How We're Developing Our Next Expansion Differently

I feel as though the game already has a ton of terrific features. Enough that you can enhance existing league mechanics more and turn that out as you have with Atlas improvements.

Maybe new Blight bosses, new Delve bosses, new Legion commanders and all of that with tiny story bits that carry some mystery into the new league.

Also quality of life is desperately needed.

1. Tab affinity as planned.
2. Adjustable buff and debuff windows.
3. Expanded customization on hotkeys.

Not saying we need an API or anything. Just some small QoL customization to the layout so for example playing a 21:9 aspect ratio doesn't get you dead because you can't see the debuffs.
Thanks for the clarity as always GGG, very appreciated
Sounds like a very fair plan regarding what you explained and current situation, I appreciate your transparency and wish you the best success possible for next league with this new experiment and model.
Hf :)
Last edited by Heli0nix#0378 on Oct 20, 2020, 6:41:36 PM
Always good to see GGG open and honest, as well as moving forward with all of our best interests in mind.

Keep up the good work guys, we appreciate you.
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Izrakhan wrote:
I feel as though the game already has a ton of terrific features. Enough that you can enhance existing league mechanics more and turn that out as you have with Atlas improvements.

Maybe new Blight bosses, new Delve bosses, new Legion commanders and all of that with tiny story bits that carry some mystery into the new league.

Also quality of life is desperately needed.

1. Tab affinity as planned.
2. Adjustable buff and debuff windows.
3. Expanded customization on hotkeys.

Not saying we need an API or anything. Just some small QoL customization to the layout so for example playing a 21:9 aspect ratio doesn't get you dead because you can't see the debuffs.


+1 on 21:9 aspect ratio. Lost several HCSSF's due to the hidden internal screen edge at 1920x1440. It's about cursor control.
Remember everyone, vote with your wallet if you're unhappy.
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DixuMixu wrote:
damage control by the man himself!

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Atlas expansion

and that's what everyone wants to hear! league mechanics that are not tied to the core gameplay of poe, which is mapping, are awful as history has shown


delve spits on you ^^
RPGee auf Youtube. Deutsche PoE Beginner-Guides und mehr.
Sigh, another changing atlas for the sake of changing it so for the next 2 leagues people will still not know how it's exactly working...

At least you could rework some forgotten ascendancies. :(
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IcedInferno007 wrote:
We've heard something similar quite a few times. All these 'we love you Chris' remarks, are cringe. This is the same company that does all the dodgy stuff with stash tabs, selling more and more when just a handful of well designed tabs can store everything. As someone said above, had they played this game for just a few hours before releasing heist, they'd have seen these bugs. There is literally zero testing going on, and that's not an exaggeration.

Love the game, but tired of the bs. Talk is cheap, a good, non tedious league next please. And stop releasing 3848283 mtxs each week please, its in bad taste when the league is so borked.


The quality of managemant - talks, you know.
It talks in action. In results. And it talks in quality of releases.

All rest are considering being fog of PR.
Last edited by DarkJen#6961 on Oct 20, 2020, 7:15:37 PM
I'm really thrilled with this post. Hope everything works out well for you guys. GGG is a company that I care and respect a great bunch! Stay sane, NZ exiles!

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