[3.14] Dejuvenate's Flameslinger Elementalist. Best League starter and unethical clear speed
Unfortunately the golem nerfs are solid. Imo - May be good for league start but the end game damage will be terrible.
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" That's not true. If you look through some of the PoB's posted, there's plenty that don't golem stack and have huge DPS. |
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So apparently a mana cost is getting added, without changing the reservation.
(https://www.reddit.com/r/pathofexile/comments/onw6bp/ggg_what_about_spellslinger/) |
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" I stand corrected believing GGG would nerf logically. Now we have to have mana to cast the spells we're reserving to cast. *thinking* |
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Flame Wall:
Secondary Debuff now Deals 7.2 Base Fire Damage at gem level 1 (previously 8.7), up to 1520.9 at gem level 20 (previously 1852.2). RIP it was fun while it lasted boys. Last edited by NoIDontThinkSo#6415 on Jul 21, 2021, 12:08:31 AM
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" Well the damage was already really good for clearing, i dont mind a damage decrease, my question is can you sustain the mana costs now? Also not sure how it will look with the nerf to golem stacking with elementalist now |
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The Cooked Alive Notable now grants Enemies Ignited by you have -5% to Fire Resistance (previously 10%).
The Burning Bright Notable no longer has 8% to Fire Damage over Time Multiplier, or 20% increased Fire Damage. It now has 25% increased Burning Damage. Also: nerfed Cinderswallow and Rumi. All relevant support gems are nerfed & and have increased cost multipliers. Golems are not nerfed if you use only 4 golems (if I get patch notes correctly). But no ailments protection now. So IDK. My char had 1mil dps on Flame wall In-game at the end of league (without critical & arcane surge), now if we get 500k I will consider it lucky. Actual DPS will be much smaller due to nerfed Cooked Alive. |
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GGG nerf every single thing in this beautiful build... So sad :(
RIP Flameslinger |
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Yeah it's dead.
After updating POB to the new numbers and deactivating all auras except Herald of Ash I lost 58% damage. On top of that I've got 284 Mana left unreserved, while one attack with Kinetic blast costs 126 Mana (67 for KB and 59 for Flamewall). We can't even attack for 1 full Second (I'm at 3 attacks a second). Sad to see it getting so shafted this patch. |
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Yep spellslinger now reserves too much mana 6linked. Close to 100% without reduced reservations. And 60 more mana on each flame wall cast.
Sucks for leveling, bad in endgame. With perfect gear and all nodes you can probably squeeze 1 damage aura. I just don’t see the point, it was already fringe build compared to other zoom zooms. |
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