⛵☁️[3.25] The Arachnophobia Allstars| Chaos Guardian CI|The dirty Scorpion-tail|Herald of Agony 150M+

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leshazelryx wrote:
I'll Try this build as league starter for 3.14 ,I did a jugernaut cyclone HOA in 3.13 and it wasn't tanky enought for my litle brain.
Your build seems Awsome, but it will be really difficult to follow for me cause of all the details and options. I'll start it in 3.13 to warm up.


hehehe, yes, I am sorry, the build grew longer and longer and I added a lot editions for different playstyles and variants for skills. But it's a long complex game also, hehe. I try to optimize the build over time and try to cut some double passages and am thinking of outsourcing all further buildeditions out on page 25 to offer a more easy overview...

After starting with the basic build now I tried adding new chapters that everyone can pick up the buildelements individually for themself.

For knowing the most important part generally of the build, you only have to take it in the beginning "Gear" only down to "Tipps for beginning, levelling, gearing and Leaguestart", these spoilers covers all important build-stuff.

All following spoilers have mainly explanations and variations and are optional. All important stuff is in the first chapters, and you go with the first edition of the build best overall.

Yes you are correct, it is really a lot of much too long text. But for me it was a lot of fun too to write and work through the different mechanics of path of exile in this build.

I hope you enjoy and push the spiders fine! When you have a question, just ask, we have the answers - perhaps! Hehe!
Last edited by Chromino#4813 on Apr 2, 2021, 4:01:44 PM
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grimjack68 wrote:
Just used this to beat the Burtok challenge... kill him while he's bleeding and you are affected by bone roil. Such a pain in the rump.

The things I had to switch out:
- Helmet to Speaker's Wrath
- Pull Raze and Pillage off the jewel (can't have ignite)
- Swapped HoAgony for HoPurity
- Put in a Flame dash for movement
- Removed the dagger to disable spiders
- Socketed Vulnerability curse
- 2 writhing jars
- Minor pantheon to Ryslatha

I cleared the map first with the usual setup, then used this just for the boss.

With only physical damage from the HoP, and no firing at the boss myself, Speaker's wrath helm prevents him from dying. Takes a while to grind him down to zero health, but with Flame dash you can bounce out of his bone roil so there's no real risk of dying.

You'll have to hit your writhing jars and frost nova to re-summon your sentinels a few times. Do this away from the boss, so you don't accidentally hit him with anything and kill him at the wrong time.

Once he's at zero life, wait for him to cast bone roil, dash into it, and manually cast vulnerability on him. Now there's a chance for the sentinels to cause bleed, and he'll pop instantly when this procs.

Then put all your gems and gear back to normal and move on with your life. Try to forget all about this challenge and how badly it sucked.

Full disclosure: I bought 15 Necropolis maps for this, and I blew this 7 times before I actually got it, each time learning one more bit of chaos / bleed / poison / fire damage that I had missed the last time.


Hello Grimjack!

hehe, thank you a lot for the explanations to this complicated Burtok challenge! Am I allowed to quote this complete on page 25 for the challenges/ specialisations? So it would be easy to find & link it.

Thank you!
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IaM_Kitsune wrote:
Hey,

build sounds nice from what i've read. Do you see any possibility to reach endgame on SSF? Some of the uniques might drop, but not all of them i think. Araakali and Writhing jar are not really farmable, are they?


Hey Kitsune,

I guess you can get the writhing jar fast ssf in beastcrafting. But the arakaali's fang is more rare I think. Some gear is very rare, the dagger is switchable too into different weapon or different minions like spectres or skeletons, but best for fast mapping.

I am not experienced with ssf and farmable gear and cards.

I think some jewels for you need many tries, but you can workaround with different rares, flasks and clusters.

For all gear and each slot there are alternatives and Herald of Agony is a damagefull minion also not high optimized and when some parts are missing. So there are good basics and a lot are playing ssf with alike agony builds. And the build is in a lot of spots fine to improve step by step.

Most important are helmet and shield in the set-up. With the gear- and skillalternatives on these two slots you will miss a part of the high defences. But also for them are interesting alternatives and the guardianascendancy and the HoA alone are very well suited for ssf I guess and the build enables extreme much gearvariations.

You find some of the alternatives in "tipps for starting", "Skin of the lords" in "gear" and "make hatred, not grace" and the different build-editions. I think all slots are multiple covered and possible for ssf.
Last edited by Chromino#4813 on Mar 29, 2021, 5:42:07 PM
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Chromino wrote:


Hello Grimjack!

hehe, thank you a lot for the explanations to this complicated Burtok challenge! Am I allowed to quote this complete on page 25 for the challenges/ specialisations? So it would be easy to find & link it.

Thank you!
Of course, I'd be honored! :)
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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Hey Kitsune,

I guess you can get the writhing jar fast ssf in beastcrafting. But the arakaali's fang is more rare I think. Some gear is very rare, the dagger is switchable too into different weapon or different minions like spectres or skeletons, but best for fast mapping.

I am not experienced with ssf and farmable gear and cards.

I think some jewels for you need many tries, but you can workaround with different rares, flasks and clusters.

For all gear and each slot there are alternatives and Herald of Agony is a damagefull minion also not high optimized and when some parts are missing. So there are good basics and a lot are playing ssf with alike agony builds. And the build is in a lot of spots fine to improve step by step.

Most important are helmet and shield in the set-up. With the gear- and skillalternatives on these two slots you will miss a part of the high defences, but the guardianascendancy and the HoA alone are very well suited for ssf I guess and the build enables extreme much gearvariations.

You find some of the alternatives in "tipps for starting", "Skin of the lords" in "gear" and "make hatred, not grace" and the different build-editions. I think all slots are multiple covered and possible for ssf.


Thanks for the input. I think I'll try next league. With Perandus and and map ascendancies maybe I'll have some luck getting helmet and shield :)
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IaM_Kitsune wrote:
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...


Thanks for the input. I think I'll try next league. With Perandus and and map ascendancies maybe I'll have some luck getting helmet and shield :)


Hehehe, that will perhaps get a new long chapter about soloselffound. I guess it will work fine!


I personally did ssf only in the delveleague without crafting and that was a big very nice fun to improve with each item. A lot of interesting improvisation and playing so much with gear!



Last edited by Chromino#4813 on Apr 1, 2021, 7:45:08 AM
And I forgot above:

When you are missing in ssf the arakaali's fang, a very nice improvisation & option is, beside skeletons, zombies or spectres, to take in phantasms-support. They synergies very well with almost all HoA supports and do fine damage. When 6 phantasms are out, they do more damage than the other supports and you get all ascendancies buffs even without the spiders. The best support- combination you find in "Harry Potter Senior" for the scorpions and spirits.
Last edited by Chromino#4813 on Apr 1, 2021, 7:50:09 AM
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Chromino wrote:
And I forgot above:

When you are missing in ssf the arakaali's fang, a very nice improvisation & option is, beside skeletons, zombies or spectres, to take in phantasms-support. They synergies very well with almost all HoA supports and do fine damage. When 6 phantasms are out, they do more damage than the other supports and you get all ascendancies buffs even without the spiders. The best support- combination you find in "Harry Potter Senior" for the scorpions and spirits.


Would that work for early mapping too ? like tier 1-3, before getting Arakaali? Last season I had some trouble there (and so did other people playing HoP and Dominating Blow).
The problem was the build was still a bit squishy and the damage was slow and clumsy.
Last edited by baboen#1826 on Apr 2, 2021, 2:18:25 AM
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baboen wrote:
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Chromino wrote:
And I forgot above:

When you are missing in ssf the arakaali's fang, a very nice improvisation & option is, beside skeletons, zombies or spectres, to take in phantasms-support. They synergies very well with almost all HoA supports and do fine damage. When 6 phantasms are out, they do more damage than the other supports and you get all ascendancies buffs even without the spiders. The best support- combination you find in "Harry Potter Senior" for the scorpions and spirits.


Would that work for early mapping too ? like tier 1-3, before getting Arakaali? Last season I had some trouble there (and so did other people playing HoP and Dominating Blow).
The problem was the build was still a bit squishy and the damage was slow and clumsy.


Hi Baboen,

I think phantasms will work low tier very good too, yes. There are the aoe's of bosses low, which kill in upper tiers the phantasms sometimes too fast when you not have all auras, full frost shield or "enduring bond" in the passivetree.
I take sometimes skeletons too on a cwdt or cws to get the ascendancy buff levelling.

Yes, there are not much good one-handed weapons before the arakaali's fang. Sometimes cold iron point dagger is cheap and offers a lot damage for the hoa or with phantasms the black cane.

Overall HoA is working fine and is getting fast mapclearing also in high tiers with not optimized gear when you get pure agony on a medium cluster. I am not so experienced with fast levelling, but HoA is often used for levelling too because it offers much dps even not maxed out.

Different than with HoP you can attack ranged, so you will not be so squishy as HoP in melee situations beginning mapping/ not full geared.
In "Tipps for starting" are a lot of tipps for starting the defences too. With the auras and molten shell it is very tanky while building up the Atlas and climbing the maps. Grace and vaal grace and/ or the blindings are very tanky early.
Last edited by Chromino#4813 on Apr 3, 2021, 11:31:30 AM


Enjoying the build alot, still some areas to improve in, but one things is I still get myself into 1 shot situations in some areas. Any glaring holes that I may have missed?

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