[3.14] Dejuvenate's Flameslinger Elementalist. Best League starter and unethical clear speed
Does projectiles what when through the flamewall get a spell tag?
For stuff like "hinder on spell hit"? |
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" I specced out of it and I'm doing fine in t16 ultimatums. Or at least, not worse than before. Do get the occasional stun but speccing out of it gave me 2 points and allows a jade flask. |
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I've been playing for a while with this build and I have some doubts. If the build does not regenerate life (and I would like to know why) how to use RF (righteous fire). I use it and just watch my life burn to death. Can someone help me, sorry for the unexpectedness.
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" use vaal RF, the stone golems have a buff to regenerate life. | |
Speaking of RF is there a way to make it sustainable without sacrificing too much? With 2x Primordial Eminence I am about 200 hp/sec short, could use a Tempered Flesh for a bit of a boost but would still come up about 100 hp/sec short. Is permanent RF doable?
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From league start to clearing everything in game this is my take on how far i took the build.
Dual cluster setup with Malevolence & Herald of Ash PoB : https://pastebin.com/5D7p42Mv |
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Whats the minimum level for double cluster setup?
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" I think before 90 one will struggle to allocate passives. Last edited by pra-lima87#9599 on May 8, 2021, 1:49:13 PM
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EE and WOC
EE is separate from WOC. EE adds 25% to resist of last hit element, and subtract 50% from resist of elements not hit WOC subtract 25% resist of the highest hit element So ideally you wanna hit with WOC hitting with fire element dealing the most dmg (WOC is phys converted to 25% fire and 25% lightning) then you apply a hit using another element so the mob is weaker against the element of your choice. It goes like this: Sirus has 50% fire resist You hit with WOC-combustion (fire dmg dominant) - Sirus has 50% + 25% (EE) - 19% (combustion) - 25% (WOC) = 31% fire resist Then you hit with anything but fire (make sure no flat dmg to fire on gear) Sirus has 31% - 50% = -19% fire resist EE: https://pathofexile.gamepedia.com/Elemental_Equilibrium WOC: https://pathofexile.gamepedia.com/Wave_of_Conviction Wearing Malachai's Artifice Ring allows us to have EE specifically on the socketed skill gem, letting the remaining skills unaffected by EE. The EE applied by Malachai's Artifice used to be reduced by 25%, but now it is applied in full. https://pathofexile.gamepedia.com/Malachai%27s_Artifice Make sure your gear has no added damage to the element you wanna bring down (in this case, fire element). I noticed a few of you have that and unwittingly nerf your own dps. Is it okay if one of my items has add # to # cold damage to attacks and the other has add # to # lightining damage to spells? Can I ruin fire damage if there is damage to the other two elements and not just one that is not fire? |
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" Is it okay if one of my items has add # to # cold damage to attacks and the other has add # to # lightining damage to spells? Can I ruin fire damage if there is damage to the other two elements and not just one that is not fire?[/quote] That's fine as long as you don't have added fire >>>
IGN - TrolldAllDay Scammers - @IamSuchAFatty - scammed 1 onslaught exalt for 2 hardcore <<< |
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