⛵☁️[3.25] The Arachnophobia Allstars| Chaos Guardian CI|The dirty Scorpion-tail|Herald of Agony 150M+
Since HoA deals mostly physical dmg I assume we prefer phy dmg mobs on rares?
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" Fullgeared you have 99-199% added movementspeed. The guardian ascendancy has 2 movement-buffs when you summon 5 minions. It's the huge advantage of the class, most other ascendancies are much slower. You get movementspeed on boots, you add skills and flasks. You can put phaserun or withering step on lmb and craft your quicksilver-flask "triggered when you use a movementskill", so you get nice 90-190% added movementspeed in the end. Last edited by Chromino on Feb 10, 2022, 4:03:12 AM
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" General it does not really matter. On lower levels vulnerability is a bit better as curse supporting, on higher levels with awakened gems of HoAg and Eber's unification the curse despair is stronger instead. For our damage most bad are mods like less cast speed/ temporal chains, or mobs have chance to avoid poison, because we generate in these mods slower virulences for the crawler. Reroll them in maven-invitations like the Feared. Resistances physical or chaos of mobs are not good, but ordinary it's more than enough damage and everything dies so fast that there are not really differences. Or do you mean stats on gear? On gear you need the tag "minions". Other damage-stats on gear, like simply "physical", don't support minions. | |
" yeah I meant stats on gear, since even tho I read the whole guide twice I still wasn't exactly aware in term of stats priority. Thanks for the circumstantial answer! | |
" Aah, okay! Hehe, yes, poe is there sometimes not self-explaining. On gear or passives or skills "physical" or other damage don't support and don't buff the minions. Like +100% physicaldamage supports 0%, zero, the physical HoAg-minion-damage. Only when "minions" are especially titled they are meant and buffed. The important stat "+1/ +2/ +3 to level of skill" instead count on all the HoAg tags of the Herald-skillgem: minion, herald, spell, physical, chaos Last edited by Chromino on Feb 10, 2022, 11:54:14 AM
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The amulet "ashes of stars" the new b.i.s. accessoire in the damage-editions?
The +1 skilllevels allows to regret 5 passives chaos mastery. 3-6 are needed in exchange for sublime form / self-control on small cluster to activate all auras, and it has less dex and less valuable flask charges of aul's uprising with grace reserves no mana. The increased qualities of all gems offers also increased poisonchance with divergent Herald of agony and other buffs. I will do soon the maths which amulet is in the end stronger. I guess aul's uprising remains in the b.i.s. status and +2 amulets with increased efficiencies second. But in the trading prices ashes of the stars is already unmatched cheap and great when you are searching for a strong and at the same time cheap amulet. Last edited by Chromino on Feb 10, 2022, 7:39:47 AM
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" Great! A very good and very well written guide into the basics of Herald of agony damage! Thank you Allumino! Last edited by Chromino on Feb 10, 2022, 7:51:28 AM
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Could you explain the trigger wep concept? So lets say I have 4sec trigger wep and whenever I use molten shell it triggers socketed withering touch, unbound ailments. Can they even trigger if they are not linked to a spell?
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" Hi Corvete! Sorry for the wall of text! Here are the ups and downs and most recommended set-ups. There are 2 most valuable, different set-ups for cheap 8 sec triggerwand/ more expensive 4 sec triggerwand. You trigger them with all your skills like ball-lightnings, storm brands, molten shell, withering step, other movementskills etc. With triggerwands-set-up (3 skills) and cast when stunned set-up (3 skills) in the helmet the goal is to get most damage and most buff-uptime of 4 offensive buffs against bosses and 1 defensive skill and sniper's marks automatic triggered or other curses. 4 buffs: 1) the guardian-ascendancy 5-allies-onslaught buff (mandatory needed first for our own castspeed and HoAg-virulences) 2) the 0-15 wither debuffs (most damage minion-buff) 3) the spirit offering buff (second best minion damage, against bosses needed in combination desecrate before triggered/ casted first) 4) the feeding frenzy buff (most easy triggered, less damage) 1 defensive skill: 5) frostshield (I prefer it in cws before in the worst case waiting 4/8 seconds for the shield) 0-15 Withers: For all set-ups it's best to get 9 of 15 possible withers with instant anomalous withering step. You can place it on lmb and also simultan on another second key. When you link it to increased duration or socket it into rare boots with increased duration you already max up big uptimes of withers. Sniper's mark is permament cursing since 3.17 and you can self cast it when you prefer or want one more triggered buff/ skill Then you can choose what you prefer in the triggerwand and what in the cws-links. It's like a minigame to find the best set-up: A.) Spirit offering set-up, for both 8/ 4 seconds triggerwands: 1) You need most easy phantasms in your HoAg supports for your 5-allies ascendancy-onslaught-buffs. Variation for the 5 allies-buff are other minions like zombies or spectres in a hungry loop-ring for example. Feed the hungry loop with meatshield, feeding frenzy, minionlife supports. Or link anomlaous skeletons, best with feeding frenzy, into 1-2 free cws-links. 2) Then you put 2 skills into the triggerwand: first most upwards socket desecrate to trigger it mandatory first, second socket spirit offering 3) In the third socket you put a curse like sniper's mark (but you can also selfcast it permament since 3.17 on bosses or link it in cws) or anomalous skeletons without capacity for feeding frenzy, a stone golem, or what you prefer 4) So you moved desecrate and spirit offering out of the helmet's cws links into the triggerwand. You have best uptime of spirit offering on bosses, without slow self-casting of desecrate. 5) You can use 2 skills like frostwall lvl 1, anomalous skeletons and feeding frenzy for your ascendancy-buff, more curses, a golem or what you prefer in your 2 free cws-links. B.) Minion set-up, recommended better in a 4 second triggerwand because the minions die fast against bosses: 1) Put in your triggerwand (Anomalous) (vaal) skeletons or absolution. Every 4 seconds some minions are summoned. Link them to feeding frenzy. 2) Choose a third triggered skill or support like phantasms support, withering touch, desecrate for more corpses against bosses, stone golem for some taunts. 3) So you get your ascendancy buff, feeding frenzy, meat shields and some withers or corpses. 4) Activate vaal skeletons as multiple meatshields and on bosses for more withers. Use again anomalous withering step for more withers. Without arakaali's fang of course you do not need writhing jar and get a free flask slot. Vessel of vinktar adds cheap and nice damage with shocks when you already use tempestshield shock-immunity. Bottled faith is b.i.s. with damage and recovery, but more expensive. The best minions for applying 15 withers with withering touch and multistrike and most fast clearspeed for mapping remain the spiders of arakaali's fang. They also kill almost all mobs early on the edges of the screen before the mobs reach into the range to attack you. Cold iron point dagger or trigerwands are strong too and were used in all older HoAg-builds. All set-ups are great. But a 4 second triggerwand is much better as 8 second. When you craft or get your triggerwand with +1/+2 gemlvls you reach also HoAg lvl 31 more easy and you can regret the 5 passives chaos-mastery in the full-damage-editions. Last edited by Chromino on Feb 11, 2022, 4:00:34 PM
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I just ran into this skill from bartol the corruptor and its painful.. how do you deal with it ? :) https://www.poewiki.net/wiki/Heretical_Flare
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