What We're Working On: Heist Week 2

and the paradoxica bug? paid 5ex and it's sitting on my stash =\
"New Heist Bosses/Quests"
This. Any league alway need a boss.
Some questions here:
why increasing harbringer and talisman? sure some shards are good but increasing it? unless we're talking about the map which is okay I guess having shards is like pennies inb4 "but d0d you can get a mirror shard" yeah right.. 1 in how many thousands and thousands? it's not an excuse.

Now talisman.. I'm trying to understand the concept of this league going forward it's basically vendor food, nothing else. Personally I havent found any useful talisman EVER by myself.

All of the rest sounds good in paper but I personally want to see the results.

Edit: oh and no mention of the low drop rate for maps in general.. I guess reddit didnt make enough threads about it yet.
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

poe2 = ruthless 2.0.
Last edited by Xystre#4581 on Sep 29, 2020, 3:09:46 AM
I will give my Poggies to this post :-)
"
We plan to enable two new boss encounters (and their accompanying questline) in an upcoming patch this week. Following that, we are aiming to enable another boss encounter (and questline) next week!


VERY sad to see this. A whole month until some of the content is enabled. You had all this time to prepare for a smooth launch with all content in the game, but you decided to do this instead. First I thought this was a nice approach to the issue of farming hundreds of splinters but in reality these contracts are so rare that it's going to be the same bullshit BUT WEEKS DELAYED.

PLEASE never do this again. If you do this the content that is in the game has to be accessible! It'll soon have been 2 weeks since the league started and I haven't seen a single unique contract in 4+ days of playtime. You seem to always try to make it as hard as possible to have fun in endgame, why is that??
Meh I guess I'll come back in a month and see if the league has actually released. Don't know if I want to bother grinding out heist levels at all or hit 36 challenges at this point. Actually I don't even really care about fighting the bosses either. Throw the league in the trash like Synthesis and bring back parts of it once you've actually finished them.

Can't believe Chris said they were ahead of schedule for this league when they were actually a literal month behind.
Map drop fix when?
Contracts are seems to count as map drop and chewing atlas progress.

Also..
More talismans? Nice joke.

They are so useless now, whats seems any filtering out them and will never see again in game. Not worth a click at all.

Thanks for good laugh xD

Also, preparing the general heist reward list now:
This all seems nice but are we ever going to have Vixen's Entrapment gloves fixed? Or is the one cool thing about Bane finally dead?
So main path chests are now completely worthless to open? Am I reading this right?
"The launch day went quite well with just a few small hotfixes to address minor problems."

Heist League - GGG
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sirgog wrote:
Can you change the XP to an "on successful completion" bonus instead?

Yes! This should be the thing and for party play it should give exp when you leave with item you sell for markers from curio room. This way there will be a reason for all the party members to actually do the heist as intended intead of waiting near the exit to safely leave once the lockdown begins. Also curios in Grand Heist should spawn those marker items for party members in addition to reward. Right now in GH there is no reason for the rest of the party to hang around the curio room at lockdown.

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