0.9.9 Patch Notes
It's funny with all the "fusing are too hard" crying going on. The same people that are crying for easy 5 and 6 links would be handed those items and then cry that the game is too easy and quit after.
Go play WoW, I heard they have welfare best in slot over there. inb4 I've never tried it. I currently have a 6 socket Chaos plate that I've put over 1200 fusings into looking for a 6 link. I've also 5 linked a sword and an Int Chest. Man up. Bottom line. IGN: Stripper_Steve Last edited by chamillion#2301 on May 8, 2012, 7:22:11 PM
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" 3/4 of a tail left on this defenseless little kitten, guys. |
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Patch launches in 30min, post up above this thread.
IGN: Stripper_Steve
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26?
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It is frustrating how often people make assumptions or generalizations or flat out tell you what they think you're saying.
I don't want easy 5-6 links. I don't want to 'win the lotto easy'. I don't want to be handed great items on a platter. I don't want welfare epics, dumbed down content, or free stuff. I do not, in any way, want rare loot to be any easier to get. I just want it to be more consistent. Some people like to gamble, some don't. I believe that the game would benefit from a way to gain gear that does not rely on massive randomization, or on trading for the inferior cast-off gear of someone who does gamble. As I said before, which every critic seems happy to ignore, I'd be perfectly happy with a little preview window where you use the orb - it is consumed - and you get a little box that says 'This is what your item can become. Do you want the old or new version?' This would use the exact same number of chaos orbs or fusings or what-have-you to get the new item - it just wouldn't render your current one useless in the process. Or I'd like some sort of a purchasing system for no-downgrade orbs at a statistically average cost - 500 fusings? 200 chaos orbs? Whatever. I don't like gambling. I don't mind variance - items can drop or not drop, their stats can be good or bad. What I don't like is spending resources I have to no benefit, or to a detriment. It's one major reason I won't play Korean MMOs - their item upgrade system often runs the risk of destroying the gem, reverting the enchant stack to 0, or destroying the item altogether on a failed upgrade. Those kind of systems are keyed to certain kinds of people who enjoy certain kinds of risk/reward mechanics based around luck - they enjoy the thrill of risking materials for profit. I don't. This, being the beta, is my feedback. It can be taken or ignored in the spirit it is intended. Criticism that I'm trying to dumb down the game, that I want free loot, or that the community will be better off without my kind of entitlement don't promote any useful discussion. Ultimately GGG will determine what mechanics at endgame are an essential core part, and which mechanics have alternatives, options, or choices. If the gambling is a core mechanic, I'll understand. Variety in games isn't a bad thing. It just won't be a system I'm able to play long-term. |
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" I stopped reading right here. |
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" Spending resources with the risk of bad result is a core mechanic of Diablo like games, what where you expecting? I be that potion mixin', spell castin', dragon ridin' wizard. Got a 3 foot hat with a 6 foot beard, and it's only gettin' bigger. Put a staff up in my hand, and I'll shrink you down to size. All I need is a tail of a newt and some platypus eyes.
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" I've played Diablo, Diablo II, Titan Quest, Torchlight, Sacred, Dungeon Siege 1-3... you get the idea. Of the above games, only Torchlight contained a gambling system. Randomization of loot is a core mechanic. Gambling has been associated with the genre before, but by no means is a core mechanic. |
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" see. theres your problem. you assume trade gear is all inferior. i have bundles of good stuff i've looted or linked that i'd be happy to trade for a price, and the gear is a) good and b) unneeded by any of my characters. there is however no decent system for me to trade or make these items available to view and purchase currently. in my view this is the failure of the current economy system. |
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" Just read that article on the-gettho.org. Fantastic. +200 Baguette, garlic, cheese, wine... ... and a good hack 'n slash to play while munchin' the above. Yes, I'm french. Last edited by SilverEyes#2693 on May 8, 2012, 7:56:36 PM
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