3.12.2 Patch Notes Preview

Poggers
Thanks for informing.

Also, wanna ask, can we expect a slight boost of door opening animation after using the job? :)
Some doors open a little bit clunky and slowly, compared to the job cast itself, Tullina/Gianna, for example.
lost ex due to crash, guess i'm done playing this league :)
Last edited by ninox1998#4433 on Sep 24, 2020, 8:14:12 AM
No changes to Crackling Lance? : // looks like I’ll be ending the league at 4 challenges in that case and just getting ready for the wow prepatch.
"
Prapic wrote:
So, just a small reminder for people complaining about bugs and crashes and "lack of testing"

Game development is not easy. Path of Exile is a mechanics heavy game, where everything needs to be balanced around everything else. Simpler games that have been in development for years, by larger studios, often come with game breaking bugs on release, and there is ONE release, after years of development. Thing is, you only see the bugs that weren't fixed on release. Devs don't share the list of bugs that have been fixed before, I'd say that would be an interesting read, with the amount of mechanics implemented in this game.


I think GGG has incredible response time personally.

Though 3 months is usually enough time PoE has become a web of design and likely code. The more you add the higher chance of missing something interacting with something else. As a modder (mostly C and Lua) I know this all to well.

It gets even harder when you have to change something that requires a near total pass on the rest of your code because you simply didn't anticipate the need for it at the time. Those are rough.
"Never trust floating women." -Officer Kirac
"
Fixed a bug where some new Flame Wall and Frost Shield enchantments were missing descriptions.

What about Crackling Lance enchant?
[Removed by Support]
So you arent going to improve contracts dropping more often in maps? I am currently at about 1 contract per 10 - 20 maps, and i havent seen a blue
Why the hell are you nerfing the Heist Mobs???? They are already no challange at all and now you nerf the only two missing dangers so hard, that I can rub my balls during gameplay? wow....
From Hunter and Gatherer,
to Role-Playing Games
Noice
"
Lilithay wrote:
Great cause actually it feels like a beta poe :/


Always has been
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020

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