[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

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Sawtyss wrote:
Hey guys I was wondering if anyone else is having issues with survivability in red maps onwards...

Doesn't seem like Golems+Spectres have enough damage to handle this anymore.

My biggest gripe is random oneshots and Expedition bosses... Verana is basically a guaranteed 6x wipe on logbooks of i80+...

Could someone take a look and give me some advice on what I can do next?

Is Skin of the Loyal with Phase Acro the only way to improve your survivability at this point?

I only have 1 character in Expedition so its easy to see...

Respec NA while your damage is not enough to kill trash mobs without it. Take Magna Eclipsis instead.
Won't that further nerf my damage?

That means spectres and golems lose both frenzy and power charges...

This would make my damage so low I would probably be unable to even do red maps :o
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1) But a non-influence lvl86 Bone Helmet with the needed Ench and craft it fully yourself. Way cheaper than buying one.
2) Qual on Spectre gives nothing.
3) +1 and minion damage most likely > +2.
4) You can start using AG with the Eye rn. 20% Frostbite and EE is enough to make Guardians resistances < 0.


How would I get Elder influence onto the bone helmet? Harvest sounds expensive! Though it very well could still be cheaper than an Elder i86 Bone Helmet with a good enchant.

Noted on the Spectre quality - you saved me some currency there. :D

I've been putting off upgrading the wand for that reason; throwing odd currency at trying to hit +2 and Minion Damage before swapping.

Was running Eye with AG already but I just re-read the AG information in the PoB/Guide and realized that I'm missing out on a ton of DPS by not utilizing Windscream/Ele Weakness on Hit. I've since correctly this.


Appreciate your insight!
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Sawtyss wrote:
Won't that further nerf my damage?

That means spectres and golems lose both frenzy and power charges...

This would make my damage so low I would probably be unable to even do red maps :o

1) This will only affect their clearing.
2) Genuinely, your gear is just bad for red maps. I would recommend to sell your cluster setup and invest in a better helmet. This is probably the easiest DPS boost.
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CLloyd0 wrote:
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1) But a non-influence lvl86 Bone Helmet with the needed Ench and craft it fully yourself. Way cheaper than buying one.
2) Qual on Spectre gives nothing.
3) +1 and minion damage most likely > +2.
4) You can start using AG with the Eye rn. 20% Frostbite and EE is enough to make Guardians resistances < 0.


How would I get Elder influence onto the bone helmet? Harvest sounds expensive! Though it very well could still be cheaper than an Elder i86 Bone Helmet with a good enchant.

Noted on the Spectre quality - you saved me some currency there. :D

I've been putting off upgrading the wand for that reason; throwing odd currency at trying to hit +2 and Minion Damage before swapping.

Was running Eye with AG already but I just re-read the AG information in the PoB/Guide and realized that I'm missing out on a ton of DPS by not utilizing Windscream/Ele Weakness on Hit. I've since correctly this.


Appreciate your insight!

1) You are OK with either Elder's or Shaper's Helmet if you are going to do double-influenced one. "Randomise Influence" crafts in TFT Discord are 25-35c each one. Chances of success are 1/3.
2) Do not expect to do +2 and minion damage wand. It's pure random, especially when high tiers of minion damage have very low weight.
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DontThinkJustClick wrote:
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Sawtyss wrote:
Won't that further nerf my damage?

That means spectres and golems lose both frenzy and power charges...

This would make my damage so low I would probably be unable to even do red maps :o

1) This will only affect their clearing.
2) Genuinely, your gear is just bad for red maps. I would recommend to sell your cluster setup and invest in a better helmet. This is probably the easiest DPS boost.


Yeah I guess I need to invest more into gear before I hit red maps...

I did switch to Magna and refunded NA and there isn't a big change in damage in the end...

I'll work on getting a better helmet next thanks!
i have a problem - I dont understand why i dont have Elemental Equilibrium buff. In vortex option i add fire/lightning damage on ring and have trigger wand - all is good but dont have info about granted EE buff. I try with brand Armagedon and every thing is ok - ee starts .... can someone give me advice?
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UNSU1956 wrote:
i have a problem - I dont understand why i dont have Elemental Equilibrium buff. In vortex option i add fire/lightning damage on ring and have trigger wand - all is good but dont have info about granted EE buff. I try with brand Armagedon and every thing is ok - ee starts .... can someone give me advice?

You are not supposed to get any info about the successful EE, as it applies to your enemies, not you. To make sure that everything works, try disabling all minions, open a white t1 map and hit a monster with your BV once. It may get an attribute "Vulnerable to cold".
Thank you for info - I will try do this. Chears
I just tried to do a 'Maven's Invitation - The Hidden' (4x breach lords) for the atlas points. I ran it white and got absolutely obliterated and lost all my portals. It seemed like I was getting 1 shot by the lightning one the second I zoned in, any recommendations on my current setup? AG is the everything from the recommended section, curse gloves, windshrieker,kingmaker, etc
Last edited by Madoran#6976 on Aug 6, 2021, 8:38:53 PM

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