3.12.3 Patch Notes Preview
| Time to release a contract stash tab so we can run them all in 5 weeks :)  | |
| " don´t bother, many twitch drones out here ( POG anyone ? ) just ignore all these 0815 first page "hype post", the people did not even read it. |   | 
| Woah I was not expecting the annointed Talismans. |   | 
| Still no fix to the new desecrate effect. Kills performance on gtx960m, at only 2 cast per second of desecrate with spellcascade, is progressively worse per cloud on screen. Plz make the game playable, so i can complain about all the other heist bugs with everyone else.  |   | 
| " You play with a card that is worse than a 750 ti.... like bruh don't you even dare to complain about performance |   | 
| " it means: small chest = only crap loot. good stuff is in the big ones. |   | 
| " Grand Heists are working fine. If there are specific bugs you are experiencing you should submit a bug report on the bug forum. No Alteration orbs/Skills&Ascendancies from 0.1 that remain broken in 0.2/Drop rate of greater & perfect jewelers/Rhoas being locked behind a dex requirement |   | 
| Three weeks before the league is playable. Almost a third of the length of the league itself. Why, GGG? If this patch turns out to be rubbish, it will be the worst league in the last two years. |   | 
| ty Mercenaries master craft service Mercenaries My IGN TreeOfDead https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |   | 
| It occurred to me that, since there's no longer alert penalty for killing enemies, these areas should be populated by a normal, map-comparable amount of enemies, to make the lead up a little more fun and challenging. What say you? |   | 









 





















































 
                        