New and Reworked Classic Spells & Steel Skills in Path of Exile: Heist

Blazing Salvo looks like it's visuals are stolen from pyroclast mines :)
Still look strong but seeing the new firestorm (Meteor) I get even more fired up (pun intended).

I thought I had a good idea about what to play next league but now... I dunno.
You don’t stop playing because you grow old, you grow old because you stop playing.
I still don't get why GGG must create new Skill's but call it rework so they can remove cool classic Skill's. (Firestorm for example this patch or Firenova mine a few patches ago)

Crackling Lance looks like Divine ire + Cast while channeling + Arc xD
k, 2 cold iron points with splitting steal spellingher champion... could it be a thing?
SOOOOO HYPE about crackling lance.

It's ... OH YES. It's .. yes. yes yes. It's oh my. It's OH OH OH OH OH GOD YES.
I really love those new skills/aspect of reworks skills, it feels fresh, bursting.
Steels skills looks less impressive but also good for lest visual clutter so its nive.

The video is missing the Discharge rework^^.
firestorm and icestorm rework

Rip
Jousis server melting builds
cool!
...sunder probably needs wider aoe like glacial cascade.
putting a cooldown on Discharge literally defeats the purpose of running it. I will have to see how much the new Jewel lowers it before making final judgement so we will see.
rest in peace COC discharge (unless the lower CD from the jewel is actually low enough)
"
We've also changed the skill to convert 100% of its physical damage to cold


...while, in making Warlord's Mark single-target-only, removing basically the only reasonable mana sustain option for 100% elemental conversion [melee] builds.

Is this what happens when rain water leaks inside one's head?
Awakened Combustion Support when?
Last edited by NoIguanaForZ#0035 on Sep 11, 2020, 3:30:41 AM

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