[3.14] Odif's Old Obsolete Skel Mage Guide, New one is in a new thread
" i can do like this http://poeurl.com/df35 if they will die so fast btw are you using storm brand for EE ? i think to go for EE you gain so much DPS Last edited by davc1234567890#2226 on Apr 16, 2021, 5:58:04 AM
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Intetersting build!
This will be my Ultimatum league starter. I'm thinking of changing the Pierce gem for GMP when generally clearing and use Slower Projectiles for bosses, and see how that works out. My way of thinking is that you probably summon the skellies pretty close to what you're trying to kill, so the slower projs won't be that much of an issue. If it turns out to be bad, then I'll just use Pierce on bosses. I am glad I found this. Haven't played a summoner in a while, and never used Skellies. |
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I am 100% brand new to this game and will be following this for my first ever league. I haven't played through the acts before but I have been wanting to play for a while so I thought why not just start now. Just to be clear at what level should I buy the dead reckoning jewel about? or in what act, if that is the better question to ask.
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" as soon as you can afford it. by act 3 you have all the gems if you do the library quest so you can start using the jewel Last edited by Lyutsifer665#1671 on Apr 16, 2021, 8:05:46 AM
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I used your build guide with mild modifications last league and it had incredible clear. 1st build I have ever taken to lvl 100! I am currently in the process of influencing others to give it a try. Fantastic work!
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Is there a 3.14 Skill tree coming?
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Hello fellow exiles!
I've been looking at Ultimatum modifiers and some of them requires us to see what's on the ground. I think it will be recommended to use Elemental Focus instead of Greater Multiple Projectiles while doing some modifiers of Ultimatums. I hope this post will save a couple of exiles death :P. *Stormcaller Runes: Runes will appear that will call deadly Lightning storms if you remain in them *Restless Ground : Patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms *Stalking Ruin : An invulnerable shade stalks you, inflicting Ruin with its Melee Attacks Fail on reaching 7 Ruin *Razor Dance :Blades will periodically appear and fly at you, applying Corrupted Blood on Hit *Totem of Costly Might : An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Physical Damage benefits, but causes enemies to take 10% of their maximum Life and Energy Shield as Physical Damage per second *Totem of Costly Potency An invulnerable:Totem will appear that imbues both its allies and its enemies with Speed and powerful Elemental Damage benefits, but causes enemies to take 15% of their maximum Life and Energy Shield as Fire Damage per second Annoying modifiers for Skeleton Mage? : *Random Projectiles Your Projectiles fly in random directions Monsters fire additional Projectiles *Treacherous Auras Your Auras that affect Allies also affect Enemies *Occasional Impotence You and your Minions deal no damage for 2 seconds every 8 seconds I'm really curious to see what random projectiles will look like and how common it is. I foresee a small possibility of us needing to swap from pierce to chain. If we can swap our gems while we are in the Mod Difficulty selection menu it would be amazing. Let's see and enjoy the new league! |
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" The passive tree is already updated on the first page? Maybe u need to refresh. It's in Passive Skill Tree section. In any case, Skill tree of 3.14 is the same as 3.13. |
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PoB now updated to 3.14.
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" That is a little bit more minion defense. Is it enough? I don't know, you can try. EE is a dps boost. You will have to give up some sort of DPS to get all the extra life for your tanky version. Experiment, see what works for you. |