[3.13] Hemz [CI] Carrion Me Daddy Golems with 83/88/84/100 resistances 10M DPS

Could someone please look at my gear and tell me why my zombies and specters die sometimes?
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SkyReacher wrote:
Could someone please look at my gear and tell me why my zombies and specters die sometimes?


Can't see that much as I'm on mobile but normally the answer is no divergent determination or anomalous grace.
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facelessman122 wrote:
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SkyReacher wrote:
Could someone please look at my gear and tell me why my zombies and specters die sometimes?


Can't see that much as I'm on mobile but normally the answer is no divergent determination or anomalous grace.


will get them both, thank you for the comment!

edit: aaaand i realized how much they cost LMAO ... any other solution?

Found a solution, socketed a lvl20 Convication on my trigger socketed spell wand and it'll work for now.
Last edited by SkyReacher#2081 on Nov 6, 2020, 6:49:56 AM
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SkyReacher wrote:
"
facelessman122 wrote:
"
SkyReacher wrote:
Could someone please look at my gear and tell me why my zombies and specters die sometimes?


Can't see that much as I'm on mobile but normally the answer is no divergent determination or anomalous grace.


will get them both, thank you for the comment!

edit: aaaand i realized how much they cost LMAO ... any other solution?


They arnt cheap.

Not really other than stack minion life and mitigation on the tree. But we don't really have spare points. Using bone offering would help.
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SkyReacher wrote:
"
facelessman122 wrote:
"
SkyReacher wrote:
Could someone please look at my gear and tell me why my zombies and specters die sometimes?


Can't see that much as I'm on mobile but normally the answer is no divergent determination or anomalous grace.


will get them both, thank you for the comment!


edit: aaaand i realized how much they cost LMAO ... any other solution?

Found a solution, socketed a lvl20 Convication on my trigger socketed spell wand and it'll work for now.


If you have a few passives to spare, a way to beef them up a bit more it getting a fortress jewel and skilling into decay ward. That really helps the survivalbility of all the minions.
Last edited by Turbo32#5327 on Nov 6, 2020, 7:23:06 AM
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papagoja1 wrote:
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Hemzokuken wrote:
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papagoja1 wrote:
Should I go for HH or aw multistrike first?


HH


Done, then AW Multistrike is next


I've tried AW multistrike with the golems before and it makes the clear speed of mapping slower but killes bosses faster.
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Hemzokuken wrote:
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papagoja1 wrote:
Should I go for HH or aw multistrike first?


HH


Done, then AW Multistrike is next[/quote]

I've tried AW multistrike with the golems before and it makes the clear speed of mapping slower but killes bosses faster.[/quote]

Maybe true. Had one on the LL version.
And thinking i might need it to run T17+ maps
How do we handle burn damage in the golem build? is it some gem or socket I am missing?
"
SkyReacher wrote:
How do we handle burn damage in the golem build? is it some gem or socket I am missing?


if you have anomalous grace (30% ailments avoid), anomalous purities (60% ailments avoid) and 1x craft on gloves or helmet, you are immune to all ailments.
What do we put into our AG?

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