[3.24] SRS Bomber aka Popcorn SRS | League Start to Endgame | All Content

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Weo_ wrote:
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B_Brown wrote:
Just curious, why does your leveling stop at Act 4?


The main leveling trees and gems are in the pob.

At the end of act 4 you have about all the gems you need for the main setup and you don't get any gem rewards after act 4.


Okay. Thank you.
It's not about winning or losing. It's about how many new rules they have to add to the book because of you.
I was just wondering if faster cast or something else might be more beneficial then spell echo if it doesn't affect the beam
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Brian9824 wrote:
I was just wondering if faster cast or something else might be more beneficial then spell echo if it doesn't affect the beam


I played with flame sentinels or artless assassin's most of the time my self, so I haven't spent that much of energy in optimizing the others.
If you feel that faster casting works better for them, feel free to use it.
Poeatlas.app
Loving this build so far but am at the point I'm trying to gear out my Animated Guardian and with the change to Victario's Flight (no longer gives allies movement speed but quicksilver flasks apply to allies). Any other suggestions for boots? I can't find anything useful so maybe just settle on random boots with movement speed and maybe some other beneficial stat.

Really well built guide BTW. Easy to follow, covers all the bases unlike most guides. Only issues have been with regards to the changes and you're updating as you go to keep it relevant thank you!
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Weo_ wrote:
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Brian9824 wrote:
I was just wondering if faster cast or something else might be more beneficial then spell echo if it doesn't affect the beam


I played with flame sentinels or artless assassin's most of the time my self, so I haven't spent that much of energy in optimizing the others.
If you feel that faster casting works better for them, feel free to use it.


Is there a specific one you suggest more then the other? Still playing around with them myself
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Brian9824 wrote:
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Weo_ wrote:
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Brian9824 wrote:
I was just wondering if faster cast or something else might be more beneficial then spell echo if it doesn't affect the beam


I played with flame sentinels or artless assassin's most of the time my self, so I haven't spent that much of energy in optimizing the others.
If you feel that faster casting works better for them, feel free to use it.


Is there a specific one you suggest more then the other? Still playing around with them myself


It's a matter of taste. I just liked the flame sentinels more :-)
Poeatlas.app
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Brian9824 wrote:
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Weo_ wrote:
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Brian9824 wrote:
I was just wondering if faster cast or something else might be more beneficial then spell echo if it doesn't affect the beam


I played with flame sentinels or artless assassin's most of the time my self, so I haven't spent that much of energy in optimizing the others.
If you feel that faster casting works better for them, feel free to use it.


Is there a specific one you suggest more then the other? Still playing around with them myself


You could try "Legacy of Fury". They apply scorch. But I'm not sure if it stacks with the other debuffs we apply.

Windshriek could also be a possibility, if you give the AG one of the curses (Flammability or Elemental weakness) on Hit. You'd like need that as a corrupt implicit, don't think it's worth the effort.

Aside from those rare boots with life and resistances are likely the best option.
Poeatlas.app
@Weo what do u think about helmet + gems change?

Its 25 weight for +2 now. I think it will be very hard to make something with it and + other gems :l

I'm thinking to keep main setup in body and roll +2 all on helmet. Because +2 in helmet and atleast minion life + conc effect to have same power can be hard to craft. And like i said, it will be same power, not like in previous leagues, when same power was only minion life + conc, and then + 1/2/3 gems makes setup in helmet better.

So now to make it better than just 6l body and +1/2 in helmet, we need to make helmet with +1/2 and all minion life/conc/hypo mods, and i think its pretty hard :D I'm waiting to craftofexile uptade to check chances.

Also with normal helmet we can use exarch/eater orbs :o
Last edited by poearca#2961 on Aug 21, 2022, 5:21:36 PM
Can you please explain, how you get flamibility curse get going with ball lighntning? i cant make it work.
@Weo craftofexile updated, looks unreal to make +2 + any lvl conc and minion life on elder/shaper helmet.

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ThisGameIsntFun wrote:
Can you please explain, how you get flamibility curse get going with ball lighntning? i cant make it work.


Curse on hit mod on ring or curse + hextouch links

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