[3.15] Elemental Hit Ballista Totem Hiero | Budget Friendly | League Start to Endgame

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onorarono wrote:
Thanks for the quick reply - I already made an FP totems hiero this league and was thinking of trying a new variant rather than relevel another hiero. Maybe if this build won't get nerfed by 3.16...


I see.

Well nerf is one thing. There was another thing which is mentioned by Chris during Baeclast or the Podcast with Ziz, can't remember which one. He mention reducing the Atlas Maps to 100 total.

What that means for this build is if Estuary Map is not in the Map Pool of 100 and they didn't make any other arrangement for Frostferno to appear in other ways, then the Core Item of this build is basically missing and it is Impossible** to play this build.

If that is the case, I will probably just leave the guide as is until Frostferno appears again in a future league since I have no interest and desire to explore 6 Link Elemental Hit Setups.


**It is actually still possible to play this build by crafting the rare helm(Mentioned in the Pinned Announcement) shared by kikeuy, however this is only accessible when people have a lot of currency and later in the game which is not what this guide is about.
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581
I finished crafting my helm :D just need to fix resists on my ring and I can equip it.

I checked in PoB and with exposure taken into account it's 13.6% more damage than a +4 Fire/Proj Frostferno for me!



Cost me 21ex and 147c in total to make.
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TeddyMannen wrote:
I finished crafting my helm :D just need to fix resists on my ring and I can equip it.

I checked in PoB and with exposure taken into account it's 13.6% more damage than a +4 Fire/Proj Frostferno for me!



Cost me 21ex and 147c in total to make.


Very nice. Grats!!!
I am not Anti-Social, I am just selective on whom I wish to be social with.
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TeddyMannen wrote:
I finished crafting my helm :D just need to fix resists on my ring and I can equip it.

I checked in PoB and with exposure taken into account it's 13.6% more damage than a +4 Fire/Proj Frostferno for me!



Cost me 21ex and 147c in total to make.


Sweet Sweet Helm there!

Congrats!!! :D
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581
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TeddyMannen wrote:
I finished crafting my helm :D just need to fix resists on my ring and I can equip it.

I checked in PoB and with exposure taken into account it's 13.6% more damage than a +4 Fire/Proj Frostferno for me!



Cost me 21ex and 147c in total to make.


Lovely Helm! Saw the crafting process, does look pretty enticing to do too.
Wow, I didnt realize it was that "cheap" to make, do you mind sharing the steps to make that helmet? I am getting used to PoCrafting currently and I think I could muddle my way through with trial and error.
Last edited by StalinsGhost on Aug 27, 2021, 3:49:17 PM
For The Druids !!!!!!
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TeddyMannen wrote:
I finished crafting my helm :D just need to fix resists on my ring and I can equip it.

Cost me 21ex and 147c in total to make.




Lemme yoink that helmet off of you! Excited to see how much the damage boost is.

"
StalinsGhost wrote:
Wow, I didnt realize it was that "cheap" to make, do you mind sharing the steps to make that helmet? I am getting used to PoCrafting currently and I think I could muddle my way through with trial and error.


It took me 14ex and ~1850 chaos, so roughly the same price as Teddy's helm too.

There's a few posts in the Announcement page that explain it, but I'll write up a new post detailing things a bit more later on.
Last edited by Vague_Density on Aug 29, 2021, 10:03:17 AM
As shared by past players of the build, a +4 Frostferno can be skipped if one would like to craft this kind of helmet:

Total Cost for me: 14 Exalts and 1850 Chaos.
Total Gain for me: About 33% increase in DPS when changing from a +2 Frostferno, and my first big crafting project! This helmet was crafted in Expedition League. Will update if future leagues render this crafting process obsolete.

We are utilizing an Archdemon Crown, a base you can obtain from Rituals for its powerful implicit, which lets Elemental Hit apply Fire Exposure on enemies, reducing their Fire Resist by 10%. This alone is a 9% DPS boost! The issue of course is the drawback of losing 10% resistances. Depending on your resistances, you might have to accept that Elemental Weakness is another map mod you have to skip.

If you want to check out the helm's benefits on POB:
Spoiler

Copy paste my helm's data into POB's Create Custom Item for a rough idea on how it is for you.
Spoiler
Gale Veil
Archdemon Crown
Unique ID: 51e0dff8e19f64005bc92b32c180fea948b9cf00d05697182d5081489d11f73d
Shaper Item
Item Level: 81
Quality: 30
Sockets: W-W-W-G
LevelReq: 75
Implicits: 4
{crafted}15% increased Elemental Hit Attack Speed
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
-10% to all Elemental Resistances
Item sells for much more to vendors
+2 to Level of Socketed Projectile Gems
Socketed Gems are Supported by Level 20 Hypothermia
Socketed Gems deal 30% more Elemental Damage
Projectiles Pierce an additional Target
20% increased Effect of Cold Ailments
{crafted}Can have up to 3 Crafted Modifiers
{crafted}+1 to Level of Socketed AoE Gems
{crafted}+1 to Level of Socketed Melee Gems
{crafted}10% increased Area of Effect
{crafted}+1 to Melee Strike Range

PoB doesn't automatically take Exposure into account, so you can check for Exposure's benefit by adding a Megalomaniac with the 'Master of Fire' Notable to the tree, and see how much you gain from that notable.

For me, I get +24.2% DPS from the helmet and then another +9% from the Notable.


Let's look at the affixes used on this helmet.

Spoiler
The helmet has three prefixes that increase the gem level of Elemental Hit (and free pierce!) which we obtain from Betrayal's unveil and craft system.

To allow multiple crafts, we need the "Can have up to 3 Crafted Modifiers" or MultiMod from Prophecy's Pale Court fight.

The two suffixes are strong boosts to the damage as well, the 30% more Elemental Damage coming from Essences and the Hypothermia support coming from Shaper's Influence modpool.

Aside from the minor gain of 20% chill effect, this helmet is pure offense. Frostferno had a good chunk of Fire and Ice Resistances and Mana Regeneration. Keep that in mind if you want to do this swap! The loss of this mana regen was fairly noticeable, if you don't have the two sources of reduced mana cost.

If you don't want to use Archdemon Crown because of the resistance drop, you can also opt for a Blizzard Crown. The implicit only offers a +1.9% DPS boost compared to Archdemon's +9% however.


Discord servers like TFT let you get some of the services in these steps from other players, if you don't have the crafts on you or if you don't want to look for these steps yourself. Highly recommend taking advantage of trade since some stuff are pretty uncommon.

You can also practice this crafting process on the Craftofexile website's emulator!

Part A - Item Base Preparation
Spoiler
1) Obtain an Archdemon Crown [or Blizzard Crown] of ilvl 80. ilvl 80 lets you have a shot at rolling for the highest tier of Hypothermia support. 80 is actually the best since higher levels add a few more mods which slightly lessen the odds in your favor.

2) Increase the quality to 20%. You can go up to 30% via Perfect Fossils or Hillock's reward in Fortification [24/26/28/30% depending on his tier]. TFT price for 30% is ~1 exalt, so you can do this yourself.

2b) If you're Fossil Spamming for 30% Quality, might as well use a Gilded Fossil for the "Item sells for much more" implicit, just to look cool ;)

3) Get your desired socket colors. Following the guide, RRRG is the ideal colors, but modifications to the build can add Green or Blue gems, so I went with getting a few White sockets. White Sockets come from Vorici in Research. TFT price is 30-40 chaos per white socket. There's a bit of RNG on what sockets turn White.

This is optional if you don't want to do those gem swaps! WWRG is the ideal, since we will always have Ballista Totem and Elemental Hit.

4) If you have a Conqueror's Exalted Orb you're willing to waste, use it on the helmet to give it an Influence. You can instead look for the cheapest type on the market (Crusader in this time of writing).

5) Use Harvest's craft of "Randomize the influence of an armor" until you find Shaper. This is the Space looking background and the Red Star icons on the item's name. TFT price is 15-20 chaos per try. Took me 9 Tries.

6) Another optional step, expensive but adds another chunk of DPS (7%) is having someone enchant the helmet with "15% increased Elemental Hit attack speed". This was the best enchant for my PoB, so your choice may vary. Lab Runner prices for an enchant varies from 3 to 15 exalts, so see who offers you a good deal.

Part A Summary - You should have a Shaper Influenced Helmet with 30% quality, a lab enchant, and good sockets.

Note: Steps 2, 3, 6 can be skipped and be done later. Just make sure you don't use fossils on an item with stats you need, since that rerolls it! If you want to increase quality later on, you need Hillock [or the beastcraft that corrupts an item for 30% quality.]

Cost for me: 450 Chaos for steps 1-5, since I was greedy for 3 white sockets. 4ex for the enchant.


Part B - Getting your Suffixes

Spoiler
This is the brutal RNG step of getting the two suffixes.

1) Use Essence of Horrors on the Helmet until you find the "Socketed Gems are Supported by Level X Hypothermia" mod. If you're happy with any tier, this can take ~18 tries. Hitting Tier 1 may take ~54 tries. Tier 1 [level 20] is roughly +3% dps compared to Tier 3 [level 16], so not too bad with settling for level 16. [Price is about 25-30 chaos per Essence, or 9 for 2 exalts at the time of crafting]

2) If you only have two suffixes, the 30% Damage mod and the Hypo mod, you're good to go to step 3!

2a) If you found that you have a third suffix, you will have to use Annulment Orbs and hope you remove that third suffix. If you aren't sure if you have suffixes or prefixes, hold Alt on the item (make sure you have advanced mod descriptions enabled). If you remove either of the good suffixes, you have to go back to step 1.

3) We remove everything else on the helmet. Craft MultiMod on the item and then "Suffixes cannot be changed". This lets you use an Orb of Scouring to remove all the prefixes on the item. Suffixes cannot be changed protects the three suffixes.

3a) If you have three prefixes and can't craft on suffixes, you can use Harvest's "Reforge an item keeping Suffixes" craft, which is about 1-2ex on TFT. Do this until you have an open prefix to do step 3.

Part B Summary - Your item should be 3 suffixes and 0 prefixes. The rest should be smooth sailing from here!

Cost for me: I needed 61 Essences in this step, for a total cost of ~1400 chaos and 2 exalts. I failed two or three attempts to annul I think, so I found the Hypo mod 3-4 times. The expensive crafts also cost me 4 ex at this point.


Part C - Getting your Prefixes

Spoiler
1) Craft "Suffixes cannot be changed" again and use Aisling's T4 research reward (obtainable by beating The Mastermind when Aisling is T3 in research). This removes a mod from your item, replacing it with a veiled mod. the SCBC protects your 3 suffixes, so that will go away. TFT Price of ~3-4 Exalts.

2) Reduce the odds of messing up by crafting +Mana and +Maximum Skeletons on the helmet. This prevents those mods from showing up when you unveil the mod.

3) Unveil. Hope you hit +2 to level of Projectile/Melee/AoE. If you fail to hit this, go back to Part B step 3 to remove the prefix.

4) Remove crafted mods, then recraft MultiMod.

5) Craft the other two mods you didn't get in Step 3.

Congratulations!

Cost for me: benchcrafts cost another 4 exalts. I did my own Aisling so I was saved from spending those 3 ex for the service.


Want to burn more currency for another ~1.6% dps boost?
Spoiler
During Part B, if you hit T1 Hypo, you can try to Elevate it with a Maven's Orb. Craft Multimod and SuffixesCantChange as usual, then use Harvest's reforge cold/caster/lightning to ensure another Shaper mod (Make sure you only have 2 Shaper mods!) Use a Maven orb for a 50-50 shot at upgrading your Hypothermia support. after that, proceed as normal with removing all prefixes.
If you fail, Essence spam again, rip.
Last edited by Vague_Density on Aug 29, 2021, 10:52:28 PM
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Vague_Density wrote:
As shared by past players of the build, a +4 Frostferno can be skipped if one would like to craft this kind of helmet:


This is such an incredibly well written and detailed guide! Thank you so much for taking the time to write out all these, it will benefit the people looking to craft the helm greatly!

I have linked your post in the pinned announcement so people can refer to it easily in the future. :)

Cheers
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581

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