Burning Arrow Chain Reactions // 30m DOT DPS // Faceroll all content
for reliable frenzy charges(+power charges with an awakened shield)against bosses. just weapon swap and u have 10 sec uptime on ur offensive charges |
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Why wrath over anger?
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Pardon me if this was already asked and answered, but I can summon 8 golems. There's only 5 different ones. Which of those should I summon more than one?
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" the important ones are chaos and stone, I personally use 3 chaos and 2 stone, the remaining summon can be any - fire, ice or lightning. |
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Is it still possible to augment caster the body armour? AFAIK harvest augment has a non-influenced requirement now.
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"No, it's not. |
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" Wow, you weren't kidding about the ring. Bought it together with Watcher's Eye, so can't say which is which but the bossing damage surely is a lot better. With 1 less golem in body armour also a 6L not essential there (could of couse use empower for something else). Got a nice chest with 115 flat life, 10% increased life (warlord) and 8% increased life (benchcraft) for 1 Ex. |
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" That is actually brilliant, never thought about that. Edit: No I am wondering if switching to a shield like that counts as "gain an endurance charge" and would trigger the chance to gain maximum endurance charges from Juggernauts Unflinching. The reasond I am pondering this, is that I was tempted to come up with a Jugg build but always felt the endurance charge upkeep is too unreliable. I mean Jugg is supposed to be the tankiest class, so in certain situations it is a massive downside you have to get hit to generate charges when you might just need them before that triggering initial hit to survive it. Switch weapons would at least be a better circumnvent than gluttony. On another side node, GG should really do something about that. But enough off topic. ;) Last edited by Shafirion#6638 on May 20, 2021, 4:28:53 PM
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Question: Is the crafting method post at page one is outdated?
Because I cannot found "Remove influence mod" only via TFT. Most of it is "Remove influence and add influence". If it's already been remove from the Harvest, can anyone guide the for the crafting step for Helmet? Thanks in advance. |
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" Helmet: 1. Buy blizzard crown i83+ (ideally u want i85) with burning arrow enchant on it. 2. If you have i85 smack the crown with warlord exalt. Fossil (scorched) or chaos spam for -fire res and another influence mod and maven orb it. If you don't have i85 smack it with redeemer orb and use prismatic/prismatic + jagged or good old chaos spam to get chance to ignite + another mod and maven orb that. It's much easier and cheaper to hit the warlord mods thats why i85 crown is prefered. 3. If you did warlord on your blizz crown - buy a redeemer helm with the 2 mods and elevate them. And vice versa if you had the redeemer helm. 4. Now you've got 2 elevated mods woke orb them together. You'll most likely end up with a random suffix which will most likely be garbage but who knows u might get lucky and hit t1 res or dex and make bank. 5. Now your suffs are done - you put suffix can't change on it and smack the veiled chaos orb. Look for pierce or aoe gems (life will also work if you don't hit either). If you don't hit than repeat this step. *If you want to invest more into the crown, you can get phys taken as cold/fire on it (suffix can't change + refroge with cold/fire in harvest). Once you hit t1 (with no other prefs) than aisling slam that. **If you want to make a mirror tier helm - that you need to suff can't change + reforge with life in harvest until you hit t3-t1 life. Than aisling slam and pray you hit aoe gems (pierce is also okay). Than craft pierce/aoe gems. 6. Craft life (or pierce if you hit life on the veiled chaos orb) and done. Last edited by trancenergy11#1763 on May 20, 2021, 9:29:23 PM
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