⛵☁️[3.25] The Arachnophobia Allstars| Chaos Guardian CI|The dirty Scorpion-tail|Herald of Agony 150M+

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koboldium wrote:
This build is so complex that I'm struggling to grasp it all. Is there a place I could read about all elements of it, step by step? I mean the reason for every item and skill, how they complement each other, how the defense works (which confuses me the most here), what does the bottle has to do with spiders etc.

Don't get me wrong, I'm sure the way you describe it all makes sense for a very advanced PoE player but with my hundreds of hours invested in the game, I'm still not following some of the basics here.


Hi koboldium!

Yes, you are correct, to build up the big tankyness and also damage it's needed to optimize and balance a lot.

Skills and auras and manareservations and clusters and poisonchance and hoa-virulences-stacks and ailment-immunities and use of all skillslots etc. is maxed out, that is concrete more as in other builds.

On top levelling in life set-up and switching to Chaos Immunity is for some players not easy.
Gearing from cheap to b.i.s. neeeds variations and alternatives like shown in the tradelinks.
Last not least with each new content of poe you need often more knowledge.


In "tl;dr" is the shortlist of spoilers of the most needed stuff.

□ TL;DR □

Spoiler


In endgame max 80% poisonchance and castspeed and your generated HoAg virulences to 60-80 with medium cluster "pure agony" and your HoAg-lvl to 28-31 with empower and awakened gems. For defences get 5 k es, 70% spellblock and use 5 big defensive auras for top infinitive ehp.

That's all.

Ordinary you need only:

1. "Tipps for beginning and levelling"
2. "Path of building"
3. "Choose your edition"
4. "The composition of agony"
5. "gear, skills, links" - sections gloves, weapon, body-armour
6. "checklist defences/ damage/ faq"
7. Visit thread-page 50 for the tradelinks and budget-variations




The defences are noted ranked step by step in "checklist defences".
The spoiler "the coctail of damage" explains the factors of damage.
Of course all the skillgems have their own integrated explanations in the text of the gems.
All is in order of thematically spoilers like "gear, skills, links", "jewels", "manamanager" etc.

But it's simply very much.

In the end you reach around 5x more ehp as most other builds and have all layers of defences against poe-oneshots, that is very much too.
Last edited by Chromino#4813 on Dec 16, 2022, 3:31:42 AM
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Chromino wrote:


But it's simply very much.
In the end of the day you reach around 5x more ehp as most other builds and have all layers of defences against oneshots, that is very much too.




Thanks, man! I guess I just need to read it piece by piece, and apply to my characted once I understand it :)
What do we use to protect our self from corrupting blood now? its the only thing that kills me
Hi Chromino,

I wanted to clear up three doubts with you about pib 3.20...

1 - Why is Feeding Frenzy active in the final pob? (I didn't find the gem)
2 - Are we now more vulnerable to curses with the change from Time of Need to Bastion of Hope on Ascension?
3 - Does the new Stormshroud jewel bring us new boot options in addition to freeing up some points on the tree?

I thank the answer
Last edited by radius540#5205 on Dec 19, 2022, 9:50:53 AM
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Solidwolf wrote:
What do we use to protect our self from corrupting blood now? its the only thing that kills me


Yes, there are zero golden rule jewels with the implicit "corrupted blood cannot be inflicted on you " in trade at the moment and the immunity on flask is not enough against Sirus.

Get the corrupted-blood-immunities on a belt-jewel, jewel or cluster-jewel for Sirus, Kosis etc.
Last edited by Chromino#4813 on Dec 20, 2022, 11:52:32 AM
"
radius540 wrote:
Hi Chromino,

I wanted to clear up three doubts with you about pib 3.20...

1 - Why is Feeding Frenzy active in the final pob? (I didn't find the gem)
2 - Are we now more vulnerable to curses with the change from Time of Need to Bastion of Hope on Ascension?
3 - Does the new Stormshroud jewel bring us new boot options in addition to freeing up some points on the tree?

I thank the answer


Hi radius540! Welcome into the sanctum of Arachnophilia! Great to see you again!

1 - my fault, it's corrected.
Feeding frenzy is better as unbound ailments in the spider supports, especially when HoA lvl 31 is reached. But for more clearspeed of the spiders before awakened unbound ailments-support is instead better. Not that big difference - both are very valuable. When you like to switch sometimes for bosses to "united in dreams"-sword, you can also use great cwdt/cws - anomalous skeletons - feeding frenzy
I forgot after pob-ing to switch back the buff.

2 - no. In the default recommended set-up the generating virulences with

(divergent) storm burst (lvl3) - faster casting (lvl 20) - (awakened) cast while channeling (lvl 5) + (anomalous) purifying flame (lvl 4)

grants you almost 100% uptime of desecrated ground with 50% curse-immunities and 5% es-reg. So time of need no longer has the high value and other ascendancies are stronger. I tested all ascendancies and all work, it's not that big difference and you can vary.

3 - overall the new jewels are not recommended because the jewel-slots are so high-valuable for us and we reach 100% ailments-avoidances more easy with shield-mastery, arcane sanctuary and eldritch boots.
I still did not found a combo which is better. But it's a variation, especially with mageblood and shock-avoidances on a flask it's a strong alternative.
Last edited by Chromino#4813 on Dec 20, 2022, 4:01:35 AM
"
Chromino wrote:
"
radius540 wrote:
Hi Chromino,

I wanted to clear up three doubts with you about pib 3.20...

1 - Why is Feeding Frenzy active in the final pob? (I didn't find the gem)
2 - Are we now more vulnerable to curses with the change from Time of Need to Bastion of Hope on Ascension?
3 - Does the new Stormshroud jewel bring us new boot options in addition to freeing up some points on the tree?

I thank the answer


Hi radius540! Welcome into the sanctum of Arachnophilia! Great to see you again!

1 - my fault, it's corrected.
Feeding frenzy is better as unbound ailments in the spider supports, especially when HoA lvl 31 is reached. But for more clearspeed of the spiders before awakened unbound ailments-support is instead better. Not that big difference - both are very valuable. When you like to switch sometimes for bosses to "united in dreams"-sword, you can also use great cwdt/cws - anomalous skeletons - feeding frenzy
I forgot after pob-ing to switch back the buff.

2 - no. In the default recommended set-up the generating virulences with

(divergent) storm burst (lvl3) - faster casting (lvl 20) - (awakened) cast while channeling (lvl 5) + (anomalous) purifying flame (lvl 4)

grants you almost 100% uptime of desecrated ground with 50% curse-immunities and 5% es-reg. So time of need no longer has the high value and other ascendancies are stronger. I tested all ascendancies and all work, it's not that big difference and you can vary.

3 - overall the new jewels are not recommended because the jewel-slots are so high-valuable for us and we reach 100% ailments-avoidances more easy with shield-mastery, arcane sanctuary and eldritch boots.
I still did not found a combo which is better. But it's a variation, especially with mageblood and shock-avoidances on a flask it's a strong alternative.



Thanks for the answers, but mainly for question 3, on this question I was thinking about the following change,
swapping Split Personality for Stormshroud, as we have 100% shock immunity with Tempest Shield, we would have immunity to other ailments, am I correct?
"
radius540 wrote:
"
Chromino wrote:
"
radius540 wrote:
Hi Chromino,

I wanted to clear up three doubts with you about pib 3.20...

1 - Why is Feeding Frenzy active in the final pob? (I didn't find the gem)
2 - Are we now more vulnerable to curses with the change from Time of Need to Bastion of Hope on Ascension?
3 - Does the new Stormshroud jewel bring us new boot options in addition to freeing up some points on the tree?

I thank the answer


Hi radius540! Welcome into the sanctum of Arachnophilia! Great to see you again!

1 - my fault, it's corrected.
Feeding frenzy is better as unbound ailments in the spider supports, especially when HoA lvl 31 is reached. But for more clearspeed of the spiders before awakened unbound ailments-support is instead better. Not that big difference - both are very valuable. When you like to switch sometimes for bosses to "united in dreams"-sword, you can also use great cwdt/cws - anomalous skeletons - feeding frenzy
I forgot after pob-ing to switch back the buff.

2 - no. In the default recommended set-up the generating virulences with

(divergent) storm burst (lvl3) - faster casting (lvl 20) - (awakened) cast while channeling (lvl 5) + (anomalous) purifying flame (lvl 4)

grants you almost 100% uptime of desecrated ground with 50% curse-immunities and 5% es-reg. So time of need no longer has the high value and other ascendancies are stronger. I tested all ascendancies and all work, it's not that big difference and you can vary.

3 - overall the new jewels are not recommended because the jewel-slots are so high-valuable for us and we reach 100% ailments-avoidances more easy with shield-mastery, arcane sanctuary and eldritch boots.
I still did not found a combo which is better. But it's a variation, especially with mageblood and shock-avoidances on a flask it's a strong alternative.



Thanks for the answers, but mainly for question 3, on this question I was thinking about the following change,
swapping Split Personality for Stormshroud, as we have 100% shock immunity with Tempest Shield, we would have immunity to other ailments, am I correct?


Hehe, sorry no, the ggg-wording "avoidance" and "immunity" are different. You need shock-avoidances on a jewel and boots and the shield mastery etc. to reach 100%

Firesong is more easy because we already use abberath and flexible sentry is a strong cluster-notable. But when somewhere ailments are buffed by mods or you want lethe shade it's again not enough.

So in the moment I advice to the eldritch boots, they are easy to craft and b.i.s.-ones are cheap in trade.
Last edited by Chromino#4813 on Dec 21, 2022, 11:09:09 AM
Hi Chromino again,

I'm in a cruel doubt here, I really want to play again with the wonderful Allstars but the mechanics of the league are leaving me in doubt, for the reason that we can't stop to escalate virulence, I imagine that the ideal would be to use storm brand but I'm still not sure about that , what would be your opinion Allstars performance in the mechanics of the league since we have to avoid hits?


thanks for the previous answer, it was a big doubt I had about the new jewelry.
"
radius540 wrote:
Hi Chromino again,

I'm in a cruel doubt here, I really want to play again with the wonderful Allstars but the mechanics of the league are leaving me in doubt, for the reason that we can't stop to escalate virulence, I imagine that the ideal would be to use storm brand but I'm still not sure about that , what would be your opinion Allstars performance in the mechanics of the league since we have to avoid hits?


thanks for the previous answer, it was a big doubt I had about the new jewelry.


Thank you radius!

I didn't by myself tried out sanctum and know only from a friend and arachnophobiatic that the HoA does the jobs in sanctums smooth.

_______________


The Sanctum of Arachnophilia


So the ups of Herald of Agony are it's ranged attacks and with storm brands, void spheres and feeding frenzy or predator it's one of the best ranged minionskills.
The build is easy to balance and vary at some point. It can offscreen handle a lot.
I myself farmed often red vaal temples and I guess it's a bit the same that the mix of movement and damage fits.

The downs are that the build focus on all global basic defences and maxed tankyness and they are not needed that much in sanctum, so it's better to vary and balance some clusters and skills into movement (flamedash) or ranged generated virulences with storm brand and void sphere + feeding frenzy or predator.

Many say freezings or damage dealt around corners have advantages in sanctum. Ranged also offscreen damage is great to generate with HoA and the spiders attack everything beautiful consequente aggressive.

Again phantasms in the HoA supports are an interesting variation - as meatshields they block attacks and traps and have long damage-uptimes.

Freezings are also not hard to max. The frostshield is to slow to selfcast in my experience and cast while channeled not nice to target.

But .... We can fast build in chilling presence on a cluster, anomalous hypothermia supports for freezes into the HoA-supports with one blue socket in the triad grips, with cast while channeled coldsnap, or other frost skills like frostblink, frostbite, aquamarine-flask etc., then already many fine freezes are triggered.

Overall the HoA is most fast in open designed maps - but here in sanctums as ranged immortal minion also much better than most other melee-ranged-skills.


_______________

Hehehe, but you also cannot play each league the allstars, dear radius! The tree is large and more skills to explore. Of course I know that HoA is one of the most beautiful poe-skills with much fun and action and joyful far with best tankyness always in the center of pleasures, but there shall be others too X-)
Last edited by Chromino#4813 on Dec 23, 2022, 4:55:51 AM

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