, that's it.
EE gives you 15% more exposure and frees up a socket slot on Zombies since we odn't have to run Elemental army.
I'm running no AG right now because I'm lazy and haven't gotten one yet. Working on Primordial Might first.
2.) For Ghastly Eye Jewels its:
High Life > 20% minion dmg if you've used a minion skill > Minion attack speed > Minion PHYS damage > Minion Cold Dmg
3.) Are you talking about Grave Pact?

We need that wheel to cap minion accuracy. It also gives 36% increased dmg and 6% chance for double dmg.
It's actually the best minion node on our skill tree.
Why don’t we use trigger wands with BV anymore?
"
Vortigaunt1337 wrote:
Why don’t we use trigger wands with BV anymore?


We do, they just cost money :)
I did this build a couple of leagues ago and have tinkered with it again in standard lately to test out the changes. I don't have the time get anywhere interesting in the temporary leagues, so I just wanted to mention a couple is a couple of things I discovered messing around with some old gear and the new tree.

Getting mana for Grace/Determination doesn't seem to be that difficult to me. I tried out adding Grace as it only uses a green socket from my Triads, which is very expendable compared to all the other sockets in our gear. With the Sovereignty wheel and the 15% reservation mastery node and a small cluster jewel with the Sublime form notable I can run Grace, Hatred and Skitterbots with both Bonechill and Unbound ailments.

I have only 10 mana left with this setup, but with a -7 reduced mana cost for non-channeling skills enchant on a ring I don't need anything else to function just fine. This is with a CoH ring/Gloves and only spending my mana on Convocating, Phase running and Dashing. It works very well for me.

This can easily be used on Determination as well using a small cluster with Uncompromising and also on Spiteful Presence on the new Mana efficiency reservation small clusters. The prices for these are just silly in std at the moment, so I haven't tested anything out yet. I would like to see what happens, if you commit entirely to the the reservation jewels/tree/masteries/gear though, just to find out how much you could stack.

Have a great league everyone.
Last edited by hamstereater#2970 on Oct 27, 2021, 2:26:24 PM
"
Deadandlivin wrote:

3.) Are you talking about Grave Pact?

We need that wheel to cap minion accuracy. It also gives 36% increased dmg and 6% chance for double dmg.
It's actually the best minion node on our skill tree.


Few hours ago, when I was studying your tree I thought I've seen you put "Minions have +250 Acc" from mastery and 1 passive near Spiritual Command witch give "20% Acc".

That's why I asked you about this.
Last edited by Yashal#0346 on Oct 27, 2021, 2:51:29 PM
I have faced mobs which this build can't kill :(

Here is a vid (sorry for such a low qual, didn't have time to check recording settings)

https://drive.google.com/file/d/1sdhVvH4NYqVKF4iuHBFLzbbkam1TYV4v/view?usp=sharing

basically that were mobs from expedition graves with some resist cold mods and other
PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players.
Last edited by judikator#2053 on Oct 27, 2021, 2:55:59 PM
"
judikator wrote:
I have faced mobs which this build can't kill :(

Here is a vid (sorry for such a low qual, didn't have time to check recording settings)

https://drive.google.com/file/d/1sdhVvH4NYqVKF4iuHBFLzbbkam1TYV4v/view?usp=sharing

basically that were mobs from expedition graves with some resist cold mods and other


You convert 100% phys to cold and that mobes have cold immune. Care when you use this kind of expedition grave.
oh, I see.. i wasn't playing expedition and wasn't aware. But that's a good lesson for everyone here :)
PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players.
Commenting again as someone who plays Standard SSF league and basically has the equivalent of starter/garbage gear:

The determination change has been a freaking MASSIVE improvement. Can run 16s again with far less deaths than I was before (have yet to do much Betrayal which is one of the biggest tests of a build durability IMO), just did a 40% delirious t16 summit deathless. Currently my 6 link is still Spectre-Phantasm-Minion Damage-Increased Critical Damage- Predator - GMP/Hypothermia and it seems to be working pretty good.

This game however currently hates me as I, I kid you not, have tried to Vaal at least TWENTY level 20 spectre gems and ZERO have hit. Really annoying as it's blocking other gems I really need to hit 21 as well (Carrion Golem in particular).
Can someone sell spectrs (Hyrris Watch)? But i have only 3 ci(

Report Forum Post

Report Account:

Report Type

Additional Info