[3.13] Peak life Necromancer -- 12k life, 7k+ regen/sec, delete everything
" Greetings fellow HC player ☺️ Thanks for response and input! Will msg you in game! I mostly play on nights when wife and kid are asleep But happends day time aswell some times. If you have time please check my gear and see if you have Some pieces that are better from your Old and maybe I can Buy it! My current big item plan is to get kingmaker, zombie 21, then emp4 only got emp3 atm. SS |
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I played with this build, bought all the best, all the awakened gems, but I even kill the minotaur for 2 minutes. The character is lvl 80, but with the level only hp rises
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Haha I ripped again, had 3 harbringers i a Map and the lag got so damn bad my screen froze
And then dead. Any one else got problems with hsrbringer and spikes and got a tips to solve? |
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Haha I ripped again, had 3 harbringers i a Map and the lag got so damn bad my screen froze
And then dead. Any one else got problems with hsrbringer and spikes and got a tips to solve? |
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" Which spell would u use linked with hextouch and 2 curses? ShoulD probably be somethiNG level one with high aoe to reach many mobs while mapping. I will not use second defensive spell, but try out something else, maybe that vaal grace on selfcast. Would increased duration be effective here, also linked with curses maybe? |
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" The dps for the build in the basic configuration here is between 2-2.5m dps, depending on how many of the awakened gems you can get, and rises to maybe 3m as aura stages go up. It's not a massive DPS build, but it does plenty for any content in the game and you get the advantage of being able to stay in constant motion and focus on avoiding mechanics rather than trying to dps. If you want to push DPS further, you can do so with cluster jewels and utilizing Avian with Saqawal's Nest, which comes at the cost of some survivability... but if you're killing faster, losing 2k hp is probably a worthy sacrifice, especially if you can make up for it with more physical damage reduction and chaos resist on better gear. Poe.Ninja can show you a lot of those top-end variants. If you have a mirror's worth of currency laying around, you could rework the build as an aurastacker to get both a lot more DPS and near invulnerability, but at that point, you might as well just switch to an active skill that benefits more and get ridiculous DPS. " Ball lightning is great for that. It sticks around a while and keeps the curses flowing. You don't need increased duration with ball lightning, since it will re-apply curses for a while. Vaal Grace is an excellent, "OH CRAP!" defense button. Duration might be useful for that, but isn't necessary really... our regen should turn bad situations around if you can stop the incoming damage for a moment. |
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" I have all awakened gems, and all gems 21\20. Need test with claster |
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This was the squishiest 10k+ life build I've ever played, and DPS felt mediocre, so I made some mods.
I unspecced some life nodes and took a medium cluster jewel. I also removed vitality and linked generosity with dread banner, flesh and stone and maim, and moved pride to another socket. Using self cast vulnerability curse and convocation in unset rings. I lost around 1k life, but DPS is massively improved, and survivability also improved as a result - with mobs dying a lot quicker, they have less chance to hit you. Still missing awakened multistrike, but the build is feeling infinitely better now. | |
I'm going to be testing out an addition to the build. Glorious Vanity is a timeless jewel and with the Ahuana name, it will turn major nodes into Immortal Ambition, which gives us overleech. If you get the jewel, it's critical to get the Ahuana version. The jewel costs about 10c for corrupted failures, and 50c+ for a lot of the interesting corrupted variants.
https://pathofexile.gamepedia.com/Glorious_Vanity https://pathofexile.gamepedia.com/Immortal_Ambition To do this, we need to come out from the dex node near Grave Intentions on the right side of our tree and stretch down to grab the jewel node. It's the perfect spot for Glorious Vanity, since it doesn't interfere with anything important. In order to do that, we'll need to use 4 passive points, which is almost surely going to cost 20% worth of life nodes. Ouch! It corrupts the dex node as well, so if you're relying on that for your dex, you'll need to get 10 more somewhere else. Depending on the seed of your jewel, you can get useful things out of those passives, or even great and strange things nearby. I ended up with mana regen, 10% code resist, and 4% life (yay!) on the small passives that got eaten. There is a nearby node I can grab for one point that gives a ton of minion life and damage now... so I'll grab that next level probably or find something to trade for it. So why do this? Overleech is great. Normally leech effects end as soon as your life is full, which means almost all of our leech effects from the Baron are ending as soon as they start. If you're in the thickest of thick of combat, that won't matter. Zombies are giving you big leech effects constantly. Where it counts is when the zombies aren't hitting stuff.. like those moments where everything is dead and suddenly corpses explode, you get hit with some crap from a screen away, step on Baran's lightning mines, ect. It counts when bosses go into invulnerable phases or teleport away and do stuff (like Sirus). Overleech keeps the leech effects going for their duration which will probably be capped out at about 5 seconds at any given moment when the zombies stop fighting. Another useful thing Immortal Ambition does in particular is apply life leech to energy shield once life is full. This keeps our energy shield above 0 during thick combat when we're not being hammered faster than our regen. Having energy shield means a 50% chance of ignoring stuns. It's not a big deal, but it's something. In theory overleech is a big boon to survival. I see this jewel used in a lot of similar builds, particularly at the top end. I'll try it out later today. I've seen a lot of people swear by overleech. |
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" That is a brilliant addition! I'll give that a try soon. Losing vitality for it is easily a good trade late into maps, when that vitality isn't doing much relative to our max life. With overleech going my change to a Glorious Vanity jewel, non-leech regen should be a lot less important now to. Last edited by Lemabelle#6309 on Feb 26, 2021, 2:57:17 PM
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