3.12.4 Deployment and Full Patch Notes
Prior to today, a trap thrown at a pot or barrel would detonate as soon as it armed. Now you have to wait until it goes off on its own. Please unbreak that, it's annoying to have to wait or use another skill just to check for drops.
Awakened Combustion Support when?
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PLease make a big announcement when Heist will finally be out of beta-testing and into normal playable content. As of now it still raw and unbalanced.
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" Not quite. First it was a pile of crap, and only with player feedback the league started to become something playable. But 1 months late only |
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Thanks, but at the end of 4th week, we are still rally just standing here?
" What? Fractured blueprints for the riches from now on, seriously?! " No more 1-2 screen(s) off laser-one-shot finally in repository / tunnels, maybe?! " What? To minions?! And what about players? What about my melee especially, why a minion need more love?! " Are / were these those yellow-shit in laboratory one-shotting anything anytime?! " 4 weeks later!! " Unique contract that cannot be find, can be placed there, wow, just wow. " Heard it several times already, looking forward to Giana and Niles changes. " What about delve nodes then? " Finally, it was so cool to die to that on the first time right away! " Had it on all my rouges for nothing in 400+ heists for 1 full month!? :D " This realization really needed 4 full week, seriously?! 4 weeks to realize that league content not dropping the league bosses?! And it is till not patched, just planned?! When a lot of us already done with both heist and map grinds with zero unique contract drops closing in on 400 hours?! And to continue on that list, what about the following? Rouge markers auto pick up? Way more rouge markers on maps and from heists? Way more markers for the extra stuff found by Tullina? Way less reveal cost on blueprints? Observer totem removal when? Drastical smuggler's cache rate increase? Brutal drastical unique contract drop rate increase? All-time non-streamer luckless dropless rewardless tons-of-time-playing non-TFT-er 100% solo player. So, it just turns out, we were lied to for years with the promises of a two-storied one PoE 4.0. All these worse and worse beta leagues, all these braindead changes, all lead to this. Last edited by Mike_84#0026 on Oct 14, 2020, 5:10:49 AM
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Cant select Vulkan anymore... also getting constant lag and stutter more then usual from dx11 before.
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" What does that mean? Does it change skill behaviour somehow? |
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that's a juicy one, ggg! thanks.
also, please corrent the typo in "friedrich" age and treachery will triumph over youth and skill!
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If feels like that we are still in the beta testing phase..The most disappointed league ever
Trading still sucks
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it genuinely feels like you may have inadvertantly massively buffed mob damage in heists. before this patch i could run any heist perfectly fine, all of a sudden i'm being one shotted by almost anything that touches me. lvl 70 heist for instance just to clear out stash space... im 90 have an army of minions, just randomly one shotted out of no where. grand heist, opened a reward chest and just dropped dead for no explicable reason. all mobs were dead and minions camped on the spawn for them coming out. i had no taunt modifiers on contracts either. but minions seem to be failing to taunt mobs very frequently and player is being focused by every mob instead.
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" you talk about 3.13 expansion ? heist can not be rescued, too unstable for too long time, and a content with too much potential for messed up balances on top of the bug-cookie. " Thats the spirit, they have lost control completely. Fix something here, break something there. This applies not only to introducing more new crashes, but also to balancing of monsters. Last edited by bex_HB#1414 on Oct 14, 2020, 7:53:12 AM
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