[3.13] Aura Stacking Minions (20-30+ Mil DPS, ~87% resistances, Beginner Friendly, League Starter)

I must say that this is one of the best builds I've played (been playing since betreyal). Easy to start with skeletons build, then transition into spectres.. Only thing I've got to say is that cold version of spectres doesn't work for me...

I've got uber helm



And got Awakened Hextouch but doesn't feel as smooth as impale version... I'm using following wand



so... sticking with slightly modified version of imaple. I did all content easy: shaper, elder, UE, all guardians, all conquerors, Sirus A9, all Maven invitation with excepion of those with Uber Atziri.

My a bit modified pob is (got def to 7k ES):

https://pastebin.com/7f6XQSgB
Thanks
Yo, what about 3.14 ? Amazing build btw played its last league
3.14 please!
"All that fancy sword swinging when all you need is one good stab."
Hey, thx for nice guide. Hope you will update it for 3.14 :-)
"
xtoaad wrote:
Yo, what about 3.14 ? Amazing build btw played its last league


trialmaster mobs will melted the most of minions if they dont have hp recovery/block stats

best is use medium cluster with Life from death, auto cast summon zombie with combo cyclone->desecrate->zombie->offering so you minions are full hp in most of time
Hello can someone help me to improve my dmg pls ?
Spoiler
I have been running this build for 3.14. A few notes:

Flesh and Stone increased from 25% to 35% and Blood Magic was replaced with Arrogance (a nerf). This caused some reservation issues when using Midnight Bargain. I solved this by switching to a +2 wand to keep 4 spectres (and higher life/dmg), putting Vitality on the boots with Arrogance, and moving Precision to mana. Altogether, I'm still running all the same auras.

The build is still excellent. I'm not a super hardcore player, but Sirus A5 is down, along with several Shaper and Elder guardians. Taskmaster is down (T14 map IIRC). Mastermind down. T16 maps are easy. I have managed to complete every boss I have attempted without issue, so I have no doubt the build can go further. Minions definitely can die with some content. I lost my AG on Sirus, which was no fun. Zombies are usually the first to go, so just keep an eye on them to indicate trouble. Ultimatums are usually fine even on T16 maps, but sometimes I've noticed survival with significant damage mods are an issue. Generally, this is solved by continually repositioning your minions to give them time to regenerate. I don't even bother with stand-in-the-circle ults, too annoying.

Here's my PoB: https://pastebin.com/HaKi1Y6U
Last edited by Rettet181#6140 on May 21, 2021, 2:08:32 PM
Heya. How you guys deal with Chimera guardian invisible/smoke phase? I do T16 just fine, but yesterday with chimera it was almost insta death for me. If I was able to guess the right smoke clouds, it was ok, minions are strong – but if I was not able to guess it right, I couldnt do a thing and I just died…
Hey folks,

Used a very similar build to dominate all content in 3.15:

https://pastebin.com/i3TJZRsy

I have a feeling that most spectre builds just got a knife to the back with EE changes, but this may be the one-and-only that comes away unscathed. Since this is an aurastacker build, things may change, but actually its looking like running these auras may not be out of the question:

(Vaal) Discipline
(Vaal) Haste
Vitality
Purity of [Ice/Fire/Lightning]
Flesh and Stone
Summon Skitterbots
Pride
Dread Banner
Precision
Aspect of the Avian

12 auras may be stretching it a bit with the new reservation system, but we could afford to drop Flesh and Stone and Avian without too much power dropoff. As soon as the new PoB comes out, I'm going to start trying to fit things together for 3.16 and see where it lands.

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