[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)
According to pob links we should take Bone Barrier as the last ascendancy..
But you have taken Mistress of sacrifise. I wonder what option gives us better survivability: 1st or 2nd with bone offering spam? PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players.
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" I thought it may be happening, thanks. Can you see anything else to tweak passive skill-wise or low budget upgrades? Pob says 4.5m damage but it feels much lower, my 5l skele build felt like it did much more and pob damage was 2.3mn. |
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" 1. Apes still need to be linked to lifetap which would lower the throughput of Phantasms and Spectres alot. Also, 1 of each ape isn't enough to keep up charges consistently unfortunately. You'll usually only get 1 charge, maybe 2 if lucky. But on paper, if you could get charge apes to work which opens up the shield or another wand, that would be optimal. Apes would still be linked to minion damage et.c. however with zero survival gems. They are already very squishy so their survivability might be an issue. 2. I personally don't like Predator too much either. But it's very useful for killing bosses as it causes your spectres and phantasms to always machinegun the boss while you dodge mechanics. I notice that while you're running around during boss fights, if they aren't aggresive or marked with Prey, half your minions follow you around and do nothing. While mapping you can swap out Predator for Increased Crit damage. It's a huge dps boost in most cases. Elemental Focus is also decent but removes freeze which is yikes. More gemswaps though which could be annoying. 3. It depends really, we can be extremely flexible. For pure ST 5blue-1green is best (Spectre - Phantasm - Minion Dmg - Predator - Increased Crit/Elemental Focus - Hypothermia) For maximum clear, 4blue-2green is best - Clear: Spectre - Phantasm - Minion Damage - Increased Crit Dmg - Fork - GMP - ST: Spectre - Phantasm - Minion Damage - Predator - Hypothermia - Added Cold Dmg/Cold Penetration As a thumbrule, you want to always have atleast 3 blue 1 green. The two other gems can be flexible. You can run any of these 3 combinations: 2 green (3 blue 3 green total) 1 blue 1 green (4 blue 2 green total) 1 blue 1 red (4 blue 1 green 1 red total) 1 green 1 red (3 blue 2 green 1 red total) As for red gems. Dmg on full life support is the best gem to use. I've also thought about using Empower4 for a +5 levels to spectres. The issue is that it does nothing for Phantasms unfortunately as they don't scale with levels. I don't like Stone Golems too much. They lack the damage aura for other minions and their AI is really bad. They spend alot of time rolling around rather than attacking. The roll has a fixed animation and can take 2 sec to perform during which they do no attacks or slams. I've tried it and had times where all 4 of them just were spamm rolling across bosses doing zdps. When they're slamming their damage is actually higher than Carrion Golems though. Carrion Golems also have leap slam instad of roll which feels much better for mobility. A nice benefit of running Stone Golems though could be that we'd get alot of extra life regen. Might be something cool to look into. |
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" The main reason we played Bone Armour was for minion survivability, not our own. Now that we have the 5% heal mastery from minions dying our minions almost never dies. I haven't lost a single zombie since I specced into that note and I'm doing T16 maps now. Mistress is the best for survivability as it allows us to get Bone Offering to cap our block chance. |
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" Thanks that are great suggestions especially the pantheon stuff, i got blinded by purity giving all ailments immunity so did not look in to it, i'll farm some chaos orbs and get it all. I thought that i could reach some sweet spot by running cold dmg and fork because gmp takes away dps while fork gives +10% and i was afraid that my spectre dps would not keep up with gmp. I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay, And I pity Any girl who isn’t me today! | |
" Not sure, I don't deal too much with physical builds. If you read my post above (The 5 point answer thing) someone asks why we don't run Stone Golems since they have more dps in paper. You can read my answer there. It might be that your Stone Golems are engaging in the problem I encountered when testing them. Rather than actually dpsing, maybe they just spam their roll ability on the boss and do nothing. Try switching to Carrion Golems instead and see if it feels better. |
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I'm pushing to T16s and gearing up as I go. I ran this build in standard pre 3.16 and it is gearing up to be equal or better. I'll probably push with what I have now.
I see people mentioned getting multiple curses without a +1 curse anywhere with animate guardian... how does this work? I use vaal BV w/ Frostbite on curse ring. I thought I would need a +1 curse chest and ele weakness triads to get the 2nd curse. Can someone explain? |
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" We run corrupted gloves (Any glove) with Elemental Weakness on attack and Windscream/windshriek boots for +1 curse on him. This brings his curse limit to 2 instead of one so when he hits a monster or boss the curse limit is increased to 2. |
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Hello, love your build, running it second time.
Culd someone tell why I can summon only 3 spectres? I hace Bones of Ullr and Death Attunement and cant summon 4 of them. Probobly missing something. Second question is when we add animated quardian? |
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" bones give 1 gem level not 1 spectre now(big nerf) so as was mentioned you can use really good rare boots instead. i checked all unique boots ingame and only death door was any interesting, but it has meh stats so rare influenced stuff is better for sure. I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay, And I pity Any girl who isn’t me today! |