Hideout Competition
mansion of innocence
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security residents master blacksmith and miner vegetable garden hall of strategy office for work librarian and witch convicts courtroom torture room restroom relaxation room Last edited by serserch#6682 on Nov 9, 2020, 8:58:06 AM
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Overgrown Temple hideout.
https://www.youtube.com/watch?v=fGESObaZyqU Nature will reclaim what human hands have built, in time. Last edited by QuantumButterfly#3811 on Nov 9, 2020, 8:36:23 PM
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Title: Innoncence
Tileset: Cartographer's Hideout MTX: a few, innocence cathedral decoration, angelic environmental effect, and some pets |
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Title: Heretic's Temple
Tileset: Baleful Hideout Theme: Ruins that were "cleaned up" by a heretic, or perhaps a group of heretics, that took their studies, experiments, sacrifices, and other practices underground and away from prying eyes. MTX: Sunrise building supplies, Sunrise environmental effect, White Building Supplies, likely some items from the Sunspire Hideoutas well https://imgur.com/a/Gsqb2rr Last edited by CannoliSquid#7406 on Nov 10, 2020, 9:55:47 AM
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Howdy everyone, I decided to give the Hideout competition a try this year.
The theme of my hideout is in the name, 'Hoarder of the Corrupt'. It depicts a once vibrant hideout, slowly turned dark and decayed over years of neglect. Putrid growths sprung out from beneath the soil, as the ground cracked and turned to molten lava underfoot. All the feeble-minded inhabitants slowly turned to madness, murdering one another or losing their minds entirely. Perhaps the items hoarded over the years had something to do with this dark and bloody change? It's split into three rooms, the map room, the gardens, and the research room. Enjoy. Video https://youtu.be/QDEQyeuQyKA Images
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Title : Forbidden Sanctum
Tile set : Brutal Hideout Coming through the way point, you'll be in the middle of a crowd trying to gain entrance to the sanctum. Einhar stands at the gate not allowing anyone inside except the worthy exiles; the place is forbidden after all... Behind the gate will be Alva; studying some ancient writing with all her notes and scrolls scattered around. Down the ladder brings us to Helena, keeping a record of all exiles who have stepped foot inside. In the main area Kirac & Zana are monitoring the ancient portal, keeping the device in constant check. Navali looks after the goodies in the corner. And Niko is looking after the mining operations and has made a nice collection of gems. Down in the lowest floor Tane is experimenting on the imprisoned syndicate members, after all they can't run when they are alive... Jun is looking after all the treasury & artifacts collected from the syndicate and heist operations. Worked on this one for quite some time - hope you like the concept ; ) https://www.youtube.com/watch?v=s85nbBmZ5WY Last edited by Crixxzz#7172 on Nov 10, 2020, 7:41:28 PM
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Name: Four Sides of Heaven
Hideout: Celestial Nebula Hideout Concept: It's my simple vision of hideout diversity. There is snowy calmness, overwhelming void, enigmatic arena and warrior's rest. Youtube: https://www.youtube.com/watch?v=cDR9lJnftTM&feature=youtu.be Screenshots: |
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Title: back to work
tile set: thaumaturgical hideout I may be breaking the one theme rule with this one. Zana invited the whole crew to dinner, soon after finished most are already back to their places, you can find tane alone in his lab across the eerie and silent overgrown font. theres some small enviromental details and i think i did a nice job in transforming the original place into something very different there are some few minor mtx and the cost in favour most be several millions Last edited by southcabeza#4928 on Nov 9, 2020, 5:21:04 PM
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